Player Matchup

Yu Huang
Yu Huang
BrianFrmCharter
Yu Huang
Level 157
God Stats
3W - 2L
1,673 SR
Queue Stats
142W - 143L
1,499 Elo+
Party 1
Ymir
Ymir
NastyNQ
Ymir
Level 108
God Stats
1W - 1L
1,652 SR
Queue Stats
43W - 48L
1,413 Elo+
Party 1
Neith
Neith
Zenitsu2op
Neith
Level 156
God Stats
8W - 4L
1,709 SR
Queue Stats
44W - 41L
1,624 Elo+
Party 1
Team Averages
Level 140
1,678 SR
1,512 Elo+

VS

Team Averages
Level 147
1,509 SR
1,530 Elo+
Bastet
Bastet
BIitzyy
Bastet
Level 185
God Stats
5W - 8L
1,492 SR
Queue Stats
129W - 112L
1,569 Elo+
Solo
Ra
Ra
PasenHentai
Ra
Level 118
God Stats
0W - 1L
1,447 SR
Queue Stats
3W - 2L
1,590 Elo+
Solo
Odin
Odin
TheNastyBadgerx
Odin
Level 138
God Stats
17W - 8L
1,589 SR
Queue Stats
206W - 205L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
2 / 0 / 2
7,884
788
4,649
2,939
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
NastyNQ
Ymir
9
2 / 1 / 2
7,727
773
2,763
7,600
6,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
11
0 / 1 / 3
7,627
763
3,162
5,615
1,779
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BIitzyy
Bastet
9
0 / 1 / 2
6,600
660
2,358
4,402
1,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 2 / 1
7,852
785
3,967
4,282
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 1 / 1
6,322
632
1,521
3,468
2,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
2
2
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
BIitzyy
Bastet
0
1
2
1
W
Yu Huang
2
0
2
3
W
Ymir
NastyNQ
Ymir
2
1
2
3
L
1
2
1
0.75
L
1
1
1
1.5
W
Neith
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,574
Damage
7,846
16,154
Taken
12,152
8,857
Mitigated
5,601
6,018
Healing
2,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BIitzyy
Bastet
2,358
498
0
1,169
4,402
1,474
0
2,462
1,657
0
12,670
W
Yu Huang
4,649
332
0
1,504
2,939
973
482
963
1,814
29,440
0
W
Ymir
NastyNQ
Ymir
2,763
770
235
2,091
7,600
6,105
130
1,756
5,493
7,564
0
L
3,967
421
201
525
4,282
1,522
0
2,576
1,474
39,109
0
L
1,521
173
0
665
3,468
2,605
0
2,052
1,160
0
3,232
W
Neith
3,162
1,197
0
2,188
5,615
1,779
2,386
1,194
4,180
0
37,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,238
Gold Earned
20,774
130
Minions Killed
97
0
Camps Cleared
0
528,018
Distance Traveled
419,405
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,600
660
17
2
0
143,953
0
W
Yu Huang
7,884
788
58
6
0
189,368
0
W
Ymir
7,727
773
9
1
0
170,715
5
L
Ra
7,852
785
75
8
0
190,915
1
L
Odin
6,322
632
5
1
0
84,537
0
W
Neith
7,627
763
63
6
0
167,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role