Player Matchup

Janus
Janus
Apollodrus
Janus
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 27L
1,432 Elo+
Solo
Izanami
Izanami
SpeedySloth03
Izanami
Level 25
God Stats
1W - 2L
1,267 SR
Queue Stats
41W - 29L
1,458 Elo+
Party 1
Scylla
Scylla
TTVBlessedShouls
Scylla
Level 43
God Stats
2W - 1L
1,483 SR
Queue Stats
76W - 83L
1,418 Elo+
Solo
Ratatoskr
Ratatoskr
WafflesDaddypon
Ratatoskr
Level 88
God Stats
2W - 0L
1,762 SR
Queue Stats
254W - 265L
1,507 Elo+
Party 1
Nike
Nike
kjhgfaiuhf
Nike
Level 16
God Stats
1W - 1L
1,240 SR
Queue Stats
31W - 23L
1,459 Elo+
Party 1
Team Averages
Level 41
1,450 SR
1,455 Elo+

VS

Team Averages
Level 65
1,461 SR
1,461 Elo+
Bacchus
Bacchus
ASOEldinASO
Bacchus
Level 14
God Stats
0W - 3L
1,125 SR
Queue Stats
13W - 19L
1,409 Elo+
Party 2
Awilix
Awilix
Chiiirata777
Awilix
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 198L
1,503 Elo+
Solo
Osiris
Osiris
Derick1092
Osiris
Level 60
God Stats
3W - 2L
1,680 SR
Queue Stats
120W - 151L
1,426 Elo+
Solo
Jing Wei
Jing Wei
LatePen34153888
Jing Wei
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,437 Elo+
Party 2
Maman Brigitte
Maman Brigitte
SpideryDonkey70
Maman Brigitte
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
7 / 0 / 1
7,987
614
6,532
5,607
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
11
2 / 0 / 2
7,047
542
6,832
4,286
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 1 / 8
6,587
507
6,466
6,982
5,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
WafflesDaddypon
Ratatoskr
13
5 / 1 / 4
7,661
589
5,598
9,959
3,728
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 3
6,492
499
4,004
11,823
8,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ASOEldinASO
Bacchus
8
0 / 1 / 1
5,718
440
1,513
6,544
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Awilix
11
1 / 6 / 1
6,429
495
4,398
13,617
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Osiris
Derick1092
Osiris
12
2 / 2 / 0
7,615
586
7,218
12,255
11,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
11
1 / 2 / 0
6,329
487
3,762
8,681
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Maman Brigitte
SpideryDonkey70
Maman Brigitte
11
0 / 5 / 1
6,423
494
3,571
10,028
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
4
4
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ASOEldinASO
Bacchus
0
1
1
0.5
W
Janus
7
0
1
7.5
L
Awilix
1
6
1
0.25
L
Osiris
Derick1092
Osiris
2
2
0
1
L
Jing Wei
1
2
0
0.5
W
Izanami
2
0
2
3
L
Maman Brigitte
SpideryDonkey70
Maman Brigitte
0
5
1
0.1
W
2
1
8
6
W
Ratatoskr
WafflesDaddypon
Ratatoskr
5
1
4
7
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,432
Damage
20,462
38,657
Taken
51,125
21,320
Mitigated
27,602
4,603
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ASOEldinASO
Bacchus
1,513
177
0
1,259
6,544
5,469
0
976
5,568
8,393
0
W
Janus
6,532
857
0
875
5,607
2,046
0
2,011
3,596
58,660
0
L
Awilix
4,398
1,557
0
520
13,617
4,987
0
2,814
10,701
0
50,253
L
Osiris
Derick1092
Osiris
7,218
2,763
0
3,492
12,255
11,067
252
2,037
10,162
0
52,806
L
Jing Wei
3,762
2,409
0
4,009
8,681
2,784
0
2,391
6,290
0
46,246
W
Izanami
6,832
4,995
0
1,965
4,286
1,529
1,073
481
3,805
0
50,670
L
Maman Brigitte
SpideryDonkey70
Maman Brigitte
3,571
353
0
2,027
10,028
3,295
0
4,021
5,851
46,592
0
W
6,466
1,082
214
409
6,982
5,215
0
1,094
5,888
30,686
445
W
Ratatoskr
WafflesDaddypon
Ratatoskr
5,598
1,306
0
210
9,959
3,728
0
1,384
8,575
0
54,011
W
4,004
655
0
930
11,823
8,802
0
114
11,709
0
36,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,774
Gold Earned
32,514
379
Minions Killed
319
0
Camps Cleared
0
1,279,762
Distance Traveled
1,256,318
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,718
440
17
1
0
244,430
0
W
Janus
7,987
614
105
8
0
249,856
1
L
Awilix
6,429
495
65
5
0
254,167
0
L
Osiris
7,615
586
83
6
0
253,872
0
L
Jing Wei
6,329
487
84
6
0
255,191
0
W
Izanami
7,047
542
101
8
0
258,106
1
L
Maman Brigitte
6,423
494
70
5
0
248,658
1
W
Scylla
6,587
507
42
3
0
240,229
0
W
Ratatoskr
7,661
589
77
6
0
306,513
0
W
Nike
6,492
499
54
4
0
225,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role