Player Matchup

Ao Kuang
Ao Kuang
Gold I
Djuyce7060
Ao Kuang
Gold I
Level 38
God Stats
5W - 5L
1,500 SR
Queue Stats
106W - 107L
1,676 MMR
Solo
Merlin
Merlin
Platinum IV
DoraLaGankeadora
Merlin
Platinum IV
Level 40
God Stats
2W - 0L
1,784 SR
Queue Stats
32W - 25L
1,690 MMR
Solo
Loki
Loki
Platinum III
JayyzWorld
Loki
Platinum III
Level 148
God Stats
4W - 3L
1,666 SR
Queue Stats
290W - 284L
1,744 MMR
Solo
Nike
Nike
Platinum IV
KapinOfTheShip
Nike
Platinum IV
Level 103
God Stats
21W - 2L
1,646 SR
Queue Stats
59W - 44L
1,700 MMR
Solo
Hachiman
Hachiman
Gold III
kares8
Hachiman
Gold III
Level 159
God Stats
2W - 3L
1,479 SR
Queue Stats
180W - 175L
1,688 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 98
1,615 SR
1,700 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,500 SR
1,700 MMR
Cernunnos
Cernunnos
Gold I
Bhuder
Cernunnos
Gold I
Level 155
God Stats
3W - 4L
1,569 SR
Queue Stats
530W - 551L
1,719 MMR
Solo
King Arthur
King Arthur
Gold I
TKYO
King Arthur
Gold I
Level 125
God Stats
0W - 2L
1,130 SR
Queue Stats
29W - 25L
1,701 MMR
Solo
Thor
Thor
Gold III
bpbaseball
Thor
Gold III
Level 129
God Stats
1W - 1L
1,772 SR
Queue Stats
58W - 53L
1,675 MMR
Solo
Agni
Agni
Platinum V
jhonpro
Agni
Platinum V
Level 144
God Stats
9W - 11L
1,528 SR
Queue Stats
311W - 312L
1,713 MMR
Solo
Sobek
Sobek
Silver I
urqod
Sobek
Silver I
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 6L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Djuyce7060
Ao Kuang
16
9 / 2 / 3
10,668
593
16,622
20,969
8,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
2 / 1 / 7
11,307
628
13,066
8,067
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 4 / 4
9,032
502
5,029
13,619
6,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 0 / 3
10,632
591
13,600
21,373
15,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
kares8
Hachiman
19
5 / 1 / 2
11,449
636
9,014
7,494
3,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ChernobogMaman BrigitteGeb

VS

Bans
AphroditeAnhurArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bhuder
Cernunnos
14
1 / 7 / 3
8,545
475
6,334
15,846
6,205
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
TKYO
King Arthur
14
0 / 3 / 0
8,402
467
16,271
20,235
18,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
5 / 5 / 0
9,652
536
8,042
17,196
7,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
jhonpro
Agni
10
0 / 1 / 0
7,249
403
3,325
4,795
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
urqod
Sobek
12
2 / 4 / 3
8,336
463
4,737
21,137
20,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
20
Kills
8
8
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bhuder
Cernunnos
1
7
3
0.36
W
Ao Kuang
Djuyce7060
Ao Kuang
9
2
3
5.25
W
2
1
7
5.5
W
1
4
4
0.75
W
3
0
3
4.5
L
King Arthur
TKYO
King Arthur
0
3
0
0
L
5
5
0
1
L
Agni
jhonpro
Agni
0
1
0
0
W
Hachiman
kares8
Hachiman
5
1
2
6
L
Sobek
urqod
Sobek
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,331
Damage
38,709
71,522
Taken
79,209
37,040
Mitigated
54,582
25,438
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bhuder
Cernunnos
6,334
2,924
0
3,553
15,846
6,205
0
5,095
10,751
0
69,429
W
Ao Kuang
Djuyce7060
Ao Kuang
16,622
5,220
0
8,415
20,969
8,683
0
2,863
17,994
78,558
0
W
13,066
445
0
438
8,067
3,790
391
2,040
5,941
107,578
0
W
5,029
1,376
0
1,867
13,619
6,236
39
1,912
11,633
0
77,964
W
13,600
1,590
0
9,917
21,373
15,028
14
727
20,646
0
73,879
L
King Arthur
TKYO
King Arthur
16,271
1,750
0
3,777
20,235
18,818
0
5,104
13,685
945
71,164
L
8,042
1,687
0
940
17,196
7,601
0
5,852
11,191
0
84,264
L
Agni
jhonpro
Agni
3,325
654
0
717
4,795
1,839
0
2,958
1,837
41,084
0
W
Hachiman
kares8
Hachiman
9,014
5,484
0
4,801
7,494
3,303
0
1,007
6,439
0
116,389
L
Sobek
urqod
Sobek
4,737
771
0
3,400
21,137
20,119
0
10,679
10,287
22,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,088
Gold Earned
42,184
683
Minions Killed
491
0
Camps Cleared
0
1,817,561
Distance Traveled
1,677,381
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,545
475
133
7
0
329,082
2
W
Ao Kuang
10,668
593
85
5
0
395,725
0
W
Merlin
11,307
628
174
10
0
343,486
1
W
Loki
9,032
502
109
6
0
372,629
0
W
Nike
10,632
591
138
8
0
327,676
7
L
King Arthur
8,402
467
113
6
0
342,007
1
L
Thor
9,652
536
130
7
0
368,526
0
L
Agni
7,249
403
88
5
0
252,822
0
W
Hachiman
11,449
636
177
10
0
378,045
4
L
Sobek
8,336
463
27
2
0
384,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role