Player Matchup

Aphrodite
Aphrodite
AcidicJungle68
Aphrodite
Level 125
God Stats
1W - 0L
1,516 SR
Queue Stats
10W - 8L
1,404 Elo+
Solo
Tiamat
Tiamat
ELCHAPOHC
Tiamat
Level 129
God Stats
2W - 0L
1,494 SR
Queue Stats
37W - 43L
1,467 Elo+
Solo
Hou Yi
Hou Yi
Hidndeath
Hou Yi
Level 150
God Stats
2W - 0L
1,503 SR
Queue Stats
84W - 111L
1,417 Elo+
Solo
Hercules
Hercules
MisterRey8034
Hercules
Level 89
God Stats
2W - 4L
1,265 SR
Queue Stats
258W - 304L
1,458 Elo+
Solo
Charybdis
Charybdis
SLaYeR-oFGoD
Charybdis
Level 120
God Stats
4W - 2L
1,561 SR
Queue Stats
90W - 91L
1,462 Elo+
Solo
Team Averages
Level 123
1,468 SR
1,442 Elo+

VS

Team Averages
Level 90
1,521 SR
1,438 Elo+
Vamana
Vamana
 
Vamana
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BlancoCholo420
Shiva
Level 129
God Stats
1W - 1L
1,743 SR
Queue Stats
304W - 315L
1,483 Elo+
Solo
Hachiman
Hachiman
KingAurvandill
Hachiman
Level 69
God Stats
0W - 1L
1,301 SR
Queue Stats
14W - 31L
1,275 Elo+
Solo
Yemoja
Yemoja
STEC116
Yemoja
Level 81
God Stats
4W - 3L
1,562 SR
Queue Stats
101W - 128L
1,381 Elo+
Solo
Sol
Sol
TheIceDragon
Sol
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 50L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AcidicJungle68
Aphrodite
10
1 / 0 / 5
5,508
1,102
2,734
4,496
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
ELCHAPOHC
Tiamat
9
0 / 0 / 5
5,053
1,011
3,898
3,414
2,013
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Hidndeath
Hou Yi
10
1 / 0 / 5
5,394
1,079
2,588
3,293
1,556
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
MisterRey8034
Hercules
11
3 / 0 / 3
5,925
1,185
5,151
7,775
6,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charybdis
SLaYeR-oFGoD
Charybdis
9
1 / 1 / 4
5,320
1,064
2,724
3,579
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 1 / 0
5,012
1,002
2,489
6,732
6,700
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 0
4,357
871
1,579
2,071
1,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
8
0 / 3 / 0
4,876
975
4,802
5,534
2,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
STEC116
Yemoja
11
1 / 0 / 0
5,628
1,126
4,036
2,108
1,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
0 / 1 / 1
5,436
1,087
7,226
2,954
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
6
Kills
1
1
Deaths
6
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
W
Aphrodite
AcidicJungle68
Aphrodite
1
0
5
3.5
L
0
1
0
0
W
Tiamat
ELCHAPOHC
Tiamat
0
0
5
2.5
W
Hou Yi
Hidndeath
Hou Yi
1
0
5
3.5
L
Hachiman
0
3
0
0
W
Hercules
MisterRey8034
Hercules
3
0
3
4.5
W
Charybdis
SLaYeR-oFGoD
Charybdis
1
1
4
3
L
Yemoja
STEC116
Yemoja
1
0
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,095
Damage
20,132
22,557
Taken
19,399
14,577
Mitigated
12,887
12,732
Healing
7,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,489
1,451
401
2,760
6,732
6,700
0
3,039
3,693
0
4,823
W
Aphrodite
AcidicJungle68
Aphrodite
2,734
419
2,666
2,666
4,496
2,874
0
2,351
2,145
10,456
0
L
1,579
148
87
195
2,071
1,568
0
801
1,270
0
2,074
W
Tiamat
ELCHAPOHC
Tiamat
3,898
99
755
951
3,414
2,013
0
2,013
1,338
6,969
0
W
Hou Yi
Hidndeath
Hou Yi
2,588
1,380
340
136
3,293
1,556
0
1,789
1,504
0
6,951
L
Hachiman
4,802
1,868
0
308
5,534
2,095
0
1,219
4,315
0
7,428
W
Hercules
MisterRey8034
Hercules
5,151
1,450
747
3,480
7,775
6,374
0
3,329
4,408
0
5,884
W
Charybdis
SLaYeR-oFGoD
Charybdis
2,724
1,323
603
388
3,579
1,760
0
1,780
1,799
0
8,921
L
Yemoja
STEC116
Yemoja
4,036
541
2,773
355
2,108
1,329
0
623
1,485
7,880
0
L
7,226
400
55
430
2,954
1,195
0
950
2,004
17,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,200
Gold Earned
25,309
54
Minions Killed
63
0
Camps Cleared
0
523,293
Distance Traveled
452,789
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,012
1,002
9
2
0
99,627
0
W
Aphrodite
5,508
1,102
23
5
0
107,754
1
L
Shiva
4,357
871
1
0
0
25,055
0
W
Tiamat
5,053
1,011
3
1
0
121,860
0
W
Hou Yi
5,394
1,079
11
2
0
97,916
0
L
Hachiman
4,876
975
15
3
0
110,684
0
W
Hercules
5,925
1,185
1
0
0
134,707
0
W
Charybdis
5,320
1,064
16
3
0
61,056
0
L
Yemoja
5,628
1,126
14
3
0
107,211
0
L
Sol
5,436
1,087
24
5
0
110,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role