Player Matchup

Merlin
Merlin
JMTheBrosMC
Merlin
Level 129
God Stats
22W - 30L
1,509 SR
Queue Stats
673W - 757L
1,524 Elo+
Party 2
Yemoja
Yemoja
Jswezzthekid
Yemoja
Level 153
God Stats
150W - 163L
1,499 SR
Queue Stats
461W - 579L
1,409 Elo+
Party 2
Osiris
Osiris
Loco Gearz
Osiris
Level 102
God Stats
1W - 2L
1,216 SR
Queue Stats
197W - 314L
1,469 Elo+
Party 2
Serqet
Serqet
SPIDDERSXP1
Serqet
Level 28
God Stats
0W - 3L
1,259 SR
Queue Stats
21W - 24L
1,489 Elo+
Party 2
Chernobog
Chernobog
Xero084
Chernobog
Level 11
God Stats
2W - 2L
1,761 SR
Queue Stats
8W - 12L
1,407 Elo+
Party 2
Team Averages
Level 85
1,449 SR
1,460 Elo+

VS

Team Averages
Level 87
1,543 SR
1,514 Elo+
Susano
Susano
 
Susano
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
GGhxul
Freya
Level 96
God Stats
4W - 2L
1,420 SR
Queue Stats
110W - 107L
1,499 Elo+
Party 1
Amaterasu
Amaterasu
Marsfiremandala
Amaterasu
Level 129
God Stats
2W - 2L
1,563 SR
Queue Stats
281W - 262L
1,567 Elo+
Solo
Bacchus
Bacchus
WavyWelch
Bacchus
Level 34
God Stats
1W - 1L
1,733 SR
Queue Stats
45W - 32L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 1 / 0
6,187
562
4,015
5,047
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
9
0 / 2 / 1
6,368
579
5,706
8,984
5,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
Loco Gearz
Osiris
13
4 / 1 / 0
8,190
745
9,510
8,016
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
8
0 / 4 / 0
5,447
495
990
8,393
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chernobog
Xero084
Chernobog
9
0 / 5 / 0
5,459
496
2,037
8,637
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
4 / 0 / 4
6,796
618
5,138
7,752
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
 
Chiron
11
0 / 0 / 1
6,116
556
2,930
7,557
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
GGhxul
Freya
13
5 / 0 / 2
7,358
669
8,476
5,286
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Marsfiremandala
Amaterasu
11
2 / 4 / 0
6,132
557
3,755
14,506
11,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
WavyWelch
Bacchus
10
2 / 0 / 4
6,341
576
5,980
6,337
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
13
13
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
0
4
6
W
Chiron
 
Chiron
0
0
1
0.5
W
Freya
GGhxul
Freya
5
0
2
6
L
Merlin
0
1
0
0
L
Yemoja
0
2
1
0.25
L
Osiris
Loco Gearz
Osiris
4
1
0
4
W
Amaterasu
Marsfiremandala
Amaterasu
2
4
0
0.5
L
Serqet
0
4
0
0
W
Bacchus
WavyWelch
Bacchus
2
0
4
4
L
Chernobog
Xero084
Chernobog
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,258
Damage
26,279
39,077
Taken
41,438
20,462
Mitigated
26,576
10,703
Healing
19,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,138
1,326
0
4,176
7,752
3,208
0
1,760
5,911
0
50,461
W
Chiron
 
Chiron
2,930
591
319
2,227
7,557
3,053
0
3,603
3,954
0
56,821
W
Freya
GGhxul
Freya
8,476
3,213
0
3,906
5,286
2,325
50
962
4,324
54,128
3,622
L
Merlin
4,015
44
0
674
5,047
1,946
0
1,141
3,906
52,474
0
L
Yemoja
5,706
512
1,522
2,098
8,984
5,897
0
4,984
3,732
27,360
0
L
Osiris
Loco Gearz
Osiris
9,510
3,963
0
1,892
8,016
6,858
635
0
8,016
0
61,243
W
Amaterasu
Marsfiremandala
Amaterasu
3,755
1,948
0
6,150
14,506
11,959
0
0
13,616
0
36,805
L
Serqet
990
361
0
3,189
8,393
2,665
0
738
7,635
0
27,806
W
Bacchus
WavyWelch
Bacchus
5,980
821
87
2,602
6,337
6,031
0
3,396
2,941
22,134
0
L
Chernobog
Xero084
Chernobog
2,037
1,013
0
1,328
8,637
3,096
0
6,867
1,332
0
30,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
32,743
340
Minions Killed
379
0
Camps Cleared
0
1,144,451
Distance Traveled
1,180,799
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,796
618
87
8
0
275,299
0
W
Chiron
6,116
556
98
9
0
228,058
2
W
Freya
7,358
669
106
10
0
218,436
4
L
Merlin
6,187
562
96
9
0
213,506
1
L
Yemoja
6,368
579
29
3
0
229,038
2
L
Osiris
8,190
745
107
10
0
220,369
0
W
Amaterasu
6,132
557
64
6
0
205,221
0
L
Serqet
5,447
495
55
5
0
256,748
0
W
Bacchus
6,341
576
24
2
0
253,785
2
L
Chernobog
5,459
496
53
5
0
224,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role