Player Matchup

Danzaburou
Danzaburou
Fl1ckZer7
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,435 Elo+
Party 1
Surtr
Surtr
GhostXad_1x1
Surtr
Level 67
God Stats
6W - 4L
1,659 SR
Queue Stats
56W - 74L
1,391 Elo+
Party 2
Kuzenbo
Kuzenbo
Mls211008
Kuzenbo
Level 66
God Stats
3W - 0L
1,718 SR
Queue Stats
31W - 36L
1,386 Elo+
Party 1
Kukulkan
Kukulkan
Spookie1x1
Kukulkan
Level 49
God Stats
9W - 5L
1,511 SR
Queue Stats
64W - 94L
1,322 Elo+
Party 2
Nike
Nike
xMsMajesty
Nike
Level 132
God Stats
2W - 0L
1,695 SR
Queue Stats
50W - 64L
1,347 Elo+
Party 1
Team Averages
Level 87
1,617 SR
1,376 Elo+

VS

Team Averages
Level 93
1,470 SR
1,463 Elo+
Thanatos
Thanatos
Lobo-Tropico
Thanatos
Level 129
God Stats
8W - 8L
1,552 SR
Queue Stats
72W - 71L
1,489 Elo+
Solo
Zeus
Zeus
jeromito
Zeus
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 61L
1,437 Elo+
Party 3
Bellona
Bellona
xXB3rs3rk3rXx
Bellona
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 18L
1,511 Elo+
Party 3
Cupid
Cupid
xxRuki66xx
Cupid
Level 158
God Stats
34W - 34L
1,495 SR
Queue Stats
512W - 538L
1,378 Elo+
Solo
Cthulhu
Cthulhu
выеby
Cthulhu
Level 67
God Stats
0W - 2L
1,301 SR
Queue Stats
27W - 30L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fl1ckZer7
Danzaburou
13
5 / 0 / 4
9,082
605
9,991
8,969
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 4 / 4
8,331
555
8,003
14,699
7,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Mls211008
Kuzenbo
12
1 / 1 / 10
8,109
541
4,356
8,245
9,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Spookie1x1
Kukulkan
14
3 / 2 / 1
8,510
567
5,816
6,507
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 0 / 0
9,822
655
12,330
11,513
10,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lobo-Tropico
Thanatos
10
2 / 4 / 0
6,317
421
4,871
13,939
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
11
1 / 6 / 0
7,158
477
5,174
8,944
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
14
2 / 4 / 1
7,887
526
6,337
16,591
16,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
8
0 / 3 / 1
5,774
385
2,382
5,627
1,609
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
выеby
Cthulhu
12
2 / 3 / 1
7,793
520
6,858
19,076
12,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
7
7
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Fl1ckZer7
Danzaburou
5
0
4
7
W
5
4
4
1.75
L
Thanatos
Lobo-Tropico
Thanatos
2
4
0
0.5
W
Kuzenbo
Mls211008
Kuzenbo
1
1
10
6
W
Kukulkan
Spookie1x1
Kukulkan
3
2
1
1.75
L
Zeus
1
6
0
0.17
W
6
0
0
6
L
Bellona
2
4
1
0.63
L
Cupid
0
3
1
0.17
L
Cthulhu
выеby
Cthulhu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,496
Damage
25,622
49,933
Taken
64,177
34,231
Mitigated
38,494
13,207
Healing
18,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Fl1ckZer7
Danzaburou
9,991
5,051
0
3,544
8,969
3,554
1,864
1,565
7,404
0
62,902
W
8,003
3,625
0
6,208
14,699
7,714
9
3,614
11,085
1,523
59,750
L
Thanatos
Lobo-Tropico
Thanatos
4,871
943
0
5,982
13,939
5,092
366
2,379
11,560
0
31,793
W
Kuzenbo
Mls211008
Kuzenbo
4,356
2,029
299
1,048
8,245
9,520
337
3,421
4,824
18,333
0
W
Kukulkan
Spookie1x1
Kukulkan
5,816
785
0
500
6,507
3,120
360
2,626
3,881
69,244
0
L
Zeus
5,174
1,427
0
500
8,944
3,105
539
1,957
6,987
39,932
0
W
12,330
2,080
0
1,608
11,513
10,323
575
806
10,707
0
78,262
L
Bellona
6,337
2,207
0
3,489
16,591
16,041
0
1,577
15,014
0
50,461
L
Cupid
2,382
1,561
0
806
5,627
1,609
0
884
4,743
0
19,791
L
Cthulhu
выеby
Cthulhu
6,858
478
461
7,598
19,076
12,647
0
3,807
15,269
49,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,854
Gold Earned
34,929
473
Minions Killed
297
0
Camps Cleared
0
1,540,530
Distance Traveled
1,298,380
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,082
605
113
8
0
270,136
0
W
Surtr
8,331
555
84
6
0
329,500
3
L
Thanatos
6,317
421
45
3
0
323,572
1
W
Kuzenbo
8,109
541
24
2
0
321,166
6
W
Kukulkan
8,510
567
122
8
0
311,320
4
L
Zeus
7,158
477
91
6
0
237,473
5
W
Nike
9,822
655
130
9
0
308,408
6
L
Bellona
7,887
526
66
4
0
298,045
2
L
Cupid
5,774
385
40
3
0
149,897
0
L
Cthulhu
7,793
520
55
4
0
289,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role