Player Matchup

Janus
Janus
 
Janus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Arhymaan
Artemis
Level 123
God Stats
15W - 10L
1,580 SR
Queue Stats
307W - 284L
1,548 Elo+
Party 3
Fenrir
Fenrir
Dopesorcerer
Fenrir
Level 156
God Stats
17W - 24L
1,440 SR
Queue Stats
567W - 572L
1,446 Elo+
Party 2
Cerberus
Cerberus
SneakyGhost79
Cerberus
Level 107
God Stats
12W - 13L
1,519 SR
Queue Stats
430W - 446L
1,451 Elo+
Party 2
Vulcan
Vulcan
ya_yeet_dab20
Vulcan
Level 117
God Stats
12W - 8L
1,492 SR
Queue Stats
497W - 496L
1,426 Elo+
Party 2
Team Averages
Level 117
1,506 SR
1,474 Elo+

VS

Team Averages
Level 100
1,485 SR
1,461 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
El_VignaK
Thanatos
Level 104
God Stats
2W - 9L
1,226 SR
Queue Stats
106W - 130L
1,436 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JayJaySB27
Cu Chulainn
Level 69
God Stats
4W - 3L
1,697 SR
Queue Stats
33W - 39L
1,415 Elo+
Party 1
Ishtar
Ishtar
legal__doctor
Ishtar
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 219L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 1 / 2
7,134
595
4,811
5,696
1,822
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Arhymaan
Artemis
10
1 / 2 / 6
5,881
490
7,595
7,777
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
12
10 / 2 / 1
7,757
646
7,369
9,567
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
SneakyGhost79
Cerberus
10
3 / 1 / 6
6,702
559
4,273
8,504
6,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 0 / 4
7,414
618
3,816
1,990
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
4 / 3 / 0
7,278
607
6,748
11,400
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
 
Scylla
11
0 / 4 / 0
6,219
518
2,068
7,186
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
El_VignaK
Thanatos
11
2 / 4 / 3
6,467
539
4,286
11,883
5,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
JayJaySB27
Cu Chulainn
10
0 / 3 / 0
6,061
505
2,696
10,629
6,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

6
0 / 3 / 2
4,675
390
3,363
3,745
1,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
17
Kills
6
6
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
2
3
L
Jormungandr
 
Jormungandr
4
3
0
1.33
L
Scylla
 
Scylla
0
4
0
0
W
Artemis
Arhymaan
Artemis
1
2
6
2
W
Fenrir
10
2
1
5.25
L
Thanatos
El_VignaK
Thanatos
2
4
3
0.88
L
Cu Chulainn
JayJaySB27
Cu Chulainn
0
3
0
0
W
Cerberus
SneakyGhost79
Cerberus
3
1
6
6
L
0
3
2
0.33
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,864
Damage
19,161
33,534
Taken
44,843
15,580
Mitigated
24,096
10,487
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,811
312
0
1,536
5,696
1,822
0
0
5,696
48,631
0
L
Jormungandr
 
Jormungandr
6,748
2,185
112
2,805
11,400
9,341
0
2,624
8,776
39,868
61
L
Scylla
 
Scylla
2,068
180
0
1,103
7,186
2,094
0
2,909
4,129
48,233
0
W
Artemis
Arhymaan
Artemis
7,595
2,247
0
1,434
7,777
2,429
272
2,523
5,254
0
39,251
W
Fenrir
7,369
2,721
0
4,154
9,567
4,251
325
1,891
7,676
0
41,637
L
Thanatos
El_VignaK
Thanatos
4,286
897
0
6,692
11,883
5,431
0
2,107
9,722
0
44,033
L
Cu Chulainn
JayJaySB27
Cu Chulainn
2,696
91
0
830
10,629
6,112
9
4,181
6,398
0
31,096
W
Cerberus
SneakyGhost79
Cerberus
4,273
346
0
2,904
8,504
6,378
109
3,723
4,781
13,549
31
L
3,363
2,019
0
249
3,745
1,118
0
796
2,949
0
14,099
W
3,816
1,387
0
459
1,990
700
0
618
1,372
50,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,888
Gold Earned
30,700
339
Minions Killed
276
0
Camps Cleared
0
1,177,957
Distance Traveled
971,558
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,134
595
88
7
0
231,274
5
L
Jormungandr
7,278
607
55
5
0
215,967
0
L
Scylla
6,219
518
89
7
0
223,243
0
W
Artemis
5,881
490
62
5
0
196,334
4
W
Fenrir
7,757
646
64
5
0
251,801
0
L
Thanatos
6,467
539
55
5
0
237,458
0
L
Cu Chulainn
6,061
505
50
4
0
193,486
0
W
Cerberus
6,702
559
17
1
0
238,225
2
L
Ishtar
4,675
390
27
2
0
101,404
0
W
Vulcan
7,414
618
108
9
0
260,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role