Player Matchup

Ah Puch
Ah Puch
Kabushkii
Ah Puch
Level 45
God Stats
2W - 4L
1,389 SR
Queue Stats
28W - 50L
1,291 Elo+
Solo
The Morrigan
The Morrigan
LegoBuilderMan
The Morrigan
Level 69
God Stats
4W - 3L
1,526 SR
Queue Stats
226W - 221L
1,561 Elo+
Party 4
Charybdis
Charybdis
MMRGatekeeper
Charybdis
Level 34
God Stats
2W - 1L
1,882 SR
Queue Stats
92W - 89L
1,541 Elo+
Party 4
Charon
Charon
R1p R1co
Charon
Level 101
God Stats
0W - 2L
1,262 SR
Queue Stats
129W - 126L
1,515 Elo+
Party 2
Bacchus
Bacchus
gonz3220
Bacchus
Level 5
God Stats
0W - 1L
1,475 SR
Queue Stats
1W - 2L
1,419 Elo+
Party 2
Team Averages
Level 51
1,507 SR
1,465 Elo+

VS

Team Averages
Level 37
1,463 SR
1,392 Elo+
Poseidon
Poseidon
DarkSatanK
Poseidon
Level 88
God Stats
9W - 10L
1,450 SR
Queue Stats
98W - 82L
1,506 Elo+
Party 3
Skadi
Skadi
DarkYisusQ
Skadi
Level 16
God Stats
2W - 1L
1,265 SR
Queue Stats
2W - 3L
1,233 Elo+
Party 3
Baron Samedi
Baron Samedi
NotMiint
Baron Samedi
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 8L
1,362 Elo+
Party 1
Achilles
Achilles
SequinSandman
Achilles
Level 37
God Stats
9W - 6L
1,690 SR
Queue Stats
61W - 47L
1,496 Elo+
Party 1
Mercury
Mercury
minikoolaid
Mercury
Level 16
God Stats
2W - 3L
1,411 SR
Queue Stats
3W - 4L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kabushkii
Ah Puch
15
2 / 1 / 0
8,094
450
4,950
6,225
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
LegoBuilderMan
The Morrigan
14
3 / 1 / 1
8,441
469
6,653
8,838
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
MMRGatekeeper
Charybdis
9
0 / 4 / 0
6,683
371
2,952
10,170
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
R1p R1co
Charon
12
1 / 3 / 2
7,863
437
2,688
14,784
12,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
gonz3220
Bacchus
6
0 / 6 / 0
5,801
322
830
11,037
8,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DarkSatanK
Poseidon
17
4 / 1 / 4
10,646
591
6,111
4,782
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
13
1 / 2 / 1
8,086
449
4,660
8,251
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
NotMiint
Baron Samedi
12
1 / 2 / 3
8,846
491
7,113
10,538
9,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
SequinSandman
Achilles
15
7 / 1 / 4
10,483
582
11,999
15,867
12,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
minikoolaid
Mercury
17
2 / 0 / 5
10,257
570
4,289
12,019
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
15
15
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DarkSatanK
Poseidon
4
1
4
6
W
Skadi
1
2
1
0.75
L
Ah Puch
Kabushkii
Ah Puch
2
1
0
2
L
The Morrigan
LegoBuilderMan
The Morrigan
3
1
1
3.5
L
Charybdis
MMRGatekeeper
Charybdis
0
4
0
0
W
Baron Samedi
NotMiint
Baron Samedi
1
2
3
1.25
L
Charon
R1p R1co
Charon
1
3
2
0.67
W
Achilles
SequinSandman
Achilles
7
1
4
9
L
Bacchus
gonz3220
Bacchus
0
6
0
0
W
Mercury
minikoolaid
Mercury
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,073
Damage
34,172
51,054
Taken
51,457
29,868
Mitigated
32,359
11,863
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DarkSatanK
Poseidon
6,111
1,186
0
947
4,782
1,810
1,355
2,390
2,392
103,048
0
W
Skadi
4,660
1,026
0
636
8,251
2,813
2,177
3,831
4,420
0
47,321
L
Ah Puch
Kabushkii
Ah Puch
4,950
184
0
700
6,225
2,777
246
1,653
4,479
59,278
0
L
The Morrigan
LegoBuilderMan
The Morrigan
6,653
1,434
0
4,844
8,838
3,236
0
1,723
7,033
73,092
0
L
Charybdis
MMRGatekeeper
Charybdis
2,952
1,572
0
3,244
10,170
2,770
0
1,104
8,632
0
34,147
W
Baron Samedi
NotMiint
Baron Samedi
7,113
1,419
283
4,110
10,538
9,994
915
4,574
5,964
41,456
0
L
Charon
R1p R1co
Charon
2,688
424
0
2,385
14,784
12,086
0
4,190
10,050
25,027
0
W
Achilles
SequinSandman
Achilles
11,999
2,841
0
3,061
15,867
12,664
50
2,435
13,432
0
55,504
L
Bacchus
gonz3220
Bacchus
830
312
0
690
11,037
8,999
0
4,145
6,561
8,187
0
W
Mercury
minikoolaid
Mercury
4,289
1,818
0
6,171
12,019
5,078
755
2,489
9,530
0
95,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,882
Gold Earned
48,318
336
Minions Killed
539
0
Camps Cleared
0
1,428,632
Distance Traveled
1,763,695
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,646
591
195
11
0
401,937
3
W
Skadi
8,086
449
71
4
0
345,092
0
L
Ah Puch
8,094
450
113
6
0
343,060
0
L
The Morrigan
8,441
469
122
7
0
275,852
1
L
Charybdis
6,683
371
57
3
0
201,960
0
W
Baron Samedi
8,846
491
53
3
0
295,473
0
L
Charon
7,863
437
34
2
0
339,457
3
W
Achilles
10,483
582
89
5
0
311,962
2
L
Bacchus
5,801
322
10
1
0
268,303
1
W
Mercury
10,257
570
131
7
0
409,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role