Player Matchup

Horus
Horus
Dude V1739
Horus
Level 80
God Stats
7W - 9L
1,585 SR
Queue Stats
89W - 104L
1,365 Elo+
Solo
Danzaburou
Danzaburou
FuLLkeR
Danzaburou
Level 62
God Stats
7W - 10L
1,373 SR
Queue Stats
31W - 56L
1,278 Elo+
Solo
Baron Samedi
Baron Samedi
MyMMRis3
Baron Samedi
Level 175
God Stats
25W - 11L
1,647 SR
Queue Stats
637W - 639L
1,426 Elo+
Solo
Anubis
Anubis
castilhos_ibanez
Anubis
Level 122
God Stats
1W - 1L
1,913 SR
Queue Stats
26W - 22L
1,627 Elo+
Solo
Fenrir
Fenrir
endo04
Fenrir
Level 36
God Stats
7W - 14L
1,639 SR
Queue Stats
22W - 41L
1,376 Elo+
Solo
Team Averages
Level 95
1,631 SR
1,414 Elo+

VS

Team Averages
Level 74
1,493 SR
1,363 Elo+
Nu Wa
Nu Wa
CkxItsAPanda
Nu Wa
Level 108
God Stats
3W - 0L
1,830 SR
Queue Stats
49W - 38L
1,476 Elo+
Solo
Surtr
Surtr
Dragnathar
Surtr
Level 46
God Stats
1W - 5L
1,031 SR
Queue Stats
14W - 33L
1,227 Elo+
Solo
Neith
Neith
eerrrk
Neith
Level 47
God Stats
12W - 9L
1,617 SR
Queue Stats
119W - 142L
1,357 Elo+
Solo
Anubis
Anubis
white-Death317
Anubis
Level 84
God Stats
17W - 11L
1,486 SR
Queue Stats
187W - 203L
1,404 Elo+
Solo
Cliodhna
Cliodhna
zezinho1bala
Cliodhna
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 91L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
2 / 1 / 1
8,043
503
5,762
11,875
12,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
FuLLkeR
Danzaburou
11
0 / 4 / 3
7,494
468
2,179
8,964
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
MyMMRis3
Baron Samedi
11
2 / 2 / 0
7,001
438
6,892
11,174
7,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 3 / 0
7,816
489
4,645
10,026
3,999
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
endo04
Fenrir
13
1 / 3 / 2
7,726
483
7,265
13,094
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
8,590
537
11,611
7,680
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
14
0 / 2 / 0
8,517
532
7,076
14,530
11,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
eerrrk
Neith
14
6 / 1 / 5
8,950
559
9,064
9,527
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
4,765
298
0
0
0
Cliodhna
zezinho1bala
Cliodhna
15
4 / 2 / 5
8,500
531
5,564
14,130
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
13
13
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Surtr
0
2
0
0
L
Horus
2
1
1
2.5
L
Danzaburou
FuLLkeR
Danzaburou
0
4
3
0.38
L
Baron Samedi
MyMMRis3
Baron Samedi
2
2
0
1
L
0
3
0
0
W
Neith
eerrrk
Neith
6
1
5
8.5
L
Fenrir
endo04
Fenrir
1
3
2
0.67
W
0
0
0
0
W
Cliodhna
zezinho1bala
Cliodhna
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,743
Damage
33,315
55,133
Taken
45,867
33,006
Mitigated
23,546
15,113
Healing
17,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,611
4,793
0
560
7,680
2,476
99
4,160
3,472
54,112
0
W
Surtr
7,076
3,189
0
7,297
14,530
11,935
0
459
13,397
437
64,483
L
Horus
5,762
2,099
209
4,201
11,875
12,662
0
1,417
10,458
0
44,211
L
Danzaburou
FuLLkeR
Danzaburou
2,179
584
0
1,252
8,964
3,147
1,987
1,094
7,870
0
41,467
L
Baron Samedi
MyMMRis3
Baron Samedi
6,892
433
707
2,961
11,174
7,986
0
2,186
8,988
37,378
0
L
4,645
0
0
4,458
10,026
3,999
278
4,305
5,721
63,376
0
W
Neith
eerrrk
Neith
9,064
1,869
0
3,434
9,527
3,679
1,577
4,020
5,507
0
54,284
L
Fenrir
endo04
Fenrir
7,265
1,145
0
1,325
13,094
5,212
0
2,757
10,337
0
56,583
W
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
zezinho1bala
Cliodhna
5,564
785
0
6,374
14,130
5,456
0
2,898
11,190
0
60,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,080
Gold Earned
39,322
352
Minions Killed
349
0
Camps Cleared
0
1,354,867
Distance Traveled
1,256,720
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,590
537
83
5
0
308,099
0
W
Surtr
8,517
532
95
6
0
298,102
6
L
Horus
8,043
503
69
4
0
269,571
0
L
Danzaburou
7,494
468
66
4
0
223,824
0
L
Baron Samedi
7,001
438
29
2
0
274,932
4
L
Anubis
7,816
489
109
7
0
262,025
0
W
Neith
8,950
559
85
5
0
286,554
2
L
Fenrir
7,726
483
79
5
0
324,515
0
W
Anubis
4,765
298
0
0
0
0
0
W
Cliodhna
8,500
531
86
5
0
363,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role