Player Matchup

Artemis
Artemis
Banjos_
Artemis
Level 128
God Stats
12W - 16L
1,365 SR
Queue Stats
595W - 608L
1,479 Elo+
Solo
Thoth
Thoth
KoSmoS_Hype
Thoth
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,417 Elo+
Party 2
Ratatoskr
Ratatoskr
OBJMusik
Ratatoskr
Level 144
God Stats
0W - 3L
1,216 SR
Queue Stats
61W - 78L
1,486 Elo+
Party 2
Maui
Maui
grimjow-jacrjac
Maui
Level 127
God Stats
0W - 2L
1,173 SR
Queue Stats
45W - 60L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
wagss
Cthulhu
Level 109
God Stats
3W - 3L
1,620 SR
Queue Stats
240W - 225L
1,537 Elo+
Solo
Team Averages
Level 132
1,375 SR
1,470 Elo+

VS

Team Averages
Level 116
1,497 SR
1,486 Elo+
Atlas
Atlas
BlueBCL
Atlas
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,589 Elo+
Solo
Cernunnos
Cernunnos
FingerJones
Cernunnos
Level 107
God Stats
2W - 1L
1,521 SR
Queue Stats
73W - 71L
1,469 Elo+
Solo
Thor
Thor
Om3gaGG
Thor
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 60L
1,498 Elo+
Solo
Cthulhu
Cthulhu
PMac1996
Cthulhu
Level 109
God Stats
3W - 4L
1,435 SR
Queue Stats
287W - 279L
1,438 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
patty_craig96
Morgan Le Fay
Level 60
God Stats
4W - 3L
1,529 SR
Queue Stats
147W - 151L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Banjos_
Artemis
15
4 / 5 / 4
8,727
727
17,021
12,679
5,691
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 5 / 6
8,596
716
10,212
10,655
5,149
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
OBJMusik
Ratatoskr
16
5 / 6 / 4
9,487
791
12,416
17,786
11,839
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 4 / 5
8,305
692
5,424
11,452
8,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
wagss
Cthulhu
15
1 / 4 / 2
8,957
746
10,910
14,650
14,260
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BlueBCL
Atlas
16
1 / 2 / 16
9,645
804
8,345
15,141
16,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
FingerJones
Cernunnos
16
5 / 4 / 10
9,655
805
12,307
10,986
5,776
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Om3gaGG
Thor
16
10 / 2 / 10
10,443
870
14,859
12,369
6,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
PMac1996
Cthulhu
17
5 / 2 / 17
10,422
869
14,452
14,320
14,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
patty_craig96
Morgan Le Fay
16
3 / 3 / 13
8,962
747
12,673
13,819
6,829
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
13
Kills
24
24
Deaths
13
21
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Artemis
Banjos_
Artemis
4
5
4
1.2
W
Atlas
BlueBCL
Atlas
1
2
16
4.5
W
Cernunnos
FingerJones
Cernunnos
5
4
10
2.5
L
1
5
6
0.8
L
Ratatoskr
OBJMusik
Ratatoskr
5
6
4
1.17
W
Thor
Om3gaGG
Thor
10
2
10
7.5
W
Cthulhu
PMac1996
Cthulhu
5
2
17
6.75
L
2
4
5
1.13
W
Morgan Le Fay
patty_craig96
Morgan Le Fay
3
3
13
3.17
L
Cthulhu
wagss
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,983
Damage
62,636
67,222
Taken
66,635
44,997
Mitigated
49,306
14,468
Healing
27,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Banjos_
Artemis
17,021
7,133
905
1,777
12,679
5,691
0
7,448
5,231
0
30,441
W
Atlas
BlueBCL
Atlas
8,345
2,785
1,184
4,244
15,141
16,597
396
6,522
8,137
17,776
0
W
Cernunnos
FingerJones
Cernunnos
12,307
6,735
651
1,704
10,986
5,776
288
3,657
7,114
0
26,453
L
10,212
873
293
203
10,655
5,149
0
5,311
5,344
20,956
0
L
Ratatoskr
OBJMusik
Ratatoskr
12,416
3,433
1,916
5,939
17,786
11,839
0
8,200
9,586
0
13,670
W
Thor
Om3gaGG
Thor
14,859
2,464
2,977
3,863
12,369
6,003
0
5,087
7,096
0
19,691
W
Cthulhu
PMac1996
Cthulhu
14,452
363
4,003
3,910
14,320
14,101
420
5,639
8,391
31,455
1,055
L
5,424
291
452
359
11,452
8,058
0
6,099
5,353
10,743
0
W
Morgan Le Fay
patty_craig96
Morgan Le Fay
12,673
2,142
1,424
3,094
13,819
6,829
220
4,682
8,738
20,012
0
L
Cthulhu
wagss
Cthulhu
10,910
378
1,138
1,486
14,650
14,260
0
7,357
7,293
28,570
401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,072
Gold Earned
49,127
120
Minions Killed
129
0
Camps Cleared
0
1,133,409
Distance Traveled
1,210,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,727
727
31
3
0
210,683
0
W
Atlas
9,645
804
13
1
0
261,241
0
W
Cernunnos
9,655
805
40
3
0
201,588
0
L
Thoth
8,596
716
28
2
0
209,962
0
L
Ratatoskr
9,487
791
3
0
0
230,030
0
W
Thor
10,443
870
15
1
0
234,615
0
W
Cthulhu
10,422
869
40
3
0
252,406
0
L
Maui
8,305
692
24
2
0
225,866
0
W
Morgan Le Fay
8,962
747
21
2
0
260,415
0
L
Cthulhu
8,957
746
34
3
0
256,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role