Player Matchup

Kukulkan
Kukulkan
Platinum III
CHIEF-ROCKER80
Kukulkan
Platinum III
Level 154
God Stats
7W - 3L
1,835 SR
Queue Stats
151W - 144L
1,832 MMR
Solo
Hun Batz
Hun Batz
Gold IV
IsmaRol2
Hun Batz
Gold IV
Level 178
God Stats
1W - 2L
1,640 SR
Queue Stats
115W - 101L
1,836 MMR
Solo
Hades
Hades
Platinum III
LuffyPccL
Hades
Platinum III
Level 159
God Stats
26W - 16L
1,653 SR
Queue Stats
55W - 45L
1,807 MMR
Solo
Rama
Rama
Gold III
Rhympu
Rama
Gold III
Level 48
God Stats
1W - 0L
1,510 SR
Queue Stats
10W - 10L
1,829 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
soldadoguille20
Kumbhakarna
Platinum III
Level 149
God Stats
3W - 1L
1,711 SR
Queue Stats
234W - 240L
1,810 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,670 SR
1,823 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,579 SR
1,824 MMR
Mercury
Mercury
Gold II
Amuzzing
Mercury
Gold II
Level 46
God Stats
7W - 2L
1,935 SR
Queue Stats
16W - 5L
1,837 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
ChilledV
Zhong Kui
Gold II
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 5L
1,875 MMR
Party 1
Freya
Freya
Platinum III
Lensinity
Freya
Platinum III
Level 115
God Stats
4W - 4L
1,605 SR
Queue Stats
241W - 220L
1,795 MMR
Solo
Hachiman
Hachiman
Platinum IV
jurrrrd
Hachiman
Platinum IV
Level 149
God Stats
5W - 10L
1,362 SR
Queue Stats
202W - 204L
1,791 MMR
Solo
Shiva
Shiva
Platinum V
tamalitoenojon
Shiva
Platinum V
Level 243
God Stats
4W - 8L
1,492 SR
Queue Stats
459W - 470L
1,821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 1 / 1
4,461
744
1,882
3,281
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
IsmaRol2
Hun Batz
7
3 / 1 / 0
4,366
728
1,568
3,699
1,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hades
LuffyPccL
Hades
7
0 / 0 / 1
3,953
659
2,072
3,976
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Rhympu
Rama
7
1 / 0 / 0
4,159
693
2,011
3,765
1,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
soldadoguille20
Kumbhakarna
5
0 / 0 / 1
3,669
612
342
1,872
740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ArachneHeimdallrSurtrChang'e

VS

Bans
AthenaLokiMaman BrigitteAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Amuzzing
Mercury
7
1 / 1 / 0
4,199
700
859
4,886
1,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
ChilledV
Zhong Kui
8
1 / 1 / 1
4,480
747
2,043
3,167
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Freya
Lensinity
Freya
5
0 / 1 / 0
3,430
572
1,839
3,686
1,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
jurrrrd
Hachiman
1
0 / 0 / 0
2,613
436
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 1 / 0
4,062
677
2,712
5,578
1,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
Amuzzing
Mercury
1
1
0
1
W
Kukulkan
0
1
1
0.5
L
Zhong Kui
ChilledV
Zhong Kui
1
1
1
1.5
W
Hun Batz
IsmaRol2
Hun Batz
3
1
0
3
L
Freya
Lensinity
Freya
0
1
0
0
W
Hades
LuffyPccL
Hades
0
0
1
0.5
W
Rama
Rhympu
Rama
1
0
0
1
L
Hachiman
jurrrrd
Hachiman
0
0
0
0
W
Kumbhakarna
soldadoguille20
Kumbhakarna
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,875
Damage
7,453
16,593
Taken
17,317
5,697
Mitigated
7,539
7,525
Healing
4,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Amuzzing
Mercury
859
789
0
760
4,886
1,438
0
171
4,715
0
27,647
W
Kukulkan
1,882
338
0
929
3,281
1,206
0
1,514
1,767
31,407
0
L
Zhong Kui
ChilledV
Zhong Kui
2,043
686
0
805
3,167
2,367
0
1,711
1,456
30,059
0
W
Hun Batz
IsmaRol2
Hun Batz
1,568
617
0
2,039
3,699
1,084
0
529
3,170
0
17,705
L
Freya
Lensinity
Freya
1,839
656
0
1,314
3,686
1,791
0
342
3,344
12,816
0
W
Hades
LuffyPccL
Hades
2,072
568
60
2,117
3,976
1,399
0
0
3,976
19,802
0
W
Rama
Rhympu
Rama
2,011
1,763
0
1,650
3,765
1,268
0
1,527
2,238
0
28,327
L
Hachiman
jurrrrd
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
soldadoguille20
Kumbhakarna
342
27
0
730
1,872
740
0
312
1,560
4,523
0
L
2,712
376
0
1,574
5,578
1,943
0
2,072
3,506
0
26,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,608
Gold Earned
18,784
194
Minions Killed
160
0
Camps Cleared
0
572,124
Distance Traveled
535,731
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,199
700
46
8
0
159,145
0
W
Kukulkan
4,461
744
64
11
0
112,772
0
L
Zhong Kui
4,480
747
63
11
0
123,922
0
W
Hun Batz
4,366
728
35
6
0
144,777
0
L
Freya
3,430
572
10
2
0
116,400
0
W
Hades
3,953
659
36
6
0
129,625
2
W
Rama
4,159
693
55
9
0
93,665
0
L
Hachiman
2,613
436
0
0
0
11,185
0
W
Kumbhakarna
3,669
612
4
1
0
91,285
0
L
Shiva
4,062
677
41
7
0
125,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role