Player Matchup

Sol
Sol
BossManKelv
Sol
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,434 Elo+
Party 3
Aphrodite
Aphrodite
Bubbsfire
Aphrodite
Level 149
God Stats
1W - 1L
1,539 SR
Queue Stats
134W - 123L
1,543 Elo+
Solo
Chiron
Chiron
Fr0ggii99
Chiron
Level 153
God Stats
2W - 4L
1,382 SR
Queue Stats
304W - 295L
1,560 Elo+
Solo
Nemesis
Nemesis
MoeJmenColis
Nemesis
Level 140
God Stats
0W - 3L
1,219 SR
Queue Stats
54W - 55L
1,482 Elo+
Solo
Bellona
Bellona
we2ley
Bellona
Level 84
God Stats
1W - 1L
1,805 SR
Queue Stats
103W - 106L
1,453 Elo+
Party 3
Team Averages
Level 121
1,489 SR
1,495 Elo+

VS

Team Averages
Level 80
1,418 SR
1,452 Elo+
Cthulhu
Cthulhu
Claudim-L2
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,391 Elo+
Party 1
Medusa
Medusa
Kuan99
Medusa
Level 83
God Stats
4W - 7L
1,269 SR
Queue Stats
71W - 72L
1,492 Elo+
Party 2
Ra
Ra
Mackgaiber
Ra
Level 41
God Stats
1W - 3L
1,220 SR
Queue Stats
33W - 39L
1,389 Elo+
Party 1
Sun Wukong
Sun Wukong
SnapChatNudes
Sun Wukong
Level 89
God Stats
7W - 11L
1,459 SR
Queue Stats
166W - 168L
1,481 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XxST4RK1LL3RxX
Tsukuyomi
Level 120
God Stats
9W - 4L
1,640 SR
Queue Stats
133W - 128L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,645
465
4,433
6,009
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Bubbsfire
Aphrodite
7
0 / 2 / 0
4,880
488
1,817
8,002
3,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Fr0ggii99
Chiron
12
5 / 1 / 0
6,942
694
7,772
6,133
2,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
MoeJmenColis
Nemesis
10
1 / 0 / 2
5,412
541
2,971
6,410
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
we2ley
Bellona
10
1 / 1 / 0
6,124
612
5,926
9,600
10,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Claudim-L2
Cthulhu
8
0 / 1 / 3
5,386
539
3,331
8,082
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Kuan99
Medusa
11
3 / 0 / 2
6,367
637
4,634
7,299
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 0
5,005
501
1,457
6,680
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SnapChatNudes
Sun Wukong
11
2 / 1 / 0
6,375
638
6,327
9,965
6,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
XxST4RK1LL3RxX
Tsukuyomi
9
2 / 2 / 3
5,812
581
6,217
8,199
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
7
Kills
7
7
Deaths
8
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Aphrodite
Bubbsfire
Aphrodite
0
2
0
0
W
Cthulhu
Claudim-L2
Cthulhu
0
1
3
1.5
L
Chiron
Fr0ggii99
Chiron
5
1
0
5
W
Medusa
Kuan99
Medusa
3
0
2
4
W
0
4
0
0
L
Nemesis
MoeJmenColis
Nemesis
1
0
2
2
W
Sun Wukong
SnapChatNudes
Sun Wukong
2
1
0
2
W
Tsukuyomi
XxST4RK1LL3RxX
Tsukuyomi
2
2
3
1.75
L
Bellona
we2ley
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,919
Damage
21,966
36,154
Taken
40,225
19,800
Mitigated
19,128
14,652
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,433
1,173
0
1,357
6,009
1,714
0
1,603
4,406
25,876
0
L
Aphrodite
Bubbsfire
Aphrodite
1,817
488
357
3,660
8,002
3,469
0
801
7,201
23,289
0
W
Cthulhu
Claudim-L2
Cthulhu
3,331
322
65
1,839
8,082
5,074
0
2,496
5,586
15,859
0
L
Chiron
Fr0ggii99
Chiron
7,772
3,023
88
2,342
6,133
2,333
0
1,609
4,438
0
56,477
W
Medusa
Kuan99
Medusa
4,634
1,617
0
3,298
7,299
2,688
407
2,804
4,495
0
35,869
W
1,457
398
60
1,587
6,680
2,122
0
0
6,680
27,054
0
L
Nemesis
MoeJmenColis
Nemesis
2,971
338
0
3,357
6,410
2,062
0
630
5,780
0
34,440
W
Sun Wukong
SnapChatNudes
Sun Wukong
6,327
2,273
0
1,440
9,965
6,612
0
553
9,412
0
45,070
W
Tsukuyomi
XxST4RK1LL3RxX
Tsukuyomi
6,217
1,336
0
4,923
8,199
2,632
0
397
7,802
0
38,090
L
Bellona
we2ley
Bellona
5,926
2,238
0
3,491
9,600
10,222
0
59
9,541
0
43,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,003
Gold Earned
28,945
314
Minions Killed
270
0
Camps Cleared
0
1,007,877
Distance Traveled
997,826
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,645
465
44
4
0
184,714
0
L
Aphrodite
4,880
488
28
3
0
173,549
1
W
Cthulhu
5,386
539
35
4
0
201,143
3
L
Chiron
6,942
694
102
10
0
188,190
0
W
Medusa
6,367
637
49
5
0
167,091
2
W
Ra
5,005
501
50
5
0
199,417
2
L
Nemesis
5,412
541
55
6
0
257,873
1
W
Sun Wukong
6,375
638
78
8
0
211,588
0
W
Tsukuyomi
5,812
581
58
6
0
218,587
0
L
Bellona
6,124
612
85
9
0
203,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role