Player Matchup

Cernunnos
Cernunnos
AlphaDJ924
Cernunnos
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 36L
1,497 Elo+
Solo
Nike
Nike
GingerLobster66
Nike
Level 83
God Stats
2W - 3L
1,407 SR
Queue Stats
39W - 58L
1,384 Elo+
Party 1
Scylla
Scylla
Lmann05
Scylla
Level 28
God Stats
2W - 3L
1,605 SR
Queue Stats
22W - 40L
1,366 Elo+
Party 1
Odin
Odin
ThiccLawDaddy
Odin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,520 Elo+
Party 1
Chang'e
Chang'e
frnzjudith
Chang'e
Level 80
God Stats
3W - 1L
1,663 SR
Queue Stats
36W - 53L
1,386 Elo+
Party 1
Team Averages
Level 82
1,535 SR
1,431 Elo+

VS

Team Averages
Level 80
1,525 SR
1,504 Elo+
Sun Wukong
Sun Wukong
Griffboyss
Sun Wukong
Level 105
God Stats
16W - 8L
1,642 SR
Queue Stats
47W - 43L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
Jeffmoney2541
Baron Samedi
Level 69
God Stats
15W - 8L
1,610 SR
Queue Stats
76W - 62L
1,529 Elo+
Solo
Izanami
Izanami
Redsnow1324
Izanami
Level 39
God Stats
5W - 5L
1,237 SR
Queue Stats
11W - 10L
1,467 Elo+
Solo
Anubis
Anubis
SimC666
Anubis
Level 126
God Stats
6W - 0L
1,637 SR
Queue Stats
21W - 10L
1,612 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tiabot
Morgan Le Fay
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 54L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlphaDJ924
Cernunnos
14
2 / 4 / 2
8,235
824
5,040
8,788
3,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 3
7,935
794
5,990
11,839
5,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Lmann05
Scylla
14
2 / 2 / 2
7,921
792
4,552
5,584
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 4
7,963
796
6,720
14,684
13,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
frnzjudith
Chang'e
13
2 / 5 / 3
7,945
795
8,826
11,433
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Griffboyss
Sun Wukong
16
10 / 2 / 6
9,630
963
10,860
10,219
7,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Jeffmoney2541
Baron Samedi
15
3 / 0 / 11
8,724
872
10,569
5,625
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Redsnow1324
Izanami
14
2 / 0 / 6
8,100
810
5,074
5,149
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
SimC666
Anubis
17
5 / 3 / 10
9,889
989
12,561
8,495
4,708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Tiabot
Morgan Le Fay
14
1 / 2 / 10
8,492
849
7,622
11,634
10,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
7
Kills
21
21
Deaths
7
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AlphaDJ924
Cernunnos
2
4
2
0.75
L
0
5
3
0.3
W
Sun Wukong
Griffboyss
Sun Wukong
10
2
6
6.5
W
Baron Samedi
Jeffmoney2541
Baron Samedi
3
0
11
8.5
L
Scylla
Lmann05
Scylla
2
2
2
1.5
W
Izanami
Redsnow1324
Izanami
2
0
6
5
W
Anubis
SimC666
Anubis
5
3
10
3.33
L
1
5
4
0.6
W
Morgan Le Fay
Tiabot
Morgan Le Fay
1
2
10
3
L
Chang'e
frnzjudith
Chang'e
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,128
Damage
46,686
52,328
Taken
41,122
28,461
Mitigated
28,977
5,112
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AlphaDJ924
Cernunnos
5,040
2,133
0
769
8,788
3,029
0
6,396
2,392
0
25,557
L
5,990
243
0
239
11,839
5,924
0
6,067
5,772
0
25,422
W
Sun Wukong
Griffboyss
Sun Wukong
10,860
1,442
0
2,489
10,219
7,747
776
3,289
6,801
0
28,852
W
Baron Samedi
Jeffmoney2541
Baron Samedi
10,569
993
1,238
2,154
5,625
3,160
1,549
1,772
3,753
26,259
0
L
Scylla
Lmann05
Scylla
4,552
295
0
0
5,584
1,603
0
3,946
1,638
12,627
0
W
Izanami
Redsnow1324
Izanami
5,074
3,503
0
484
5,149
2,390
3,550
1,649
3,419
0
15,488
W
Anubis
SimC666
Anubis
12,561
531
190
3,569
8,495
4,708
175
2,684
5,645
43,633
0
L
6,720
1,367
0
1,225
14,684
13,795
0
8,803
5,881
456
19,265
W
Morgan Le Fay
Tiabot
Morgan Le Fay
7,622
1,906
0
1,659
11,634
10,972
640
4,401
7,066
18,684
0
L
Chang'e
frnzjudith
Chang'e
8,826
1,003
680
2,199
11,433
4,110
429
5,540
5,893
20,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,999
Gold Earned
44,835
197
Minions Killed
206
0
Camps Cleared
0
1,009,010
Distance Traveled
1,083,295
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,235
824
51
5
0
208,093
0
L
Nike
7,935
794
62
6
0
222,189
0
W
Sun Wukong
9,630
963
39
4
0
246,739
0
W
Baron Samedi
8,724
872
37
4
0
220,377
0
L
Scylla
7,921
792
17
2
0
205,163
0
W
Izanami
8,100
810
34
3
0
205,512
0
W
Anubis
9,889
989
80
8
0
194,040
0
L
Odin
7,963
796
35
4
0
188,620
0
W
Morgan Le Fay
8,492
849
16
2
0
216,627
5
L
Chang'e
7,945
795
32
3
0
184,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role