Player Matchup

Sobek
Sobek
Elite king97825
Sobek
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
Fantasties2000
Kukulkan
Level 129
God Stats
5W - 2L
1,794 SR
Queue Stats
188W - 199L
1,504 Elo+
Solo
Bakasura
Bakasura
GRISHAARLYPOV
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 152L
1,524 Elo+
Solo
Ullr
Ullr
OfficialTTVTIPx
Ullr
Level 68
God Stats
0W - 2L
1,246 SR
Queue Stats
54W - 99L
1,331 Elo+
Party 1
Izanami
Izanami
Tjheez
Izanami
Level 155
God Stats
2W - 1L
1,876 SR
Queue Stats
113W - 119L
1,473 Elo+
Party 1
Team Averages
Level 88
1,583 SR
1,437 Elo+

VS

Team Averages
Level 133
1,459 SR
1,409 Elo+
Morgan Le Fay
Morgan Le Fay
BtrapM2000
Morgan Le Fay
Level 125
God Stats
2W - 1L
1,601 SR
Queue Stats
11W - 16L
1,244 Elo+
Party 2
Ares
Ares
RIUNDAL
Ares
Level 152
God Stats
1W - 1L
1,313 SR
Queue Stats
83W - 77L
1,538 Elo+
Solo
Jormungandr
Jormungandr
Real Savage Alf
Jormungandr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,307 Elo+
Party 2
Serqet
Serqet
Sugerør
Serqet
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 75L
1,483 Elo+
Solo
Apollo
Apollo
WoollyMammoth256
Apollo
Level 182
God Stats
3W - 4L
1,380 SR
Queue Stats
357W - 351L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 12
9,011
751
10,734
18,898
18,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
19
7 / 3 / 11
11,359
947
24,358
10,572
5,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
GRISHAARLYPOV
Bakasura
12
0 / 6 / 6
7,572
631
3,688
13,088
13,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 6 / 10
8,593
716
6,400
14,157
6,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Tjheez
Izanami
17
10 / 7 / 5
10,517
876
15,867
16,051
8,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BtrapM2000
Morgan Le Fay
17
3 / 6 / 13
9,855
821
20,785
14,429
7,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
RIUNDAL
Ares
17
4 / 3 / 16
10,242
854
15,005
21,387
18,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Real Savage Alf
Jormungandr
17
3 / 3 / 16
9,630
803
9,483
14,454
15,605
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
Sugerør
Serqet
16
7 / 6 / 7
9,853
821
5,887
12,577
7,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 3 / 12
11,454
955
15,875
12,033
5,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
90
20
Kills
26
26
Deaths
21
44
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BtrapM2000
Morgan Le Fay
3
6
13
1.58
L
1
4
12
1.75
L
Kukulkan
7
3
11
4.17
L
Bakasura
GRISHAARLYPOV
Bakasura
0
6
6
0.5
L
2
6
10
1.17
W
Ares
RIUNDAL
Ares
4
3
16
4
W
Jormungandr
Real Savage Alf
Jormungandr
3
3
16
3.67
W
Serqet
Sugerør
Serqet
7
6
7
1.75
L
Izanami
Tjheez
Izanami
10
7
5
1.79
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,047
Damage
67,035
72,766
Taken
74,880
52,235
Mitigated
55,628
19,787
Healing
23,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BtrapM2000
Morgan Le Fay
20,785
2,304
581
3,938
14,429
7,581
21
5,995
8,434
35,648
0
L
10,734
224
2,999
6,063
18,898
18,389
0
12,990
5,387
16,031
0
L
Kukulkan
24,358
1,479
1,117
2,497
10,572
5,314
0
6,595
3,267
56,521
0
L
Bakasura
GRISHAARLYPOV
Bakasura
3,688
1,985
323
1,863
13,088
13,555
0
7,769
4,804
0
5,768
L
6,400
887
661
985
14,157
6,512
0
7,361
6,245
0
8,236
W
Ares
RIUNDAL
Ares
15,005
480
508
7,295
21,387
18,917
0
10,485
10,654
18,227
0
W
Jormungandr
Real Savage Alf
Jormungandr
9,483
1,563
1,927
2,934
14,454
15,605
261
9,592
4,749
22,616
1,075
W
Serqet
Sugerør
Serqet
5,887
660
746
616
12,577
7,556
571
5,300
7,065
0
8,742
L
Izanami
Tjheez
Izanami
15,867
9,558
911
2,368
16,051
8,465
288
8,070
7,657
0
22,481
W
15,875
7,338
392
4,539
12,033
5,969
1,420
3,720
8,088
0
39,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,052
Gold Earned
51,034
125
Minions Killed
145
0
Camps Cleared
0
1,018,428
Distance Traveled
1,146,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,855
821
40
3
0
231,586
0
L
Sobek
9,011
751
10
1
0
237,746
0
L
Kukulkan
11,359
947
82
7
0
237,434
0
L
Bakasura
7,572
631
14
1
0
153,090
0
L
Ullr
8,593
716
3
0
0
223,801
0
W
Ares
10,242
854
8
1
0
225,338
0
W
Jormungandr
9,630
803
30
3
0
239,378
0
W
Serqet
9,853
821
15
1
0
232,881
0
L
Izanami
10,517
876
16
1
0
166,357
0
W
Apollo
11,454
955
52
4
0
216,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role