Player Matchup

Chernobog
Chernobog
AntiAcidAmino
Chernobog
Level 170
God Stats
1W - 1L
1,888 SR
Queue Stats
153W - 113L
1,621 Elo+
Party 1
Hel
Hel
Lashinio
Hel
Level 123
God Stats
0W - 1L
1,279 SR
Queue Stats
39W - 41L
1,487 Elo+
Solo
Rama
Rama
ProfessorBM
Rama
Level 85
God Stats
7W - 7L
1,773 SR
Queue Stats
268W - 234L
1,566 Elo+
Party 1
Charybdis
Charybdis
bernyboy84
Charybdis
Level 159
God Stats
10W - 9L
1,628 SR
Queue Stats
837W - 851L
1,493 Elo+
Solo
Thor
Thor
Ádámás
Thor
Level 147
God Stats
3W - 5L
1,413 SR
Queue Stats
235W - 218L
1,526 Elo+
Party 1
Team Averages
Level 137
1,596 SR
1,539 Elo+

VS

Team Averages
Level 110
1,531 SR
1,527 Elo+
Zeus
Zeus
Enua
Zeus
Level 117
God Stats
1W - 1L
1,534 SR
Queue Stats
106W - 111L
1,505 Elo+
Party 2
Yemoja
Yemoja
Feiergiant
Yemoja
Level 156
God Stats
2W - 0L
1,727 SR
Queue Stats
123W - 130L
1,555 Elo+
Solo
Ares
Ares
FrenzyLord
Ares
Level 138
God Stats
1W - 1L
1,238 SR
Queue Stats
173W - 158L
1,547 Elo+
Party 2
Susano
Susano
GuidingMoonlight
Susano
Level 84
God Stats
3W - 1L
1,656 SR
Queue Stats
66W - 44L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
КрасовокФоромир
Cthulhu
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 24L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AntiAcidAmino
Chernobog
14
1 / 5 / 2
7,650
695
12,161
12,941
5,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
6,679
607
2,332
6,705
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 4 / 1
10,181
926
12,390
12,256
5,719
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
bernyboy84
Charybdis
12
1 / 7 / 2
7,414
674
7,884
13,111
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
14
1 / 6 / 4
8,075
734
4,643
15,111
14,508
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Enua
Zeus
18
11 / 1 / 8
11,134
1,012
21,140
7,775
4,874
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
Feiergiant
Yemoja
16
1 / 1 / 12
8,937
812
2,737
6,193
7,544
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 2 / 17
9,741
886
7,705
17,814
26,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

17
10 / 2 / 13
10,437
949
21,230
13,007
13,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 12
8,418
765
3,933
9,164
12,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
7
Kills
25
25
Deaths
7
9
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AntiAcidAmino
Chernobog
1
5
2
0.4
W
Zeus
Enua
Zeus
11
1
8
15
W
Yemoja
Feiergiant
Yemoja
1
1
12
7
W
2
2
17
5.25
W
10
2
13
8.25
L
0
3
0
0
L
4
4
1
1.13
L
Charybdis
bernyboy84
Charybdis
1
7
2
0.29
L
Thor
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,410
Damage
56,745
60,124
Taken
53,953
33,617
Mitigated
65,116
17,152
Healing
23,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AntiAcidAmino
Chernobog
12,161
4,369
61
1,425
12,941
5,505
0
6,833
5,976
0
18,870
W
Zeus
Enua
Zeus
21,140
2,005
1,521
485
7,775
4,874
1,721
0
7,775
41,352
0
W
Yemoja
Feiergiant
Yemoja
2,737
524
12,171
1,547
6,193
7,544
732
716
5,477
8,513
0
W
7,705
735
1,409
2,203
17,814
26,868
640
543
17,271
11,676
0
W
21,230
1,070
867
1,036
13,007
13,741
1,160
698
12,309
159
31,989
L
2,332
0
4,869
2,417
6,705
2,869
0
3,610
3,051
5,663
0
L
12,390
9,238
0
1,580
12,256
5,719
576
7,754
4,315
0
37,700
L
Charybdis
bernyboy84
Charybdis
7,884
4,126
2,168
1,621
13,111
5,016
208
6,439
6,542
0
17,161
L
Thor
4,643
692
671
2,340
15,111
14,508
0
10,295
4,576
0
6,287
W
3,933
77
665
1,147
9,164
12,089
411
375
8,789
14,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,999
Gold Earned
48,667
117
Minions Killed
121
0
Camps Cleared
0
878,009
Distance Traveled
1,142,862
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,650
695
13
1
0
211,998
0
W
Zeus
11,134
1,012
50
5
0
204,130
0
W
Yemoja
8,937
812
13
1
0
203,738
0
W
Ares
9,741
886
8
1
0
250,885
0
W
Susano
10,437
949
18
2
0
244,502
0
L
Hel
6,679
607
2
0
0
121,524
0
L
Rama
10,181
926
79
7
0
184,814
0
L
Charybdis
7,414
674
19
2
0
175,905
1
L
Thor
8,075
734
4
0
0
183,768
0
W
Cthulhu
8,418
765
32
3
0
239,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role