Player Matchup

Khepri
Khepri
Andres888
Khepri
Level 125
God Stats
6W - 3L
1,612 SR
Queue Stats
150W - 154L
1,491 Elo+
Solo
He Bo
He Bo
Nothingood88
He Bo
Level 153
God Stats
3W - 4L
1,309 SR
Queue Stats
224W - 216L
1,507 Elo+
Solo
Sylvanus
Sylvanus
Rhysandsgurl
Sylvanus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 62L
1,360 Elo+
Solo
Freya
Freya
SleepySamwell
Freya
Level 46
God Stats
2W - 2L
1,385 SR
Queue Stats
207W - 180L
1,552 Elo+
Solo
Cthulhu
Cthulhu
xXS0nZofBloodXx
Cthulhu
Level 121
God Stats
3W - 1L
1,604 SR
Queue Stats
74W - 75L
1,503 Elo+
Solo
Team Averages
Level 114
1,482 SR
1,483 Elo+

VS

Team Averages
Level 112
1,612 SR
1,523 Elo+
Camazotz
Camazotz
 
Camazotz
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BlossomSecurity
Achilles
Level 69
God Stats
3W - 1L
1,833 SR
Queue Stats
301W - 302L
1,517 Elo+
Party 1
Ix Chel
Ix Chel
Cotton87
Ix Chel
Level 127
God Stats
3W - 6L
1,587 SR
Queue Stats
329W - 314L
1,528 Elo+
Solo
Charybdis
Charybdis
PillC0sby
Charybdis
Level 101
God Stats
0W - 1L
1,573 SR
Queue Stats
72W - 68L
1,591 Elo+
Solo
Martichoras
Martichoras
wolf2004Dp
Martichoras
Level 122
God Stats
0W - 1L
1,566 SR
Queue Stats
9W - 4L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Andres888
Khepri
15
2 / 2 / 14
8,579
715
7,101
18,408
21,829
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 3 / 10
10,009
834
17,911
10,610
5,192
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Rhysandsgurl
Sylvanus
16
2 / 1 / 17
9,616
801
4,221
14,352
14,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
5 / 3 / 13
9,441
787
18,771
15,656
9,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 2 / 14
9,643
804
21,763
13,038
18,743
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
5 / 5 / 4
9,199
767
16,188
20,504
11,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
14
0 / 5 / 4
7,794
650
5,574
17,795
28,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
Cotton87
Ix Chel
14
1 / 2 / 4
7,841
653
8,604
11,725
6,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
PillC0sby
Charybdis
14
3 / 6 / 4
8,623
719
21,359
14,274
6,653
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Martichoras
wolf2004Dp
Martichoras
17
1 / 3 / 3
8,731
728
10,346
14,118
7,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
21
Kills
10
11
Deaths
21
68
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
5
5
4
1.4
W
Khepri
Andres888
Khepri
2
2
14
4.5
L
Achilles
0
5
4
0.4
L
Ix Chel
Cotton87
Ix Chel
1
2
4
1.5
W
8
3
10
4.33
L
Charybdis
PillC0sby
Charybdis
3
6
4
0.83
W
Sylvanus
Rhysandsgurl
Sylvanus
2
1
17
10.5
W
5
3
13
3.83
L
Martichoras
wolf2004Dp
Martichoras
1
3
3
0.83
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,767
Damage
62,071
72,064
Taken
78,416
70,333
Mitigated
60,101
32,281
Healing
35,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
16,188
2,652
1,962
6,977
20,504
11,856
428
18,118
2,386
0
22,753
W
Khepri
Andres888
Khepri
7,101
558
2,213
1,049
18,408
21,829
260
3,347
14,883
11,825
690
L
Achilles
5,574
772
398
2,366
17,795
28,226
0
13,728
4,067
0
12,888
L
Ix Chel
Cotton87
Ix Chel
8,604
1,605
12,381
4,641
11,725
6,026
420
11,249
476
16,849
0
W
17,911
1,305
2,057
683
10,610
5,192
632
998
9,484
25,788
0
L
Charybdis
PillC0sby
Charybdis
21,359
11,830
890
1,234
14,274
6,653
886
12,935
1,339
0
29,073
W
Sylvanus
Rhysandsgurl
Sylvanus
4,221
904
9,143
5,568
14,352
14,744
442
1,281
12,824
7,312
0
W
18,771
6,490
1,023
2,703
15,656
9,825
799
652
14,793
33,376
0
L
Martichoras
wolf2004Dp
Martichoras
10,346
3,388
1,647
3,231
14,118
7,340
0
13,047
1,071
0
29,119
W
21,763
450
3,828
4,014
13,038
18,743
822
2,326
10,506
43,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,288
Gold Earned
42,188
117
Minions Killed
115
0
Camps Cleared
0
1,056,743
Distance Traveled
1,017,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,199
767
17
1
0
228,410
0
W
Khepri
8,579
715
9
1
0
229,216
0
L
Achilles
7,794
650
19
2
0
196,916
0
L
Ix Chel
7,841
653
20
2
0
217,507
0
W
He Bo
10,009
834
13
1
0
196,091
0
L
Charybdis
8,623
719
26
2
0
181,687
0
W
Sylvanus
9,616
801
8
1
0
177,780
0
W
Freya
9,441
787
29
2
0
210,127
0
L
Martichoras
8,731
728
33
3
0
192,916
0
W
Cthulhu
9,643
804
58
5
0
243,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role