Player Matchup

King Arthur
King Arthur
Dennytrill v
King Arthur
Level 142
God Stats
1W - 2L
1,335 SR
Queue Stats
23W - 18L
1,570 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Donatellush
Morgan Le Fay
Level 112
God Stats
2W - 1L
1,760 SR
Queue Stats
291W - 259L
1,609 Elo+
Party 2
Ao Kuang
Ao Kuang
Salmonalmond255
Ao Kuang
Level 143
God Stats
1W - 1L
1,368 SR
Queue Stats
61W - 87L
1,462 Elo+
Party 2
Bake Kujira
Bake Kujira
Slick Problems
Bake Kujira
Level 144
God Stats
5W - 6L
1,497 SR
Queue Stats
84W - 112L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
Smeezizss
Danzaburou
Level 132
God Stats
6W - 2L
1,737 SR
Queue Stats
217W - 318L
1,423 Elo+
Party 2
Team Averages
Level 135
1,539 SR
1,513 Elo+

VS

Team Averages
Level 189
1,517 SR
1,561 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ArcBoy63
Tiamat
Level 116
God Stats
0W - 5L
1,195 SR
Queue Stats
14W - 16L
1,497 Elo+
Solo
Ymir
Ymir
DLek
Ymir
Level 156
God Stats
4W - 3L
1,625 SR
Queue Stats
129W - 128L
1,564 Elo+
Solo
Surtr
Surtr
FrEaKiNcRaZy
Surtr
Level 197
God Stats
7W - 8L
1,523 SR
Queue Stats
316W - 268L
1,652 Elo+
Party 1
Chronos
Chronos
JUGGERNAUT
Chronos
Level 315
God Stats
6W - 2L
1,741 SR
Queue Stats
474W - 427L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dennytrill v
King Arthur
15
1 / 2 / 2
8,753
584
10,228
18,214
16,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Donatellush
Morgan Le Fay
15
5 / 0 / 3
9,018
601
11,069
6,835
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
15
7 / 2 / 1
8,694
580
7,638
15,266
6,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
Slick Problems
Bake Kujira
12
1 / 2 / 7
8,095
540
7,069
12,886
11,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Smeezizss
Danzaburou
15
2 / 2 / 4
8,878
592
15,776
13,446
5,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 5 / 0
8,805
587
7,895
15,279
6,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
ArcBoy63
Tiamat
12
0 / 5 / 1
7,113
474
5,290
12,141
6,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
DLek
Ymir
11
0 / 4 / 3
7,188
479
3,259
14,496
14,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 0 / 1
9,061
604
12,195
15,183
12,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
JUGGERNAUT
Chronos
13
2 / 3 / 0
7,938
529
6,114
16,197
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
8
8
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
5
0
1
L
Tiamat
ArcBoy63
Tiamat
0
5
1
0.1
L
Ymir
DLek
Ymir
0
4
3
0.38
W
King Arthur
Dennytrill v
King Arthur
1
2
2
1
W
Morgan Le Fay
Donatellush
Morgan Le Fay
5
0
3
6.5
L
1
0
1
1.5
L
Chronos
JUGGERNAUT
Chronos
2
3
0
0.67
W
Ao Kuang
7
2
1
3.75
W
Bake Kujira
Slick Problems
Bake Kujira
1
2
7
2.25
W
Danzaburou
Smeezizss
Danzaburou
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,780
Damage
34,753
66,647
Taken
73,296
42,086
Mitigated
45,748
15,900
Healing
25,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,895
4,163
0
5,518
15,279
6,298
141
2,244
13,035
0
67,093
L
Tiamat
ArcBoy63
Tiamat
5,290
369
0
2,896
12,141
6,677
0
9,474
2,667
42,658
0
L
Ymir
DLek
Ymir
3,259
1,044
0
2,436
14,496
14,281
0
8,344
6,152
16,501
0
W
King Arthur
Dennytrill v
King Arthur
10,228
953
0
2,753
18,214
16,538
0
2,158
14,919
0
74,916
W
Morgan Le Fay
Donatellush
Morgan Le Fay
11,069
899
0
1,032
6,835
2,791
300
4,208
2,340
75,270
0
L
12,195
4,145
0
8,640
15,183
12,497
88
1,549
13,634
2,630
67,612
L
Chronos
JUGGERNAUT
Chronos
6,114
3,039
0
6,288
16,197
5,995
724
3,683
12,514
66,447
1,082
W
Ao Kuang
7,638
1,831
0
2,727
15,266
6,005
0
3,668
11,486
69,893
2,069
W
Bake Kujira
Slick Problems
Bake Kujira
7,069
3,229
1,764
3,968
12,886
11,368
110
4,365
8,260
38,238
0
W
Danzaburou
Smeezizss
Danzaburou
15,776
5,984
0
3,656
13,446
5,384
263
1,123
12,323
0
88,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,438
Gold Earned
40,105
529
Minions Killed
458
0
Camps Cleared
0
1,557,428
Distance Traveled
1,429,189
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,805
587
127
8
0
266,653
6
L
Tiamat
7,113
474
94
6
0
316,259
1
L
Ymir
7,188
479
16
1
0
276,603
0
W
King Arthur
8,753
584
129
9
0
267,564
0
W
Morgan Le Fay
9,018
601
144
10
0
322,677
1
L
Surtr
9,061
604
119
8
0
253,809
0
L
Chronos
7,938
529
102
7
0
315,865
0
W
Ao Kuang
8,694
580
94
6
0
352,414
0
W
Bake Kujira
8,095
540
51
3
0
321,972
0
W
Danzaburou
8,878
592
111
7
0
292,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role