Player Matchup

Danzaburou
Danzaburou
Benja-Meme
Danzaburou
Level 88
God Stats
7W - 5L
1,570 SR
Queue Stats
52W - 40L
1,525 Elo+
Party 3
Ymir
Ymir
NaCl-i
Ymir
Level 122
God Stats
4W - 1L
1,470 SR
Queue Stats
34W - 39L
1,484 Elo+
Party 3
Sun Wukong
Sun Wukong
Sevvys
Sun Wukong
Level 32
God Stats
3W - 1L
1,545 SR
Queue Stats
43W - 41L
1,491 Elo+
Party 2
He Bo
He Bo
Smite2OnDVD
He Bo
Level 44
God Stats
1W - 1L
1,294 SR
Queue Stats
29W - 18L
1,620 Elo+
Party 3
Janus
Janus
ValarZ
Janus
Level 102
God Stats
3W - 2L
1,585 SR
Queue Stats
100W - 95L
1,505 Elo+
Party 2
Team Averages
Level 78
1,493 SR
1,525 Elo+

VS

Team Averages
Level 76
1,448 SR
1,520 Elo+
Chronos
Chronos
 
Chronos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
KillingPros
Izanami
Level 26
God Stats
24W - 23L
1,524 SR
Queue Stats
41W - 32L
1,515 Elo+
Party 1
Bakasura
Bakasura
Mclebob
Bakasura
Level 155
God Stats
7W - 13L
1,412 SR
Queue Stats
160W - 153L
1,497 Elo+
Party 4
Ymir
Ymir
SetUpAnAmbshHere
Ymir
Level 7
God Stats
0W - 3L
1,337 SR
Queue Stats
4W - 6L
1,608 Elo+
Party 4
Maman Brigitte
Maman Brigitte
vSlizy
Maman Brigitte
Level 49
God Stats
20W - 25L
1,468 SR
Queue Stats
100W - 119L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Benja-Meme
Danzaburou
17
4 / 5 / 1
10,208
567
9,334
15,293
6,678
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
NaCl-i
Ymir
13
1 / 4 / 6
8,484
471
3,770
14,595
17,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Sevvys
Sun Wukong
17
5 / 2 / 3
10,610
589
14,693
21,313
13,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 4 / 3
10,294
572
13,834
12,458
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
ValarZ
Janus
16
6 / 3 / 5
10,072
560
16,747
10,970
4,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
1 / 3 / 3
10,363
576
6,261
13,421
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
KillingPros
Izanami
14
4 / 4 / 1
9,437
524
7,056
14,512
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Mclebob
Bakasura
18
10 / 3 / 4
11,786
655
14,337
23,467
11,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 6 / 7
9,047
503
8,365
21,687
20,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Maman Brigitte
vSlizy
Maman Brigitte
15
2 / 6 / 4
9,980
554
18,117
19,319
12,920
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
22
Kills
18
18
Deaths
22
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
3
0.83
W
Danzaburou
Benja-Meme
Danzaburou
4
5
1
0.9
L
Izanami
KillingPros
Izanami
4
4
1
1.13
L
Bakasura
Mclebob
Bakasura
10
3
4
4
W
Ymir
NaCl-i
Ymir
1
4
6
1
L
1
6
7
0.75
W
Sun Wukong
Sevvys
Sun Wukong
5
2
3
3.25
W
6
4
3
1.88
W
Janus
ValarZ
Janus
6
3
5
2.83
L
Maman Brigitte
vSlizy
Maman Brigitte
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,378
Damage
54,136
74,629
Taken
92,406
46,890
Mitigated
55,856
16,687
Healing
22,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,261
2,686
0
2,594
13,421
5,264
1,101
8,527
4,620
104,641
0
W
Danzaburou
Benja-Meme
Danzaburou
9,334
5,271
0
4,499
15,293
6,678
382
2,953
11,986
0
91,437
L
Izanami
KillingPros
Izanami
7,056
4,254
0
2,892
14,512
5,678
0
4,856
9,610
0
60,752
L
Bakasura
Mclebob
Bakasura
14,337
10,202
0
8,238
23,467
11,878
453
8,074
15,183
0
76,026
W
Ymir
NaCl-i
Ymir
3,770
531
0
1,560
14,595
17,065
0
4,188
9,695
15,125
0
L
8,365
3,535
0
1,547
21,687
20,116
0
9,615
11,805
28,486
0
W
Sun Wukong
Sevvys
Sun Wukong
14,693
1,641
0
4,970
21,313
13,974
0
15,893
5,063
0
75,213
W
13,834
1,843
0
4,234
12,458
4,567
57
4,806
7,350
94,040
2,243
W
Janus
ValarZ
Janus
16,747
1,272
0
1,424
10,970
4,606
0
4,903
5,832
88,755
0
L
Maman Brigitte
vSlizy
Maman Brigitte
18,117
1,066
0
7,487
19,319
12,920
144
2,561
16,730
75,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,668
Gold Earned
50,613
568
Minions Killed
530
0
Camps Cleared
0
1,811,299
Distance Traveled
1,760,271
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,363
576
170
9
0
346,650
0
W
Danzaburou
10,208
567
144
8
0
305,893
4
L
Izanami
9,437
524
99
6
0
334,040
4
L
Bakasura
11,786
655
132
7
0
406,799
0
W
Ymir
8,484
471
25
1
0
339,627
3
L
Ymir
9,047
503
33
2
0
334,010
6
W
Sun Wukong
10,610
589
120
7
0
381,051
0
W
He Bo
10,294
572
135
8
0
403,420
0
W
Janus
10,072
560
144
8
0
381,308
2
L
Maman Brigitte
9,980
554
96
5
0
338,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role