Player Matchup

Chang'e
Chang'e
Ghost bucht
Chang'e
Level 120
God Stats
0W - 1L
1,179 SR
Queue Stats
6W - 4L
1,722 Elo+
Party 1
Tyr
Tyr
Malkinedy42
Tyr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,818 Elo+
Party 1
Ishtar
Ishtar
Syco baNana
Ishtar
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,699 Elo+
Party 1
Team Averages
Level 94
1,393 SR
1,746 Elo+

VS

Team Averages
Level 77
1,551 SR
1,437 Elo+
Ra
Ra
Alphakenny13497
Ra
Level 59
God Stats
10W - 11L
1,514 SR
Queue Stats
147W - 139L
1,455 Elo+
Party 2
King Arthur
King Arthur
OniiChann69
King Arthur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 163L
1,408 Elo+
Party 2
Ishtar
Ishtar
incarnatedpoo
Ishtar
Level 67
God Stats
6W - 2L
1,639 SR
Queue Stats
178W - 172L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ghost bucht
Chang'e
13
3 / 6 / 3
9,784
753
14,341
19,455
7,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 7 / 4
9,212
709
6,841
18,690
16,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
11
0 / 7 / 4
8,681
668
5,668
16,063
5,971
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 11
10,665
820
14,962
9,771
4,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
OniiChann69
King Arthur
15
11 / 0 / 7
12,282
945
18,047
17,566
21,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 1 / 9
11,267
867
13,278
7,952
3,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
5
Kills
20
20
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
5
11
1.7
L
Chang'e
Ghost bucht
Chang'e
3
6
3
0.75
L
2
7
4
0.57
W
King Arthur
OniiChann69
King Arthur
11
0
7
14.5
L
Ishtar
0
7
4
0.29
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,850
Damage
46,287
54,208
Taken
35,289
29,845
Mitigated
28,887
15,836
Healing
2,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,962
1,931
1,009
801
9,771
4,005
1,555
4,721
5,050
51,657
0
L
Chang'e
Ghost bucht
Chang'e
14,341
1,815
4,552
6,951
19,455
7,267
0
3,742
15,713
42,908
0
L
6,841
1,197
0
2,591
18,690
16,607
0
5,992
12,513
0
15,376
W
King Arthur
OniiChann69
King Arthur
18,047
2,240
0
1,031
17,566
21,470
196
6,653
10,913
0
44,695
L
Ishtar
5,668
3,421
242
1,500
16,063
5,971
0
5,152
10,807
0
29,056
W
13,278
8,974
0
0
7,952
3,412
1,063
3,445
4,507
0
36,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
34,214
108
Minions Killed
147
0
Camps Cleared
0
649,397
Distance Traveled
686,521
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,665
820
65
5
0
213,959
0
L
Chang'e
9,784
753
55
4
0
208,961
0
L
Tyr
9,212
709
12
1
0
229,144
0
W
King Arthur
12,282
945
33
3
0
249,400
0
L
Ishtar
8,681
668
41
3
0
211,292
1
W
Ishtar
11,267
867
49
4
0
223,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role