Player Matchup

Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DrLovin
Baron Samedi
Level 127
God Stats
15W - 8L
1,612 SR
Queue Stats
148W - 117L
1,590 Elo+
Party 3
Chernobog
Chernobog
LtFrootloops
Chernobog
Level 103
God Stats
12W - 13L
1,497 SR
Queue Stats
68W - 47L
1,556 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SirGarrison
Cu Chulainn
Level 140
God Stats
78W - 65L
1,703 SR
Queue Stats
427W - 382L
1,477 Elo+
Solo
Mulan
Mulan
xamerot
Mulan
Level 155
God Stats
2W - 1L
1,793 SR
Queue Stats
140W - 75L
1,699 Elo+
Party 1
Team Averages
Level 135
1,621 SR
1,565 Elo+

VS

Team Averages
Level 139
1,538 SR
1,559 Elo+
Danzaburou
Danzaburou
CheeseePeePee
Danzaburou
Level 112
God Stats
2W - 3L
1,458 SR
Queue Stats
29W - 23L
1,566 Elo+
Party 2
Janus
Janus
MulletManDown
Janus
Level 141
God Stats
1W - 5L
1,407 SR
Queue Stats
279W - 371L
1,525 Elo+
Solo
Achilles
Achilles
PitouSingeBB
Achilles
Level 125
God Stats
8W - 7L
1,616 SR
Queue Stats
18W - 13L
1,612 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TSwift13
Tsukuyomi
Level 156
God Stats
6W - 6L
1,587 SR
Queue Stats
291W - 343L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
XxTLGxXManiacMx
Sun Wukong
Level 162
God Stats
37W - 32L
1,622 SR
Queue Stats
150W - 136L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
6 / 0 / 5
9,485
678
9,717
11,906
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DrLovin
Baron Samedi
13
1 / 0 / 5
8,293
592
6,360
5,864
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
LtFrootloops
Chernobog
13
0 / 1 / 3
7,918
566
5,263
10,747
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
SirGarrison
Cu Chulainn
13
5 / 1 / 2
8,379
599
8,708
14,720
11,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
xamerot
Mulan
14
5 / 3 / 1
8,823
630
12,515
13,823
10,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CheeseePeePee
Danzaburou
10
1 / 3 / 0
6,210
444
6,749
9,793
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 3 / 0
6,595
471
2,649
7,575
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
PitouSingeBB
Achilles
10
1 / 2 / 2
6,630
474
4,147
12,151
10,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
TSwift13
Tsukuyomi
13
1 / 5 / 0
6,782
484
7,727
13,406
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
XxTLGxXManiacMx
Sun Wukong
13
2 / 4 / 1
8,209
586
6,953
14,693
8,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
5
5
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
5
8.5
L
Danzaburou
CheeseePeePee
Danzaburou
1
3
0
0.33
W
Baron Samedi
DrLovin
Baron Samedi
1
0
5
3.5
W
Chernobog
LtFrootloops
Chernobog
0
1
3
1.5
L
0
3
0
0
L
Achilles
PitouSingeBB
Achilles
1
2
2
1
W
Cu Chulainn
SirGarrison
Cu Chulainn
5
1
2
6
L
Tsukuyomi
TSwift13
Tsukuyomi
1
5
0
0.2
L
Sun Wukong
XxTLGxXManiacMx
Sun Wukong
2
4
1
0.63
W
Mulan
xamerot
Mulan
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,563
Damage
28,225
57,060
Taken
57,618
32,825
Mitigated
30,522
19,913
Healing
14,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,717
4,371
0
1,992
11,906
4,647
1,428
746
11,072
0
87,512
L
Danzaburou
CheeseePeePee
Danzaburou
6,749
3,937
0
3,227
9,793
3,426
0
346
9,447
0
42,231
W
Baron Samedi
DrLovin
Baron Samedi
6,360
1,180
372
2,245
5,864
2,701
851
811
4,965
54,584
0
W
Chernobog
LtFrootloops
Chernobog
5,263
3,177
0
6,043
10,747
3,867
2,201
548
10,145
0
62,860
L
2,649
101
0
968
7,575
2,491
300
1,809
5,717
44,741
0
L
Achilles
PitouSingeBB
Achilles
4,147
741
0
2,780
12,151
10,957
0
2,476
9,633
0
21,727
W
Cu Chulainn
SirGarrison
Cu Chulainn
8,708
1,497
0
4,667
14,720
11,126
120
624
14,056
123
33,154
L
Tsukuyomi
TSwift13
Tsukuyomi
7,727
2,239
0
4,090
13,406
4,895
0
1,669
11,656
0
60,357
L
Sun Wukong
XxTLGxXManiacMx
Sun Wukong
6,953
1,927
0
3,559
14,693
8,753
0
145
13,787
0
67,156
W
Mulan
xamerot
Mulan
12,515
2,071
0
4,594
13,823
10,484
217
0
13,823
0
65,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,898
Gold Earned
34,426
469
Minions Killed
396
0
Camps Cleared
0
1,412,279
Distance Traveled
1,330,092
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,485
678
132
9
0
300,997
0
L
Danzaburou
6,210
444
65
5
0
205,440
3
W
Baron Samedi
8,293
592
100
7
0
264,018
0
W
Chernobog
7,918
566
111
8
0
254,658
0
L
Janus
6,595
471
90
6
0
288,679
2
L
Achilles
6,630
474
36
3
0
277,677
2
W
Cu Chulainn
8,379
599
29
2
0
310,473
5
L
Tsukuyomi
6,782
484
98
7
0
294,617
0
L
Sun Wukong
8,209
586
107
8
0
263,679
4
W
Mulan
8,823
630
97
7
0
282,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role