Player Matchup

Jing Wei
Jing Wei
Bockus
Jing Wei
Level 124
God Stats
3W - 0L
1,653 SR
Queue Stats
79W - 55L
1,612 Elo+
Solo
Chaac
Chaac
Bofa25
Chaac
Level 157
God Stats
3W - 2L
1,595 SR
Queue Stats
87W - 89L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
CAUC MONSTER
Sylvanus
Level 149
God Stats
4W - 2L
1,457 SR
Queue Stats
78W - 73L
1,500 Elo+
Party 1
Achilles
Achilles
Jay13418
Achilles
Level 146
God Stats
6W - 3L
1,584 SR
Queue Stats
169W - 139L
1,525 Elo+
Party 1
Raijin
Raijin
necaRaptor
Raijin
Level 54
God Stats
1W - 0L
1,897 SR
Queue Stats
120W - 104L
1,511 Elo+
Solo
Team Averages
Level 126
1,637 SR
1,525 Elo+

VS

Team Averages
Level 144
1,588 SR
1,578 Elo+
Scylla
Scylla
CPB99
Scylla
Level 139
God Stats
1W - 2L
1,475 SR
Queue Stats
67W - 43L
1,640 Elo+
Party 2
Loki
Loki
Escorpio15000
Loki
Level 138
God Stats
48W - 39L
1,611 SR
Queue Stats
147W - 135L
1,559 Elo+
Solo
Neith
Neith
ImNaz
Neith
Level 129
God Stats
0W - 1L
1,803 SR
Queue Stats
50W - 47L
1,518 Elo+
Party 2
Freya
Freya
Playboii Pres
Freya
Level 154
God Stats
24W - 30L
1,548 SR
Queue Stats
462W - 408L
1,590 Elo+
Solo
Tiamat
Tiamat
alexus2002
Tiamat
Level 162
God Stats
0W - 2L
1,500 SR
Queue Stats
715W - 678L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bockus
Jing Wei
15
3 / 0 / 5
8,703
870
6,436
5,272
2,620
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Bofa25
Chaac
15
3 / 0 / 7
8,534
853
10,553
9,330
8,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
CAUC MONSTER
Sylvanus
13
0 / 2 / 8
8,181
818
2,390
12,317
10,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
Jay13418
Achilles
15
4 / 1 / 5
8,663
866
8,958
9,321
10,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
necaRaptor
Raijin
15
0 / 0 / 6
8,275
828
5,661
4,232
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CPB99
Scylla
13
0 / 3 / 2
7,230
723
4,588
8,296
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 2 / 1
7,754
775
6,763
7,637
3,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
ImNaz
Neith
12
0 / 2 / 2
7,054
705
5,602
8,413
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 2
7,487
749
6,497
8,265
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
alexus2002
Tiamat
15
0 / 2 / 0
8,160
816
1,474
4,640
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
10
Kills
3
3
Deaths
10
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bockus
Jing Wei
3
0
5
5.5
W
Chaac
Bofa25
Chaac
3
0
7
6.5
W
Sylvanus
CAUC MONSTER
Sylvanus
0
2
8
2
L
Scylla
CPB99
Scylla
0
3
2
0.33
L
2
2
1
1.25
L
Neith
ImNaz
Neith
0
2
2
0.5
W
Achilles
Jay13418
Achilles
4
1
5
6.5
L
1
1
2
2
L
Tiamat
alexus2002
Tiamat
0
2
0
0
W
Raijin
necaRaptor
Raijin
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,998
Damage
24,924
40,472
Taken
37,251
35,019
Mitigated
15,370
17,646
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bockus
Jing Wei
6,436
4,569
0
1,697
5,272
2,620
3,478
1,320
3,912
0
31,088
W
Chaac
Bofa25
Chaac
10,553
1,033
0
3,289
9,330
8,600
792
3,379
5,903
0
22,545
W
Sylvanus
CAUC MONSTER
Sylvanus
2,390
339
5,103
4,898
12,317
10,975
449
4,108
8,175
6,378
0
L
Scylla
CPB99
Scylla
4,588
593
0
631
8,296
2,747
0
2,077
5,800
16,931
0
L
6,763
759
0
0
7,637
3,312
0
1,306
5,994
0
25,163
L
Neith
ImNaz
Neith
5,602
2,404
0
1,104
8,413
3,811
486
1,569
6,325
0
14,729
W
Achilles
Jay13418
Achilles
8,958
921
0
2,159
9,321
10,816
54
2,144
7,137
0
13,466
L
6,497
2,036
0
1,133
8,265
3,264
244
2,574
5,392
19,741
0
L
Tiamat
alexus2002
Tiamat
1,474
84
0
453
4,640
2,236
85
525
3,951
24,158
0
W
Raijin
necaRaptor
Raijin
5,661
378
0
500
4,232
2,008
1,144
1,374
2,786
34,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,356
Gold Earned
37,685
196
Minions Killed
199
0
Camps Cleared
0
1,094,653
Distance Traveled
1,012,051
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,703
870
55
6
0
220,867
2
W
Chaac
8,534
853
32
3
0
224,415
0
W
Sylvanus
8,181
818
6
1
0
198,800
0
L
Scylla
7,230
723
37
4
0
209,081
0
L
Loki
7,754
775
26
3
0
220,441
0
L
Neith
7,054
705
33
3
0
198,083
0
W
Achilles
8,663
866
12
1
0
242,916
0
L
Freya
7,487
749
33
3
0
189,609
2
L
Tiamat
8,160
816
70
7
0
194,837
0
W
Raijin
8,275
828
91
9
0
207,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role