Player Matchup

Anubis
Anubis
ChiBearsKilla27
Anubis
Level 29
God Stats
10W - 11L
1,540 SR
Queue Stats
59W - 75L
1,431 Elo+
Party 1
Arachne
Arachne
MR-CHULIKS
Arachne
Level 15
God Stats
3W - 1L
1,766 SR
Queue Stats
8W - 11L
1,254 Elo+
Party 3
Rama
Rama
MerksALManz
Rama
Level 88
God Stats
0W - 3L
1,200 SR
Queue Stats
15W - 27L
1,270 Elo+
Party 3
Maman Brigitte
Maman Brigitte
ParashidalYT
Maman Brigitte
Level 74
God Stats
5W - 4L
1,572 SR
Queue Stats
72W - 103L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
Pevko1308
Nu Wa
Level 11
God Stats
1W - 3L
1,131 SR
Queue Stats
3W - 9L
1,182 Elo+
Party 3
Team Averages
Level 43
1,442 SR
1,304 Elo+

VS

Team Averages
Level 73
1,453 SR
1,498 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Surtr
Surtr
Isumu912
Surtr
Level 18
God Stats
11W - 6L
1,704 SR
Queue Stats
93W - 68L
1,574 Elo+
Party 2
Geb
Geb
RiceeeyJ
Geb
Level 123
God Stats
1W - 0L
1,311 SR
Queue Stats
44W - 40L
1,520 Elo+
Party 2
Neith
Neith
buwan151
Neith
Level 26
God Stats
2W - 4L
1,248 SR
Queue Stats
23W - 21L
1,396 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
6,690
446
2,905
5,533
2,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
MR-CHULIKS
Arachne
12
1 / 8 / 2
7,148
477
3,308
19,319
5,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 10 / 1
7,386
492
3,005
15,556
4,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maman Brigitte
ParashidalYT
Maman Brigitte
10
0 / 13 / 2
6,513
434
5,276
19,157
7,297
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Pevko1308
Nu Wa
10
1 / 4 / 2
6,637
442
1,158
5,008
1,374
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
6 / 2 / 8
9,800
653
11,401
8,094
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
 
Nemesis
15
5 / 0 / 6
9,337
622
7,140
7,959
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Isumu912
Surtr
13
9 / 3 / 8
9,641
643
11,593
13,501
10,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 2 / 16
8,642
576
5,810
12,491
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
buwan151
Neith
14
14 / 0 / 3
9,909
661
16,439
9,364
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
79
6
Kills
38
38
Deaths
7
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
2
8
5
W
Nemesis
 
Nemesis
5
0
6
8
L
2
3
0
0.67
W
Surtr
Isumu912
Surtr
9
3
8
4.33
L
Arachne
MR-CHULIKS
Arachne
1
8
2
0.25
L
2
10
1
0.25
L
Maman Brigitte
ParashidalYT
Maman Brigitte
0
13
2
0.08
L
Nu Wa
Pevko1308
Nu Wa
1
4
2
0.5
W
4
2
16
6
W
Neith
buwan151
Neith
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,652
Damage
52,383
64,573
Taken
51,409
21,608
Mitigated
33,083
5,945
Healing
16,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
11,401
1,717
847
1,968
8,094
3,953
2,273
1,452
6,642
89,786
0
W
Nemesis
 
Nemesis
7,140
3,975
0
3,578
7,959
3,191
1,893
780
7,179
0
71,723
L
2,905
80
0
1,266
5,533
2,100
0
1,340
4,193
20,620
0
W
Surtr
Isumu912
Surtr
11,593
4,474
0
2,756
13,501
10,864
926
4,160
9,341
911
51,946
L
Arachne
MR-CHULIKS
Arachne
3,308
2,328
0
1,946
19,319
5,987
526
7,994
11,325
0
34,183
L
3,005
2,861
0
1,026
15,556
4,850
460
3,584
11,972
0
29,936
L
Maman Brigitte
ParashidalYT
Maman Brigitte
5,276
211
0
1,664
19,157
7,297
0
3,139
16,018
34,837
0
L
Nu Wa
Pevko1308
Nu Wa
1,158
449
0
43
5,008
1,374
0
1,676
3,332
11,541
0
W
5,810
1,082
0
1,590
12,491
11,274
524
1,521
10,970
24,189
0
W
Neith
buwan151
Neith
16,439
7,207
0
5,745
9,364
3,801
2,537
1,426
7,938
0
73,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,374
Gold Earned
47,329
188
Minions Killed
424
0
Camps Cleared
0
1,069,458
Distance Traveled
1,405,095
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,800
653
141
9
0
258,541
2
W
Nemesis
9,337
622
92
6
0
338,033
0
L
Anubis
6,690
446
33
2
0
121,832
0
W
Surtr
9,641
643
74
5
0
283,905
0
L
Arachne
7,148
477
63
4
0
266,184
0
L
Rama
7,386
492
37
2
0
244,618
0
L
Maman Brigitte
6,513
434
45
3
0
243,581
0
L
Nu Wa
6,637
442
10
1
0
193,243
0
W
Geb
8,642
576
19
1
0
286,083
1
W
Neith
9,909
661
98
7
0
238,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role