Player Matchup

Discordia
Discordia
SaVaGe I SKiLL
Discordia
Level 59
God Stats
20W - 16L
1,495 SR
Queue Stats
175W - 190L
1,341 Elo+
Solo
Ao Kuang
Ao Kuang
Yoxngkr
Ao Kuang
Level 62
God Stats
24W - 26L
1,419 SR
Queue Stats
230W - 236L
1,373 Elo+
Party 1
Odin
Odin
hunkyharry
Odin
Level 51
God Stats
8W - 4L
1,552 SR
Queue Stats
69W - 74L
1,433 Elo+
Party 1
Team Averages
Level 57
1,488 SR
1,383 Elo+

VS

Team Averages
Level 47
1,524 SR
1,356 Elo+
Izanami
Izanami
Kaiser492
Izanami
Level 51
God Stats
1W - 2L
1,436 SR
Queue Stats
7W - 19L
1,168 Elo+
Party 2
Chaac
Chaac
LumiOrava
Chaac
Level 42
God Stats
4W - 3L
1,915 SR
Queue Stats
7W - 8L
1,695 Elo+
Solo
Kukulkan
Kukulkan
lookatmyhorst
Kukulkan
Level 48
God Stats
8W - 14L
1,221 SR
Queue Stats
8W - 17L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SaVaGe I SKiLL
Discordia
12
8 / 0 / 4
9,176
918
12,937
4,577
1,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Yoxngkr
Ao Kuang
12
3 / 1 / 8
8,693
869
5,187
7,209
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 2 / 7
7,866
787
4,201
8,133
6,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kaiser492
Izanami
9
0 / 6 / 2
6,738
674
2,835
8,495
2,974
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
LumiOrava
Chaac
10
1 / 2 / 2
7,222
722
5,266
11,242
11,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
lookatmyhorst
Kukulkan
11
2 / 5 / 1
7,876
788
5,921
7,067
3,180
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
3
3
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Kaiser492
Izanami
0
6
2
0.17
L
Chaac
LumiOrava
Chaac
1
2
2
1
W
Discordia
SaVaGe I SKiLL
Discordia
8
0
4
10
W
Ao Kuang
Yoxngkr
Ao Kuang
3
1
8
7
W
2
2
7
2.75
L
Kukulkan
lookatmyhorst
Kukulkan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,325
Damage
14,022
19,919
Taken
26,804
11,319
Mitigated
17,901
3,363
Healing
3,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Kaiser492
Izanami
2,835
1,734
0
0
8,495
2,974
327
6,055
2,440
0
17,661
L
Chaac
LumiOrava
Chaac
5,266
1,007
369
2,430
11,242
11,747
213
7,031
4,211
0
17,759
W
Discordia
SaVaGe I SKiLL
Discordia
12,937
107
0
375
4,577
1,781
414
2,041
2,492
37,414
0
W
Ao Kuang
Yoxngkr
Ao Kuang
5,187
1,486
0
2,908
7,209
3,028
880
1,777
5,232
28,974
0
W
4,201
385
0
80
8,133
6,510
190
2,600
5,137
0
17,856
L
Kukulkan
lookatmyhorst
Kukulkan
5,921
540
0
490
7,067
3,180
34
5,422
1,645
32,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,735
Gold Earned
21,836
109
Minions Killed
104
0
Camps Cleared
0
559,383
Distance Traveled
492,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,738
674
28
3
0
136,839
0
L
Chaac
7,222
722
23
2
0
196,490
0
W
Discordia
9,176
918
45
5
0
194,896
0
W
Ao Kuang
8,693
869
46
5
0
190,606
0
W
Odin
7,866
787
18
2
0
173,881
0
L
Kukulkan
7,876
788
53
5
0
159,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role