Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DSyR Cwdrace
Cliodhna
Level 125
God Stats
0W - 1L
1,513 SR
Queue Stats
3W - 8L
1,301 Elo+
Party 2
Tiamat
Tiamat
ExFour
Tiamat
Level 159
God Stats
0W - 2L
1,279 SR
Queue Stats
75W - 82L
1,479 Elo+
Solo
Apollo
Apollo
IAmTreemeister
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,203 Elo+
Party 2
Lancelot
Lancelot
ShyroD
Lancelot
Level 142
God Stats
2W - 2L
1,629 SR
Queue Stats
318W - 324L
1,541 Elo+
Solo
Team Averages
Level 111
1,484 SR
1,405 Elo+

VS

Team Averages
Level 142
1,547 SR
1,492 Elo+
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
IBHAZEN
Chaac
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,520 Elo+
Solo
Apollo
Apollo
phatal808
Apollo
Level 157
God Stats
2W - 0L
1,737 SR
Queue Stats
73W - 87L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
4 / 6 / 7
9,242
711
11,967
16,794
8,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
DSyR Cwdrace
Cliodhna
13
1 / 7 / 7
7,926
610
11,528
15,025
7,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
ExFour
Tiamat
14
0 / 5 / 5
8,206
631
12,279
11,563
7,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 0
9,730
748
6,987
14,914
6,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
ShyroD
Lancelot
14
1 / 4 / 7
8,078
621
7,945
10,084
5,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
12 / 2 / 12
11,735
903
21,526
11,014
4,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
 
Cernunnos
18
5 / 2 / 12
10,504
808
7,529
8,399
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
 
Chang'e
15
2 / 3 / 12
9,304
716
6,821
17,081
6,307
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
IBHAZEN
Chaac
17
5 / 3 / 13
10,668
821
16,572
20,153
18,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
phatal808
Apollo
17
3 / 2 / 13
10,787
830
9,473
11,792
6,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
11
Kills
27
27
Deaths
12
26
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
6
7
1.25
W
Scylla
 
Scylla
12
2
12
9
W
Cernunnos
 
Cernunnos
5
2
12
5.5
W
Chang'e
 
Chang'e
2
3
12
2.67
L
Cliodhna
DSyR Cwdrace
Cliodhna
1
7
7
0.64
L
Tiamat
ExFour
Tiamat
0
5
5
0.5
L
5
5
0
1
W
Chaac
IBHAZEN
Chaac
5
3
13
3.83
L
Lancelot
ShyroD
Lancelot
1
4
7
1.13
W
Apollo
phatal808
Apollo
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,706
Damage
61,921
68,380
Taken
68,439
35,244
Mitigated
39,203
19,874
Healing
40,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
11,967
681
4,952
6,323
16,794
8,306
0
9,070
7,724
23,738
0
W
Scylla
 
Scylla
21,526
1,051
1,905
3,009
11,014
4,322
1,984
4,541
6,473
33,771
0
W
Cernunnos
 
Cernunnos
7,529
2,213
1,018
1,073
8,399
3,597
3,239
2,011
6,388
0
26,717
W
Chang'e
 
Chang'e
6,821
472
13,273
8,772
17,081
6,307
77
7,236
9,845
15,679
0
L
Cliodhna
DSyR Cwdrace
Cliodhna
11,528
669
321
1,215
15,025
7,313
0
6,361
8,664
0
15,355
L
Tiamat
ExFour
Tiamat
12,279
1,002
396
1,496
11,563
7,328
0
4,068
7,495
27,556
0
L
6,987
2,700
734
3,612
14,914
6,980
0
4,691
10,223
0
21,200
W
Chaac
IBHAZEN
Chaac
16,572
310
422
7,319
20,153
18,277
842
6,485
13,668
0
35,663
L
Lancelot
ShyroD
Lancelot
7,945
253
384
441
10,084
5,317
0
4,157
5,927
0
13,738
W
Apollo
phatal808
Apollo
9,473
5,036
812
2,856
11,792
6,700
2,256
3,973
7,819
0
23,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,182
Gold Earned
52,998
120
Minions Killed
150
0
Camps Cleared
0
1,219,909
Distance Traveled
1,272,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,242
711
22
2
0
243,998
0
W
Scylla
11,735
903
29
2
0
257,373
0
W
Cernunnos
10,504
808
46
4
0
250,916
0
W
Chang'e
9,304
716
10
1
0
259,691
0
L
Cliodhna
7,926
610
10
1
0
243,751
0
L
Tiamat
8,206
631
38
3
0
231,283
0
L
Apollo
9,730
748
36
3
0
263,486
0
W
Chaac
10,668
821
32
2
0
271,711
0
L
Lancelot
8,078
621
14
1
0
237,391
0
W
Apollo
10,787
830
33
3
0
232,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role