Player Matchup

Bacchus
Bacchus
Masterfnzl
Bacchus
Level 26
God Stats
64W - 56L
1,517 SR
Queue Stats
66W - 65L
1,446 Elo+
Party 1
Neith
Neith
kwamitxu
Neith
Level 98
God Stats
29W - 24L
1,564 SR
Queue Stats
113W - 96L
1,496 Elo+
Solo
Ix Chel
Ix Chel
masterlznf
Ix Chel
Level 101
God Stats
2W - 5L
1,518 SR
Queue Stats
88W - 87L
1,451 Elo+
Party 1
Team Averages
Level 75
1,533 SR
1,465 Elo+

VS

Team Averages
Level 41
1,635 SR
1,481 Elo+
Medusa
Medusa
Caggerz
Medusa
Level 39
God Stats
21W - 18L
1,573 SR
Queue Stats
44W - 37L
1,506 Elo+
Party 2
Ra
Ra
TheChazman92
Ra
Level 57
God Stats
2W - 2L
1,721 SR
Queue Stats
28W - 28L
1,468 Elo+
Party 2
Ymir
Ymir
xkitkatx123
Ymir
Level 27
God Stats
18W - 14L
1,611 SR
Queue Stats
25W - 26L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Masterfnzl
Bacchus
11
0 / 2 / 11
7,761
776
7,056
12,546
13,727
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
kwamitxu
Neith
12
6 / 1 / 5
8,784
878
7,932
8,894
3,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
masterlznf
Ix Chel
12
7 / 2 / 5
9,317
932
9,995
7,438
2,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Caggerz
Medusa
9
2 / 4 / 3
7,577
758
11,136
9,741
3,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 4
7,520
752
5,326
7,661
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
2 / 4 / 1
7,366
737
5,066
10,888
7,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
5
5
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Caggerz
Medusa
2
4
3
0.88
W
Bacchus
Masterfnzl
Bacchus
0
2
11
2.75
L
1
5
4
0.6
W
Neith
kwamitxu
Neith
6
1
5
8.5
W
Ix Chel
masterlznf
Ix Chel
7
2
5
4.75
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,983
Damage
21,528
28,878
Taken
28,290
20,106
Mitigated
14,530
9,577
Healing
4,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Caggerz
Medusa
11,136
5,335
0
1,643
9,741
3,795
220
5,116
4,625
0
24,712
W
Bacchus
Masterfnzl
Bacchus
7,056
833
0
3,378
12,546
13,727
86
4,306
8,003
15,440
0
L
5,326
776
619
1,355
7,661
3,104
0
6,591
1,070
33,269
0
W
Neith
kwamitxu
Neith
7,932
3,510
0
3,525
8,894
3,391
773
3,746
4,879
0
33,572
W
Ix Chel
masterlznf
Ix Chel
9,995
773
1,625
1,049
7,438
2,988
426
1,856
5,418
38,465
0
L
5,066
532
0
792
10,888
7,631
33
5,496
5,392
11,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,862
Gold Earned
22,463
119
Minions Killed
88
0
Camps Cleared
0
524,544
Distance Traveled
508,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,577
758
25
3
0
182,702
0
W
Bacchus
7,761
776
16
2
0
181,163
0
L
Ra
7,520
752
51
5
0
170,743
0
W
Neith
8,784
878
47
5
0
162,142
0
W
Ix Chel
9,317
932
56
6
0
181,239
0
L
Ymir
7,366
737
12
1
0
154,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role