Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
A1fonzito
Thanatos
Level 123
God Stats
17W - 16L
1,592 SR
Queue Stats
465W - 426L
1,543 Elo+
Solo
Osiris
Osiris
FaDeD L1ght
Osiris
Level 159
God Stats
1W - 1L
1,197 SR
Queue Stats
5W - 6L
1,409 Elo+
Solo
Poseidon
Poseidon
GroveSide777
Poseidon
Level 126
God Stats
1W - 2L
1,443 SR
Queue Stats
146W - 155L
1,472 Elo+
Solo
Team Averages
Level 125
1,447 SR
1,485 Elo+

VS

Team Averages
Level 140
1,519 SR
1,497 Elo+
Chaac
Chaac
ApexFakey
Chaac
Level 145
God Stats
1W - 1L
1,470 SR
Queue Stats
29W - 28L
1,479 Elo+
Party 2
Izanami
Izanami
BlazingGeminite
Izanami
Level 128
God Stats
1W - 2L
1,692 SR
Queue Stats
30W - 34L
1,482 Elo+
Party 2
Chang'e
Chang'e
Jake1-up
Chang'e
Level 127
God Stats
2W - 4L
1,370 SR
Queue Stats
207W - 210L
1,487 Elo+
Solo
Tiamat
Tiamat
StarChanel
Tiamat
Level 156
God Stats
29W - 32L
1,521 SR
Queue Stats
412W - 343L
1,558 Elo+
Solo
Ratatoskr
Ratatoskr
rippinheadzs
Ratatoskr
Level 142
God Stats
24W - 24L
1,543 SR
Queue Stats
179W - 167L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 4
7,896
526
14,159
9,451
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
 
Serqet
12
2 / 0 / 6
7,240
483
7,565
13,672
6,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Thanatos
A1fonzito
Thanatos
16
9 / 0 / 0
9,136
609
7,653
11,261
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
15
1 / 1 / 2
9,197
613
10,608
18,676
26,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Poseidon
GroveSide777
Poseidon
15
2 / 2 / 1
9,017
601
5,426
6,906
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ApexFakey
Chaac
14
1 / 2 / 0
8,108
541
10,956
13,500
10,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 1
6,723
448
5,594
9,270
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Jake1-up
Chang'e
10
1 / 6 / 0
6,684
446
5,123
16,934
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
StarChanel
Tiamat
14
2 / 3 / 0
7,961
531
6,614
11,364
7,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ratatoskr
rippinheadzs
Ratatoskr
12
0 / 3 / 1
6,743
450
7,108
14,602
5,685
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
4
4
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
4
4
W
Serqet
 
Serqet
2
0
6
5
W
Thanatos
A1fonzito
Thanatos
9
0
0
9
L
Chaac
ApexFakey
Chaac
1
2
0
0.5
L
0
2
1
0.25
W
Osiris
1
1
2
2
W
Poseidon
GroveSide777
Poseidon
2
2
1
1.25
L
Chang'e
Jake1-up
Chang'e
1
6
0
0.17
L
Tiamat
StarChanel
Tiamat
2
3
0
0.67
L
Ratatoskr
rippinheadzs
Ratatoskr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,411
Damage
35,395
59,966
Taken
65,670
43,635
Mitigated
33,818
35,768
Healing
21,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,159
6,282
0
6,223
9,451
3,376
767
3,045
6,406
64,047
4,358
W
Serqet
 
Serqet
7,565
1,011
0
2,995
13,672
6,117
0
3,010
10,662
0
30,695
W
Thanatos
A1fonzito
Thanatos
7,653
1,467
0
15,808
11,261
4,867
0
1,607
9,654
0
73,279
L
Chaac
ApexFakey
Chaac
10,956
3,036
0
5,179
13,500
10,180
0
0
13,500
0
67,920
L
5,594
2,644
0
1,341
9,270
2,867
481
4,015
5,255
0
52,391
W
Osiris
10,608
5,290
0
9,572
18,676
26,837
0
0
18,676
0
81,899
W
Poseidon
GroveSide777
Poseidon
5,426
775
0
1,170
6,906
2,438
590
4,075
2,831
75,823
0
L
Chang'e
Jake1-up
Chang'e
5,123
385
3,658
7,417
16,934
8,050
0
7,565
9,219
22,338
0
L
Tiamat
StarChanel
Tiamat
6,614
659
0
3,101
11,364
7,036
0
5,768
5,596
60,802
0
L
Ratatoskr
rippinheadzs
Ratatoskr
7,108
1,240
0
932
14,602
5,685
69
2,012
12,092
0
61,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,486
Gold Earned
36,219
518
Minions Killed
452
0
Camps Cleared
0
1,561,156
Distance Traveled
1,508,498
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,896
526
108
7
0
279,555
3
W
Serqet
7,240
483
43
3
0
343,437
0
W
Thanatos
9,136
609
96
6
0
377,561
0
L
Chaac
8,108
541
117
8
0
299,797
0
L
Izanami
6,723
448
108
7
0
288,357
6
W
Osiris
9,197
613
131
9
0
244,731
2
W
Poseidon
9,017
601
140
9
0
315,872
2
L
Chang'e
6,684
446
21
1
0
287,090
0
L
Tiamat
7,961
531
113
8
0
302,818
0
L
Ratatoskr
6,743
450
93
6
0
330,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role