Player Matchup

Morgan Le Fay
Morgan Le Fay
EBKAIIDay
Morgan Le Fay
Level 66
God Stats
1W - 1L
1,454 SR
Queue Stats
7W - 9L
1,402 Elo+
Party 2
Chaac
Chaac
Its Mord9015
Chaac
Level 18
God Stats
1W - 0L
1,714 SR
Queue Stats
1W - 4L
1,052 Elo+
Party 2
Skadi
Skadi
StankyLiMuf
Skadi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 29
1,556 SR
1,318 Elo+

VS

Team Averages
Level 28
1,441 SR
1,269 Elo+
Tsukuyomi
Tsukuyomi
FrozenxBananaz
Tsukuyomi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,265 Elo+
Party 1
Raijin
Raijin
habibijoe100
Raijin
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,265 Elo+
Party 1
Ymir
Ymir
realdongwater
Ymir
Level 7
God Stats
0W - 2L
1,324 SR
Queue Stats
12W - 9L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EBKAIIDay
Morgan Le Fay
11
2 / 3 / 6
8,967
815
8,082
7,388
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 1 / 5
10,100
918
13,536
11,122
10,108
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 7
9,099
827
5,996
7,647
2,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FrozenxBananaz
Tsukuyomi
11
1 / 4 / 2
7,901
718
7,925
11,502
4,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
10
2 / 4 / 1
7,873
716
5,665
9,041
3,363
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 3 / 1
7,520
684
2,389
10,549
7,811
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
4
4
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
EBKAIIDay
Morgan Le Fay
2
3
6
1.67
L
Tsukuyomi
FrozenxBananaz
Tsukuyomi
1
4
2
0.5
W
6
1
5
8.5
W
3
0
7
6.5
L
Raijin
2
4
1
0.63
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,614
Damage
15,979
26,157
Taken
31,092
15,340
Mitigated
15,806
7,275
Healing
4,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
EBKAIIDay
Morgan Le Fay
8,082
102
0
1,791
7,388
2,601
96
2,633
4,755
31,106
0
L
Tsukuyomi
FrozenxBananaz
Tsukuyomi
7,925
1,387
0
2,215
11,502
4,632
0
2,450
8,723
0
40,474
W
13,536
1,389
0
3,707
11,122
10,108
231
3,381
7,741
0
47,913
W
5,996
1,737
0
1,777
7,647
2,631
896
2,983
4,664
0
30,380
L
Raijin
5,665
412
0
1,030
9,041
3,363
0
1,728
6,900
19,248
0
L
2,389
277
102
1,088
10,549
7,811
0
4,159
6,226
5,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,166
Gold Earned
23,294
144
Minions Killed
85
0
Camps Cleared
0
625,962
Distance Traveled
551,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,967
815
49
4
0
194,029
0
L
Tsukuyomi
7,901
718
50
5
0
206,290
0
W
Chaac
10,100
918
47
4
0
226,354
0
W
Skadi
9,099
827
48
4
0
205,579
0
L
Raijin
7,873
716
25
2
0
161,939
0
L
Ymir
7,520
684
10
1
0
183,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role