Player Matchup

Charybdis
Charybdis
Platinum III
DBoY131
Charybdis
Platinum III
Level 156
God Stats
24W - 24L
1,572 SR
Queue Stats
495W - 514L
1,878 MMR
Party 2
Thor
Thor
Platinum III
Hate2104
Thor
Platinum III
Level 155
God Stats
1W - 1L
1,899 SR
Queue Stats
64W - 75L
1,762 MMR
Solo
Surtr
Surtr
Diamond IV
MGamba
Surtr
Diamond IV
Level 159
God Stats
4W - 13L
1,519 SR
Queue Stats
71W - 58L
2,003 MMR
Solo
Merlin
Merlin
Platinum V
PtolemyCaesar
Merlin
Platinum V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 119L
1,764 MMR
Solo
Bacchus
Bacchus
Gold III
oMafiioso
Bacchus
Gold III
Level 140
God Stats
2W - 1L
1,618 SR
Queue Stats
76W - 76L
1,606 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,621 SR
1,803 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,573 SR
1,775 MMR
Eset
Eset
Masters
 
Eset
Masters
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ratatoskr
Ratatoskr
Gold IV
AyoigotJung
Ratatoskr
Gold IV
Level 143
God Stats
2W - 2L
1,602 SR
Queue Stats
37W - 31L
1,547 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
Lyties
Baron Samedi
Gold II
Level 128
God Stats
4W - 3L
1,488 SR
Queue Stats
61W - 51L
1,713 MMR
Solo
Hercules
Hercules
Diamond III
QueOndaPisa
Hercules
Diamond III
Level 158
God Stats
12W - 12L
1,655 SR
Queue Stats
152W - 125L
2,257 MMR
Party 3
Anhur
Anhur
Platinum IV
RMD Waldo
Anhur
Platinum IV
Level 125
God Stats
17W - 10L
1,620 SR
Queue Stats
113W - 108L
1,857 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DBoY131
Charybdis
14
0 / 8 / 1
8,702
458
6,985
14,848
3,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
16
3 / 7 / 3
9,490
499
12,035
19,944
9,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
MGamba
Surtr
16
5 / 7 / 3
10,854
571
18,665
24,105
20,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 7 / 3
9,663
509
6,349
12,543
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
oMafiioso
Bacchus
13
1 / 4 / 1
8,803
463
5,518
13,143
15,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
Ao KuangAthenaThothMaman Brigitte

VS

Bans
ThanatosSusanoSun WukongAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
6 / 1 / 9
12,190
642
17,572
11,680
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
AyoigotJung
Ratatoskr
18
11 / 2 / 11
12,208
643
12,963
17,710
8,319
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Lyties
Baron Samedi
15
4 / 3 / 10
10,570
556
8,154
16,563
21,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
QueOndaPisa
Hercules
17
6 / 4 / 7
11,726
617
14,990
24,583
20,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
RMD Waldo
Anhur
19
6 / 0 / 7
12,399
653
9,850
12,888
5,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
10
Kills
33
33
Deaths
10
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
1
9
10.5
W
Ratatoskr
AyoigotJung
Ratatoskr
11
2
11
8.25
L
Charybdis
DBoY131
Charybdis
0
8
1
0.06
L
Thor
3
7
3
0.64
W
Baron Samedi
Lyties
Baron Samedi
4
3
10
3
L
Surtr
MGamba
Surtr
5
7
3
0.93
L
1
7
3
0.36
W
Hercules
QueOndaPisa
Hercules
6
4
7
2.38
W
Anhur
RMD Waldo
Anhur
6
0
7
9.5
L
Bacchus
oMafiioso
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,552
Damage
63,529
84,583
Taken
83,424
54,322
Mitigated
60,745
12,400
Healing
30,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
17,572
1,159
1,385
2,941
11,680
5,497
83
3,086
8,594
114,128
0
W
Ratatoskr
AyoigotJung
Ratatoskr
12,963
3,711
0
3,014
17,710
8,319
773
2,403
15,307
0
100,946
L
Charybdis
DBoY131
Charybdis
6,985
3,011
0
3,190
14,848
3,943
1,032
3,544
11,304
0
61,350
L
Thor
12,035
3,027
0
759
19,944
9,682
0
4,474
15,470
0
88,465
W
Baron Samedi
Lyties
Baron Samedi
8,154
1,186
1,326
5,120
16,563
21,168
81
5,946
10,617
36,739
0
L
Surtr
MGamba
Surtr
18,665
6,760
0
5,957
24,105
20,684
45
5,331
18,774
3,126
82,927
L
6,349
36
0
710
12,543
4,032
343
6,784
5,759
65,405
0
W
Hercules
QueOndaPisa
Hercules
14,990
6,168
0
10,169
24,583
20,337
0
2,739
21,844
0
86,265
W
Anhur
RMD Waldo
Anhur
9,850
5,083
0
6,237
12,888
5,424
3,282
2,876
10,012
0
116,242
L
Bacchus
oMafiioso
Bacchus
5,518
313
0
1,784
13,143
15,981
120
5,745
7,398
23,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,512
Gold Earned
59,093
512
Minions Killed
624
0
Camps Cleared
0
1,780,567
Distance Traveled
1,968,398
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,190
642
181
10
0
371,279
0
W
Ratatoskr
12,208
643
121
6
0
477,053
4
L
Charybdis
8,702
458
104
5
0
340,412
8
L
Thor
9,490
499
101
5
0
369,393
1
W
Baron Samedi
10,570
556
24
1
0
339,426
1
L
Surtr
10,854
571
135
7
0
346,793
3
L
Merlin
9,663
509
125
7
0
355,664
1
W
Hercules
11,726
617
132
7
0
390,096
2
W
Anhur
12,399
653
166
9
0
390,544
2
L
Bacchus
8,803
463
47
2
0
368,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role