Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
InSpro
Sobek
Level 66
God Stats
2W - 6L
1,051 SR
Queue Stats
295W - 290L
1,534 Elo+
Party 2
Eset
Eset
Karamelya
Eset
Level 150
God Stats
8W - 2L
1,712 SR
Queue Stats
267W - 248L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
SteadyBear
Nu Wa
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 61L
1,476 Elo+
Party 1
Nemesis
Nemesis
purpleshurk
Nemesis
Level 49
God Stats
6W - 0L
1,920 SR
Queue Stats
151W - 163L
1,497 Elo+
Party 1
Team Averages
Level 94
1,537 SR
1,520 Elo+

VS

Team Averages
Level 136
1,465 SR
1,526 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BoulzdeBowling
Kumbhakarna
Level 157
God Stats
0W - 2L
1,325 SR
Queue Stats
278W - 243L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Manlybearded
Baron Samedi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,367 Elo+
Solo
Zeus
Zeus
SneakyJosh1146
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 39L
1,727 Elo+
Solo
Da Ji
Da Ji
gwhjr
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 79L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 2 / 7
7,298
912
6,962
9,391
11,014
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
InSpro
Sobek
12
2 / 1 / 4
7,692
962
3,618
8,448
10,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Eset
15
2 / 1 / 6
8,042
1,005
8,897
3,486
1,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nu Wa
14
4 / 3 / 4
8,142
1,018
8,677
6,693
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
purpleshurk
Nemesis
10
0 / 3 / 3
6,285
786
2,321
5,940
4,108
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
1
0 / 0 / 0
1,988
249
0
499
167
Kumbhakarna
BoulzdeBowling
Kumbhakarna
13
2 / 2 / 4
7,162
895
2,375
11,620
11,392
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Manlybearded
Baron Samedi
16
4 / 1 / 5
8,089
1,011
7,986
6,188
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 3 / 4
6,770
846
8,428
6,783
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
gwhjr
Da Ji
11
2 / 3 / 5
6,327
791
3,541
7,258
4,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
9
Kills
9
10
Deaths
9
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
7
2.25
L
Erlang Shen
 
Erlang Shen
0
0
0
0
L
Kumbhakarna
BoulzdeBowling
Kumbhakarna
2
2
4
2
W
Sobek
InSpro
Sobek
2
1
4
4
W
Eset
2
1
6
5
L
Baron Samedi
Manlybearded
Baron Samedi
4
1
5
6.5
L
1
3
4
1
W
Nu Wa
4
3
4
2
L
Da Ji
gwhjr
Da Ji
2
3
5
1.5
W
Nemesis
purpleshurk
Nemesis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,475
Damage
22,330
33,958
Taken
32,348
30,506
Mitigated
22,530
10,161
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,962
258
481
1,925
9,391
11,014
324
4,134
5,257
9,646
303
L
Erlang Shen
 
Erlang Shen
0
0
0
0
499
167
0
499
0
0
0
L
Kumbhakarna
BoulzdeBowling
Kumbhakarna
2,375
209
346
3,622
11,620
11,392
0
8,658
2,772
9,732
0
W
Sobek
InSpro
Sobek
3,618
241
1,007
3,141
8,448
10,249
115
4,807
3,641
4,945
0
W
Eset
8,897
390
723
803
3,486
1,646
727
2,461
1,025
19,880
0
L
Baron Samedi
Manlybearded
Baron Samedi
7,986
208
3,027
2,823
6,188
3,802
0
5,739
351
23,518
0
L
8,428
1,056
0
1,564
6,783
2,923
0
6,273
396
20,160
0
W
Nu Wa
8,677
2,278
603
1,033
6,693
3,489
1,934
4,045
2,648
23,676
0
L
Da Ji
gwhjr
Da Ji
3,541
158
501
514
7,258
4,246
0
6,180
978
0
6,554
W
Nemesis
purpleshurk
Nemesis
2,321
109
77
368
5,940
4,108
280
3,342
2,598
0
3,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,459
Gold Earned
30,336
72
Minions Killed
77
0
Camps Cleared
0
816,238
Distance Traveled
592,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,298
912
7
1
0
174,109
0
L
Erlang Shen
1,988
249
0
0
0
0
0
L
Kumbhakarna
7,162
895
9
1
0
156,087
0
W
Sobek
7,692
962
4
1
0
148,903
0
W
Eset
8,042
1,005
31
4
0
165,619
0
L
Baron Samedi
8,089
1,011
37
5
0
157,055
0
L
Zeus
6,770
846
23
3
0
140,966
0
W
Nu Wa
8,142
1,018
25
3
0
155,544
0
L
Da Ji
6,327
791
8
1
0
138,548
0
W
Nemesis
6,285
786
5
1
0
172,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role