Player Matchup

Agni
Agni
Cytorakk90
Agni
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 285L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Yaboikorak
Danzaburou
Level 127
God Stats
1W - 1L
1,544 SR
Queue Stats
256W - 222L
1,469 Elo+
Party 1
Surtr
Surtr
smellyfromunda
Surtr
Level 86
God Stats
5W - 6L
1,414 SR
Queue Stats
113W - 144L
1,386 Elo+
Party 1
Team Averages
Level 120
1,486 SR
1,442 Elo+

VS

Team Averages
Level 104
1,488 SR
1,443 Elo+
Ah Muzen Cab
Ah Muzen Cab
God_Slayer0
Ah Muzen Cab
Level 165
God Stats
11W - 6L
1,533 SR
Queue Stats
82W - 92L
1,419 Elo+
Solo
Discordia
Discordia
GoldenBoy310
Discordia
Level 65
God Stats
11W - 7L
1,615 SR
Queue Stats
282W - 294L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
jsayala97
Gilgamesh
Level 83
God Stats
1W - 0L
1,316 SR
Queue Stats
18W - 13L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
10,573
755
11,432
13,558
4,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Yaboikorak
Danzaburou
11
4 / 9 / 3
10,517
751
16,348
17,254
6,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 4
10,037
717
9,994
18,225
17,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
God_Slayer0
Ah Muzen Cab
16
8 / 0 / 7
12,435
888
12,727
14,466
6,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
GoldenBoy310
Discordia
14
6 / 5 / 9
12,110
865
15,612
11,488
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
jsayala97
Gilgamesh
15
6 / 2 / 10
12,342
882
13,337
20,684
14,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
20
20
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Ah Muzen Cab
God_Slayer0
Ah Muzen Cab
8
0
7
11.5
W
Discordia
GoldenBoy310
Discordia
6
5
9
2.1
L
Danzaburou
Yaboikorak
Danzaburou
4
9
3
0.61
W
Gilgamesh
jsayala97
Gilgamesh
6
2
10
5.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,774
Damage
41,676
49,037
Taken
46,638
28,123
Mitigated
25,850
12,492
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,432
579
0
4,561
13,558
4,810
288
4,426
9,132
49,844
0
W
Ah Muzen Cab
God_Slayer0
Ah Muzen Cab
12,727
5,758
0
2,885
14,466
6,736
2,091
4,129
10,337
0
56,519
W
Discordia
GoldenBoy310
Discordia
15,612
1,671
253
3,967
11,488
4,624
549
4,236
7,252
52,431
0
L
Danzaburou
Yaboikorak
Danzaburou
16,348
8,322
0
2,516
17,254
6,266
1,174
5,450
11,804
0
35,452
W
Gilgamesh
jsayala97
Gilgamesh
13,337
2,936
0
2,865
20,684
14,490
153
4,003
16,681
0
40,345
L
9,994
2,970
0
5,415
18,225
17,047
69
5,913
12,312
880
25,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,127
Gold Earned
36,887
143
Minions Killed
210
0
Camps Cleared
0
693,679
Distance Traveled
752,955
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,573
755
75
5
0
244,771
0
W
Ah Muzen Cab
12,435
888
81
6
0
288,057
3
W
Discordia
12,110
865
73
5
0
183,897
0
L
Danzaburou
10,517
751
34
2
0
193,808
0
W
Gilgamesh
12,342
882
56
4
0
281,001
0
L
Surtr
10,037
717
34
2
0
255,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role