Player Matchup

Bacchus
Bacchus
BIGO6285
Bacchus
Level 111
God Stats
9W - 13L
1,420 SR
Queue Stats
60W - 73L
1,359 Elo+
Party 3
Danzaburou
Danzaburou
Pytrow51
Danzaburou
Level 68
God Stats
30W - 39L
1,480 SR
Queue Stats
56W - 78L
1,346 Elo+
Party 3
Ra
Ra
Taschengelddieb2
Ra
Level 62
God Stats
2W - 3L
1,122 SR
Queue Stats
163W - 178L
1,415 Elo+
Solo
Thanatos
Thanatos
WarCooK51
Thanatos
Level 80
God Stats
30W - 45L
1,340 SR
Queue Stats
43W - 71L
1,295 Elo+
Party 3
Baron Samedi
Baron Samedi
maxoudurette51
Baron Samedi
Level 100
God Stats
13W - 20L
1,402 SR
Queue Stats
53W - 84L
1,311 Elo+
Party 3
Team Averages
Level 84
1,353 SR
1,345 Elo+

VS

Team Averages
Level 118
1,571 SR
1,435 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Kharundar
Anubis
Level 107
God Stats
141W - 116L
1,563 SR
Queue Stats
312W - 315L
1,432 Elo+
Party 2
Ix Chel
Ix Chel
SoalChaos
Ix Chel
Level 123
God Stats
1W - 1L
1,751 SR
Queue Stats
99W - 106L
1,378 Elo+
Solo
Neith
Neith
YuJunsu
Neith
Level 121
God Stats
5W - 6L
1,541 SR
Queue Stats
154W - 173L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BIGO6285
Bacchus
13
5 / 3 / 5
8,470
529
8,256
16,060
14,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Pytrow51
Danzaburou
13
5 / 2 / 5
8,408
526
14,744
12,418
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 1
7,683
480
8,453
14,393
9,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
WarCooK51
Thanatos
13
4 / 6 / 4
8,314
520
4,710
15,745
7,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
maxoudurette51
Baron Samedi
14
8 / 5 / 1
8,999
562
11,449
14,744
5,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
6 / 0 / 4
9,618
601
12,236
17,956
13,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
 
Ymir
11
2 / 7 / 2
7,028
439
7,538
18,644
13,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Kharundar
Anubis
17
8 / 3 / 5
10,315
645
11,354
13,467
7,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
SoalChaos
Ix Chel
11
1 / 7 / 4
7,761
485
4,771
9,374
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
YuJunsu
Neith
11
2 / 5 / 4
7,327
458
12,045
12,266
4,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
22
Kills
19
20
Deaths
22
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
0
4
8
L
Ymir
 
Ymir
2
7
2
0.43
W
Bacchus
BIGO6285
Bacchus
5
3
5
2.5
L
Anubis
Kharundar
Anubis
8
3
5
3.5
W
Danzaburou
Pytrow51
Danzaburou
5
2
5
3.75
L
Ix Chel
SoalChaos
Ix Chel
1
7
4
0.43
W
0
4
1
0.13
W
Thanatos
WarCooK51
Thanatos
4
6
4
1
L
Neith
YuJunsu
Neith
2
5
4
0.8
W
Baron Samedi
maxoudurette51
Baron Samedi
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,612
Damage
47,944
73,360
Taken
71,707
43,130
Mitigated
42,846
35,134
Healing
14,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,236
730
0
4,373
17,956
13,951
318
6,888
10,904
0
64,195
L
Ymir
 
Ymir
7,538
2,292
102
930
18,644
13,586
0
6,001
12,553
27,837
0
W
Bacchus
BIGO6285
Bacchus
8,256
1,379
0
4,291
16,060
14,767
452
4,616
11,444
37,244
0
L
Anubis
Kharundar
Anubis
11,354
699
0
5,908
13,467
7,104
1,018
4,231
9,072
86,775
0
W
Danzaburou
Pytrow51
Danzaburou
14,744
7,149
399
7,157
12,418
5,130
1,508
3,402
9,016
0
65,046
L
Ix Chel
SoalChaos
Ix Chel
4,771
51
0
685
9,374
3,716
50
5,930
3,244
35,154
0
W
8,453
641
144
7,122
14,393
9,913
0
3,288
11,105
57,469
0
W
Thanatos
WarCooK51
Thanatos
4,710
952
176
9,176
15,745
7,394
12
4,676
11,069
0
46,135
L
Neith
YuJunsu
Neith
12,045
4,010
0
2,447
12,266
4,489
0
4,865
7,354
0
42,971
W
Baron Samedi
maxoudurette51
Baron Samedi
11,449
1,095
320
6,349
14,744
5,926
942
7,681
7,063
63,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,874
Gold Earned
42,049
351
Minions Killed
382
0
Camps Cleared
0
1,436,783
Distance Traveled
1,414,079
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,618
601
97
6
0
343,495
0
L
Ymir
7,028
439
42
3
0
278,636
2
W
Bacchus
8,470
529
36
2
0
305,438
0
L
Anubis
10,315
645
118
7
0
301,723
0
W
Danzaburou
8,408
526
89
6
0
282,688
0
L
Ix Chel
7,761
485
68
4
0
216,038
0
W
Ra
7,683
480
76
5
0
271,944
2
W
Thanatos
8,314
520
58
4
0
322,527
0
L
Neith
7,327
458
57
4
0
274,187
0
W
Baron Samedi
8,999
562
92
6
0
254,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role