Player Matchup

Odin
Odin
ArsenicalThrussy
Odin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,626 Elo+
Party 1
Ishtar
Ishtar
H0llybka
Ishtar
Level 29
God Stats
0W - 2L
1,290 SR
Queue Stats
6W - 11L
1,353 Elo+
Party 3
Scylla
Scylla
ShiningAmaterasu
Scylla
Level 149
God Stats
1W - 2L
1,190 SR
Queue Stats
21W - 18L
1,581 Elo+
Party 1
Sobek
Sobek
ZelkowyBug
Sobek
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,396 Elo+
Party 3
Merlin
Merlin
shabaderrr
Merlin
Level 155
God Stats
1W - 1L
1,718 SR
Queue Stats
25W - 18L
1,628 Elo+
Party 1
Team Averages
Level 96
1,440 SR
1,517 Elo+

VS

Team Averages
Level 126
1,559 SR
1,539 Elo+
Ne Zha
Ne Zha
DutchLegend
Ne Zha
Level 157
God Stats
5W - 1L
1,903 SR
Queue Stats
54W - 29L
1,614 Elo+
Solo
Anubis
Anubis
Dxne11
Anubis
Level 142
God Stats
4W - 2L
1,575 SR
Queue Stats
54W - 34L
1,660 Elo+
Solo
Odin
Odin
MacGMB
Odin
Level 178
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 29L
1,520 Elo+
Solo
Chang'e
Chang'e
Paremare
Chang'e
Level 59
God Stats
1W - 1L
1,292 SR
Queue Stats
31W - 33L
1,452 Elo+
Party 2
Izanami
Izanami
Tarvvick
Izanami
Level 93
God Stats
8W - 4L
1,525 SR
Queue Stats
49W - 43L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
5,750
1,150
3,087
6,287
5,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ishtar
H0llybka
Ishtar
10
3 / 5 / 0
6,444
1,289
2,901
7,641
2,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8
0 / 0 / 0
3,520
704
0
0
0
Sobek
10
0 / 4 / 3
6,109
1,222
3,864
11,774
9,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
shabaderrr
Merlin
10
0 / 1 / 2
5,843
1,169
6,169
4,736
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

310

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 1 / 10
6,357
1,271
8,338
2,953
1,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Dxne11
Anubis
11
2 / 0 / 7
6,690
1,338
5,247
1,350
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
MacGMB
Odin
11
3 / 0 / 7
6,574
1,315
4,401
3,430
2,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Paremare
Chang'e
11
3 / 1 / 9
6,631
1,326
5,515
4,318
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Tarvvick
Izanami
11
2 / 1 / 7
6,539
1,308
4,237
5,768
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
3
Kills
12
12
Deaths
3
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Ne Zha
2
1
10
7
W
Anubis
Dxne11
Anubis
2
0
7
5.5
L
Ishtar
H0llybka
Ishtar
3
5
0
0.6
W
Odin
MacGMB
Odin
3
0
7
6.5
W
Chang'e
Paremare
Chang'e
3
1
9
7.5
L
0
0
0
0
W
Izanami
Tarvvick
Izanami
2
1
7
5.5
L
Sobek
0
4
3
0.38
L
Merlin
shabaderrr
Merlin
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,021
Damage
27,738
30,438
Taken
17,819
18,080
Mitigated
9,463
1,610
Healing
5,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,087
486
0
147
6,287
5,105
0
2,691
3,554
0
11,063
W
Ne Zha
8,338
1,605
0
234
2,953
1,704
0
1,339
1,614
0
16,689
W
Anubis
Dxne11
Anubis
5,247
0
0
395
1,350
746
0
772
578
18,297
0
L
Ishtar
H0llybka
Ishtar
2,901
2,024
0
142
7,641
2,067
0
2,453
5,068
0
8,736
W
Odin
MacGMB
Odin
4,401
1,109
0
330
3,430
2,790
0
1,940
1,490
0
7,221
W
Chang'e
Paremare
Chang'e
5,515
793
1,631
1,446
4,318
1,779
0
3,039
1,279
13,100
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Tarvvick
Izanami
4,237
2,450
0
1,165
5,768
2,444
0
2,943
2,825
0
15,872
L
Sobek
3,864
295
0
1,321
11,774
9,515
0
4,650
6,878
7,584
0
L
Merlin
shabaderrr
Merlin
6,169
239
0
0
4,736
1,393
0
968
3,721
25,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,666
Gold Earned
32,791
85
Minions Killed
116
3
Camps Cleared
7
381,607
Distance Traveled
532,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,750
1,150
17
3
1
109,499
0
W
Ne Zha
6,357
1,271
20
4
0
109,882
0
W
Anubis
6,690
1,338
35
7
3
102,879
0
L
Ishtar
6,444
1,289
13
3
2
77,214
0
W
Odin
6,574
1,315
11
2
3
111,880
0
W
Chang'e
6,631
1,326
27
5
0
103,103
0
L
Scylla
3,520
704
0
0
0
0
0
W
Izanami
6,539
1,308
23
5
1
104,327
0
L
Sobek
6,109
1,222
10
2
0
95,225
0
L
Merlin
5,843
1,169
45
9
0
99,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role