Player Matchup

Aphrodite
Aphrodite
EndgegnerTyp
Aphrodite
Level 122
God Stats
1W - 4L
1,266 SR
Queue Stats
24W - 28L
1,324 Elo+
Party 1
King Arthur
King Arthur
SchnuffeItuch
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 64L
1,361 Elo+
Party 1
Zeus
Zeus
Zedakin
Zeus
Level 58
God Stats
1W - 2L
1,251 SR
Queue Stats
84W - 79L
1,476 Elo+
Solo
Heimdallr
Heimdallr
o_Sek
Heimdallr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,392 Elo+
Party 1
Sol
Sol
robsen465
Sol
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 57L
1,402 Elo+
Party 1
Team Averages
Level 113
1,403 SR
1,391 Elo+

VS

Team Averages
Level 119
1,408 SR
1,459 Elo+
Aphrodite
Aphrodite
Drinkels
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
EclipseMidnight
Zhong Kui
Level 124
God Stats
2W - 1L
1,569 SR
Queue Stats
58W - 51L
1,462 Elo+
Solo
Hera
Hera
Giacente_Leone
Hera
Level 229
God Stats
4W - 6L
1,394 SR
Queue Stats
560W - 555L
1,437 Elo+
Solo
Tsukuyomi
Tsukuyomi
GoodVibeTribe
Tsukuyomi
Level 23
God Stats
1W - 1L
1,273 SR
Queue Stats
39W - 39L
1,465 Elo+
Solo
Bastet
Bastet
SEANDREY
Bastet
Level 191
God Stats
2W - 1L
1,302 SR
Queue Stats
160W - 171L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EndgegnerTyp
Aphrodite
18
6 / 6 / 10
11,032
735
10,958
19,328
10,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SchnuffeItuch
King Arthur
16
1 / 9 / 14
9,949
663
15,132
26,662
28,327
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
Zedakin
Zeus
15
2 / 4 / 11
10,000
667
13,906
9,985
5,237
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
o_Sek
Heimdallr
17
3 / 7 / 13
10,358
691
8,825
17,216
6,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 4 / 10
11,873
792
18,171
18,899
6,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Drinkels
Aphrodite
18
1 / 3 / 16
10,748
717
11,988
17,122
11,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
EclipseMidnight
Zhong Kui
19
8 / 3 / 14
11,736
782
18,431
16,578
14,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 1 / 16
12,381
825
21,594
12,416
5,962
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
GoodVibeTribe
Tsukuyomi
18
6 / 7 / 18
11,710
781
19,702
15,668
7,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
SEANDREY
Bastet
17
6 / 5 / 12
10,610
707
12,366
16,268
8,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
106
19
Kills
30
30
Deaths
19
58
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Drinkels
Aphrodite
1
3
16
3
W
Zhong Kui
EclipseMidnight
Zhong Kui
8
3
14
5
L
Aphrodite
EndgegnerTyp
Aphrodite
6
6
10
1.83
W
9
1
16
17
W
Tsukuyomi
GoodVibeTribe
Tsukuyomi
6
7
18
2.14
W
Bastet
SEANDREY
Bastet
6
5
12
2.4
L
King Arthur
SchnuffeItuch
King Arthur
1
9
14
0.89
L
Zeus
Zedakin
Zeus
2
4
11
1.88
L
Heimdallr
o_Sek
Heimdallr
3
7
13
1.36
L
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,992
Damage
84,081
92,090
Taken
78,052
57,796
Mitigated
47,395
35,822
Healing
39,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Drinkels
Aphrodite
11,988
1,995
11,068
9,316
17,122
11,079
1,896
12,587
4,334
27,650
0
W
Zhong Kui
EclipseMidnight
Zhong Kui
18,431
740
1,957
5,919
16,578
14,395
939
9,911
6,489
37,291
0
L
Aphrodite
EndgegnerTyp
Aphrodite
10,958
603
10,244
8,297
19,328
10,848
484
11,244
8,084
29,850
0
W
21,594
2,833
3,128
3,254
12,416
5,962
3,312
7,255
4,700
45,442
0
W
Tsukuyomi
GoodVibeTribe
Tsukuyomi
19,702
3,860
982
1,981
15,668
7,879
395
8,134
7,345
0
34,165
W
Bastet
SEANDREY
Bastet
12,366
2,625
484
1,114
16,268
8,080
1,574
7,515
8,466
0
19,623
L
King Arthur
SchnuffeItuch
King Arthur
15,132
823
1,015
2,029
26,662
28,327
28
18,227
8,435
3,916
18,778
L
Zeus
Zedakin
Zeus
13,906
1,661
1,763
2,353
9,985
5,237
679
4,336
5,649
25,731
0
L
Heimdallr
o_Sek
Heimdallr
8,825
4,997
593
1,512
17,216
6,739
1,267
9,147
8,069
0
21,844
L
18,171
4,097
1,034
6,982
18,899
6,645
2,104
9,059
9,840
38,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,212
Gold Earned
57,185
183
Minions Killed
161
0
Camps Cleared
0
1,154,115
Distance Traveled
1,457,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,748
717
36
2
0
275,615
0
W
Zhong Kui
11,736
782
36
2
0
308,277
0
L
Aphrodite
11,032
735
47
3
0
244,429
0
W
Hera
12,381
825
47
3
0
314,618
0
W
Tsukuyomi
11,710
781
27
2
0
293,728
0
W
Bastet
10,610
707
15
1
0
264,801
0
L
King Arthur
9,949
663
16
1
0
233,398
0
L
Zeus
10,000
667
27
2
0
198,974
0
L
Heimdallr
10,358
691
36
2
0
229,070
0
L
Sol
11,873
792
57
4
0
248,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role