Player Matchup

He Bo
He Bo
BaJa ReDilly
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,433 Elo+
Party 4
Tiamat
Tiamat
Bender_Wieds11
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,419 Elo+
Solo
Bastet
Bastet
Evict Covert
Bastet
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,423 Elo+
Party 4
Guan Yu
Guan Yu
WamuelBamuel
Guan Yu
Level 129
God Stats
1W - 1L
1,719 SR
Queue Stats
231W - 227L
1,562 Elo+
Party 1
King Arthur
King Arthur
daddysdad
King Arthur
Level 83
God Stats
0W - 2L
1,306 SR
Queue Stats
56W - 52L
1,495 Elo+
Party 1
Team Averages
Level 115
1,505 SR
1,467 Elo+

VS

Team Averages
Level 87
1,445 SR
1,513 Elo+
Ishtar
Ishtar
BarnaclеBoi
Ishtar
Level 149
God Stats
5W - 6L
1,415 SR
Queue Stats
528W - 528L
1,525 Elo+
Party 2
Bake Kujira
Bake Kujira
JustAJosh
Bake Kujira
Level 62
God Stats
1W - 1L
1,265 SR
Queue Stats
247W - 258L
1,552 Elo+
Party 2
Janus
Janus
hewjaynus420
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,460 Elo+
Party 3
King Arthur
King Arthur
nappypancakes
King Arthur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 209L
1,498 Elo+
Party 3
Horus
Horus
wagss
Horus
Level 109
God Stats
5W - 4L
1,544 SR
Queue Stats
240W - 225L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
8,346
759
10,856
9,486
4,096
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 3
6,774
616
3,973
6,044
4,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
16
2 / 3 / 5
8,448
768
13,014
11,810
6,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
WamuelBamuel
Guan Yu
15
4 / 3 / 4
9,086
826
8,373
17,710
18,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
daddysdad
King Arthur
15
1 / 3 / 6
7,843
713
7,339
14,338
16,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
6 / 2 / 9
10,359
942
22,598
10,793
6,413
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bake Kujira
JustAJosh
Bake Kujira
16
4 / 4 / 9
9,543
868
9,036
15,011
19,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 1 / 11
9,145
831
10,971
4,095
1,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
nappypancakes
King Arthur
15
0 / 2 / 11
8,502
773
5,174
10,746
12,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
wagss
Horus
15
3 / 3 / 12
9,731
885
5,987
16,983
18,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
9
Kills
15
15
Deaths
12
24
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
Ishtar
6
2
9
5.25
L
0
3
3
0.5
L
Bastet
2
3
5
1.5
W
Bake Kujira
JustAJosh
Bake Kujira
4
4
9
2.13
L
Guan Yu
WamuelBamuel
Guan Yu
4
3
4
2
L
King Arthur
daddysdad
King Arthur
1
3
6
1.33
W
2
1
11
7.5
W
King Arthur
nappypancakes
King Arthur
0
2
11
2.75
W
Horus
wagss
Horus
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,555
Damage
53,766
59,388
Taken
57,628
49,519
Mitigated
57,490
24,177
Healing
23,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,856
589
668
1,376
9,486
4,096
210
3,866
5,395
18,688
0
W
Ishtar
22,598
15,871
2,254
3,632
10,793
6,413
4,144
1,850
8,943
0
45,304
L
3,973
205
291
823
6,044
4,035
0
2,369
3,511
10,559
0
L
Bastet
13,014
2,321
183
2,084
11,810
6,507
988
3,514
8,101
0
25,509
W
Bake Kujira
JustAJosh
Bake Kujira
9,036
5,407
348
1,165
15,011
19,173
1,418
5,773
9,238
17,827
167
L
Guan Yu
WamuelBamuel
Guan Yu
8,373
358
8,555
7,372
17,710
18,195
300
6,593
10,675
2,164
11,737
L
King Arthur
daddysdad
King Arthur
7,339
376
1,752
1,073
14,338
16,686
174
2,926
10,877
0
18,747
W
10,971
36
2,292
631
4,095
1,638
1,023
1,101
2,994
26,311
0
W
King Arthur
nappypancakes
King Arthur
5,174
194
1,089
1,813
10,746
12,041
430
2,828
7,918
0
12,989
W
Horus
wagss
Horus
5,987
2,087
4,930
5,326
16,983
18,225
534
4,743
12,240
417
7,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,497
Gold Earned
47,280
91
Minions Killed
159
0
Camps Cleared
0
1,020,945
Distance Traveled
1,069,183
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,346
759
13
1
0
238,825
0
W
Ishtar
10,359
942
64
6
0
184,271
0
L
Tiamat
6,774
616
16
1
0
120,022
0
L
Bastet
8,448
768
27
2
0
239,650
0
W
Bake Kujira
9,543
868
39
4
0
218,965
0
L
Guan Yu
9,086
826
14
1
0
224,547
0
L
King Arthur
7,843
713
21
2
0
197,901
0
W
Janus
9,145
831
33
3
0
224,890
1
W
King Arthur
8,502
773
18
2
0
212,265
0
W
Horus
9,731
885
5
0
0
228,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role