Player Matchup

Cthulhu
Cthulhu
DAMILLION
Cthulhu
Level 79
God Stats
4W - 5L
1,636 SR
Queue Stats
220W - 211L
1,462 Elo+
Solo
Anhur
Anhur
Jabbo_94
Anhur
Level 85
God Stats
0W - 2L
1,267 SR
Queue Stats
9W - 28L
1,298 Elo+
Party 1
He Bo
He Bo
JoeExotic25
He Bo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,174 Elo+
Party 1
Medusa
Medusa
Joshie0602
Medusa
Level 107
God Stats
0W - 1L
1,179 SR
Queue Stats
9W - 29L
1,287 Elo+
Party 1
Raijin
Raijin
ShauniosuS
Raijin
Level 151
God Stats
1W - 4L
1,318 SR
Queue Stats
345W - 348L
1,444 Elo+
Solo
Team Averages
Level 107
1,380 SR
1,333 Elo+

VS

Team Averages
Level 106
1,530 SR
1,479 Elo+
Hachiman
Hachiman
 
Hachiman
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Lord_Glen_Der_3
Kuzenbo
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 51L
1,509 Elo+
Party 2
Ganesha
Ganesha
jokerfeller_91
Ganesha
Level 107
God Stats
6W - 4L
1,484 SR
Queue Stats
394W - 410L
1,417 Elo+
Solo
Nemesis
Nemesis
sarwe90
Nemesis
Level 108
God Stats
2W - 0L
1,527 SR
Queue Stats
81W - 69L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
xrlow01
Kukulkan
Level 123
God Stats
3W - 1L
1,639 SR
Queue Stats
145W - 142L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DAMILLION
Cthulhu
14
3 / 5 / 4
8,987
749
10,436
14,277
17,199
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Jabbo_94
Anhur
14
2 / 3 / 8
8,192
683
8,703
10,419
4,765
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 4 / 5
9,339
778
9,090
10,385
4,063
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Joshie0602
Medusa
15
3 / 5 / 7
8,510
709
15,169
14,618
6,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
ShauniosuS
Raijin
15
3 / 4 / 6
8,840
737
13,126
14,100
6,054
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
6 / 4 / 7
10,172
848
11,216
11,311
5,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 13
10,166
847
6,649
15,812
21,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 5 / 13
9,101
758
8,912
15,192
16,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
sarwe90
Nemesis
17
8 / 3 / 10
10,896
908
14,159
16,631
16,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kukulkan
xrlow01
Kukulkan
20
4 / 0 / 9
11,557
963
17,367
3,125
1,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
73
14
Kills
21
21
Deaths
14
30
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
4
7
2.38
L
Cthulhu
DAMILLION
Cthulhu
3
5
4
1
L
Anhur
Jabbo_94
Anhur
2
3
8
2
L
3
4
5
1.38
L
Medusa
Joshie0602
Medusa
3
5
7
1.3
W
3
2
13
4.75
L
Raijin
ShauniosuS
Raijin
3
4
6
1.5
W
0
5
13
1.3
W
Nemesis
sarwe90
Nemesis
8
3
10
4.33
W
Kukulkan
xrlow01
Kukulkan
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,524
Damage
58,303
63,799
Taken
62,071
38,270
Mitigated
61,577
21,382
Healing
22,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,216
8,362
1,485
2,039
11,311
5,297
1,510
6,702
4,609
0
20,853
L
Cthulhu
DAMILLION
Cthulhu
10,436
208
2,591
965
14,277
17,199
0
5,579
8,439
23,689
383
L
Anhur
Jabbo_94
Anhur
8,703
3,790
910
1,806
10,419
4,765
0
6,743
3,575
0
16,231
L
9,090
384
1,347
2,440
10,385
4,063
0
6,941
3,345
19,427
0
L
Medusa
Joshie0602
Medusa
15,169
5,436
2,585
3,419
14,618
6,189
0
6,532
7,657
0
27,522
W
6,649
2,357
3,541
3,828
15,812
21,234
687
8,838
6,974
8,770
207
L
Raijin
ShauniosuS
Raijin
13,126
1,244
1,472
3,847
14,100
6,054
0
6,926
6,846
25,426
0
W
8,912
377
1,818
1,647
15,192
16,582
0
6,129
9,063
13,954
0
W
Nemesis
sarwe90
Nemesis
14,159
2,511
467
3,559
16,631
16,887
151
9,101
7,530
0
16,661
W
Kukulkan
xrlow01
Kukulkan
17,367
705
3,361
986
3,125
1,577
1,244
1,499
1,626
57,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,868
Gold Earned
51,892
140
Minions Killed
141
0
Camps Cleared
0
1,062,944
Distance Traveled
1,159,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,172
848
21
2
0
209,447
0
L
Cthulhu
8,987
749
29
2
0
188,418
0
L
Anhur
8,192
683
27
2
0
208,246
0
L
He Bo
9,339
778
35
3
0
235,471
0
L
Medusa
8,510
709
21
2
0
218,095
0
W
Kuzenbo
10,166
847
11
1
0
221,868
0
L
Raijin
8,840
737
28
2
0
212,714
0
W
Ganesha
9,101
758
1
0
0
214,950
0
W
Nemesis
10,896
908
20
2
0
259,567
0
W
Kukulkan
11,557
963
88
7
0
253,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role