Player Matchup

Morgan Le Fay
Morgan Le Fay
Bob_Uchiha1
Morgan Le Fay
Level 80
God Stats
5W - 5L
1,332 SR
Queue Stats
82W - 57L
1,489 Elo+
Party 1
Fenrir
Fenrir
GoodKnight2247
Fenrir
Level 143
God Stats
15W - 13L
1,508 SR
Queue Stats
202W - 192L
1,492 Elo+
Party 3
Danzaburou
Danzaburou
Jakeii A
Danzaburou
Level 128
God Stats
9W - 5L
1,508 SR
Queue Stats
153W - 144L
1,489 Elo+
Party 3
Xing Tian
Xing Tian
King0fchickens
Xing Tian
Level 109
God Stats
12W - 4L
1,587 SR
Queue Stats
82W - 81L
1,486 Elo+
Party 3
Thanatos
Thanatos
wuetender_Ninja1
Thanatos
Level 128
God Stats
38W - 13L
1,731 SR
Queue Stats
296W - 278L
1,520 Elo+
Party 1
Team Averages
Level 118
1,533 SR
1,495 Elo+

VS

Team Averages
Level 113
1,479 SR
1,471 Elo+
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
MaikElKing
Tyr
Level 118
God Stats
0W - 8L
1,389 SR
Queue Stats
193W - 195L
1,452 Elo+
Party 2
Bacchus
Bacchus
g4brielfreitas
Bacchus
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 89L
1,432 Elo+
Solo
Janus
Janus
iriondo06
Janus
Level 68
God Stats
13W - 15L
1,536 SR
Queue Stats
170W - 164L
1,489 Elo+
Party 2
Charybdis
Charybdis
landlos18
Charybdis
Level 101
God Stats
13W - 17L
1,470 SR
Queue Stats
66W - 80L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bob_Uchiha1
Morgan Le Fay
11
1 / 0 / 0
5,900
590
1,748
3,493
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
3 / 1 / 0
5,859
586
4,062
8,450
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Jakeii A
Danzaburou
10
4 / 1 / 3
6,431
643
7,841
4,956
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
King0fchickens
Xing Tian
9
0 / 0 / 6
6,212
621
3,652
7,538
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,978
598
5,035
9,410
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 1 / 0
5,712
571
2,659
9,945
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 2
6,066
607
7,247
10,274
6,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

7
0 / 3 / 1
4,823
482
2,510
7,678
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
iriondo06
Janus
10
0 / 2 / 0
5,639
564
1,920
3,246
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
landlos18
Charybdis
8
1 / 3 / 0
5,310
531
4,738
8,017
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
1
0
2
W
Morgan Le Fay
Bob_Uchiha1
Morgan Le Fay
1
0
0
1
W
3
1
0
3
W
Danzaburou
Jakeii A
Danzaburou
4
1
3
5.5
W
Xing Tian
King0fchickens
Xing Tian
0
0
6
3
L
0
0
2
1
L
0
3
1
0.17
L
Janus
iriondo06
Janus
0
2
0
0
L
Charybdis
landlos18
Charybdis
1
3
0
0.33
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,338
Damage
19,074
33,847
Taken
39,160
15,539
Mitigated
20,714
11,706
Healing
16,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,659
578
0
7,058
9,945
3,672
0
1,140
8,805
0
43,131
W
Morgan Le Fay
Bob_Uchiha1
Morgan Le Fay
1,748
318
0
251
3,493
1,288
0
886
2,545
43,215
0
W
4,062
804
0
2,263
8,450
3,242
0
1,068
7,314
0
39,912
W
Danzaburou
Jakeii A
Danzaburou
7,841
3,390
0
2,336
4,956
1,735
68
1,295
3,661
0
49,207
W
Xing Tian
King0fchickens
Xing Tian
3,652
222
0
2,184
7,538
5,751
0
715
6,823
14,265
0
L
7,247
1,287
0
4,697
10,274
6,768
0
0
10,274
0
44,888
L
2,510
311
0
1,172
7,678
6,380
0
1,152
6,526
8,135
0
L
Janus
iriondo06
Janus
1,920
57
0
182
3,246
1,283
0
1,149
2,097
39,466
92
L
Charybdis
landlos18
Charybdis
4,738
2,388
0
3,264
8,017
2,611
0
1,959
6,058
0
37,534
W
5,035
1,587
0
4,672
9,410
3,523
0
296
9,074
0
46,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
27,550
300
Minions Killed
301
0
Camps Cleared
0
1,093,259
Distance Traveled
1,073,038
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,712
571
69
7
0
257,918
0
W
Morgan Le Fay
5,900
590
71
7
0
217,669
0
W
Fenrir
5,859
586
62
6
0
235,095
0
W
Danzaburou
6,431
643
73
7
0
184,799
0
W
Xing Tian
6,212
621
17
2
0
230,641
0
L
Tyr
6,066
607
81
8
0
239,511
2
L
Bacchus
4,823
482
16
2
0
188,638
2
L
Janus
5,639
564
72
7
0
190,735
3
L
Charybdis
5,310
531
63
6
0
196,236
1
W
Thanatos
5,978
598
77
8
0
225,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role