Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Hairy2nips
Charon
Level 129
God Stats
3W - 3L
1,422 SR
Queue Stats
488W - 474L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
IamScythed
Ne Zha
Level 159
God Stats
19W - 15L
1,569 SR
Queue Stats
660W - 629L
1,600 Elo+
Party 1
Hun Batz
Hun Batz
SmashingPumkins
Hun Batz
Level 121
God Stats
2W - 3L
1,575 SR
Queue Stats
125W - 100L
1,554 Elo+
Solo
Sobek
Sobek
ZullSaR
Sobek
Level 79
God Stats
2W - 2L
1,534 SR
Queue Stats
189W - 175L
1,523 Elo+
Party 1
Team Averages
Level 129
1,520 SR
1,539 Elo+

VS

Team Averages
Level 145
1,511 SR
1,584 Elo+
Neith
Neith
DungGolem
Neith
Level 122
God Stats
3W - 3L
1,564 SR
Queue Stats
219W - 232L
1,570 Elo+
Solo
Baba Yaga
Baba Yaga
EnriT
Baba Yaga
Level 158
God Stats
7W - 10L
1,403 SR
Queue Stats
249W - 208L
1,618 Elo+
Party 2
Tiamat
Tiamat
Thakka
Tiamat
Level 141
God Stats
4W - 9L
1,369 SR
Queue Stats
272W - 308L
1,546 Elo+
Solo
Nox
Nox
iTunes11
Nox
Level 156
God Stats
4W - 3L
1,717 SR
Queue Stats
102W - 89L
1,610 Elo+
Party 2
Anhur
Anhur
idan11
Anhur
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
0 / 1 / 10
9,131
761
8,978
10,065
5,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Hairy2nips
Charon
16
3 / 1 / 12
9,633
803
8,973
9,369
10,843
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
IamScythed
Ne Zha
17
8 / 2 / 6
10,750
896
18,957
12,024
7,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
15
4 / 1 / 8
9,947
829
17,619
11,247
9,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
ZullSaR
Sobek
16
1 / 3 / 13
10,251
854
4,998
19,381
20,838
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DungGolem
Neith
14
2 / 4 / 4
7,988
666
12,536
14,337
7,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
EnriT
Baba Yaga
15
0 / 3 / 5
7,931
661
13,406
10,547
5,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Thakka
Tiamat
15
2 / 2 / 4
9,000
750
6,491
13,476
16,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
3 / 2 / 3
9,097
758
4,855
9,988
12,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
idan11
Anhur
13
0 / 5 / 5
7,453
621
5,446
13,277
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
16
Kills
7
8
Deaths
16
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
1
10
5
L
Neith
DungGolem
Neith
2
4
4
1
L
Baba Yaga
EnriT
Baba Yaga
0
3
5
0.83
W
Charon
Hairy2nips
Charon
3
1
12
9
W
Ne Zha
IamScythed
Ne Zha
8
2
6
5.5
W
Hun Batz
4
1
8
8
L
Tiamat
Thakka
Tiamat
2
2
4
2
W
Sobek
ZullSaR
Sobek
1
3
13
2.5
L
3
2
3
2.25
L
Anhur
idan11
Anhur
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,525
Damage
42,734
62,086
Taken
61,625
54,235
Mitigated
47,607
23,947
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,978
4,398
444
2,799
10,065
5,337
3,450
5,506
4,559
0
36,253
L
Neith
DungGolem
Neith
12,536
2,389
0
2,250
14,337
7,947
0
3,007
11,330
0
26,244
L
Baba Yaga
EnriT
Baba Yaga
13,406
49
415
1,726
10,547
5,565
0
1,680
8,867
24,741
0
W
Charon
Hairy2nips
Charon
8,973
651
1,179
1,183
9,369
10,843
1,307
3,616
5,753
15,082
0
W
Ne Zha
IamScythed
Ne Zha
18,957
680
322
4,640
12,024
7,481
1,371
4,914
7,110
0
32,450
W
Hun Batz
17,619
1,105
952
1,083
11,247
9,736
1,935
3,716
7,531
0
25,193
L
Tiamat
Thakka
Tiamat
6,491
296
3,273
3,386
13,476
16,653
0
3,271
10,205
13,671
0
W
Sobek
ZullSaR
Sobek
4,998
81
4,554
6,791
19,381
20,838
631
7,000
12,381
12,657
0
L
4,855
114
230
782
9,988
12,001
0
2,791
7,197
14,028
0
L
Anhur
idan11
Anhur
5,446
1,341
423
788
13,277
5,441
0
3,222
10,055
0
10,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,712
Gold Earned
41,469
145
Minions Killed
105
0
Camps Cleared
0
1,210,322
Distance Traveled
1,096,342
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,131
761
45
4
0
209,326
1
L
Neith
7,988
666
32
3
0
209,598
0
L
Baba Yaga
7,931
661
27
2
0
248,346
0
W
Charon
9,633
803
15
1
0
242,413
0
W
Ne Zha
10,750
896
44
4
0
272,218
0
W
Hun Batz
9,947
829
35
3
0
245,096
0
L
Tiamat
9,000
750
19
2
0
220,487
0
W
Sobek
10,251
854
6
1
0
241,269
0
L
Nox
9,097
758
12
1
0
217,764
0
L
Anhur
7,453
621
15
1
0
200,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role