Player Matchup

Baron Samedi
Baron Samedi
FYRIYA0602
Baron Samedi
Level 61
God Stats
25W - 21L
1,581 SR
Queue Stats
56W - 89L
1,337 Elo+
Solo
Anubis
Anubis
Mikail_1903_BJK
Anubis
Level 88
God Stats
4W - 5L
1,399 SR
Queue Stats
8W - 21L
1,225 Elo+
Solo
Janus
Janus
XxVGLxSkiLLzZxX
Janus
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 18L
1,441 Elo+
Solo
Team Averages
Level 69
1,493 SR
1,334 Elo+

VS

Team Averages
Level 60
1,516 SR
1,422 Elo+
Skadi
Skadi
Emil-Trako-Ba
Skadi
Level 104
God Stats
2W - 1L
1,548 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
snargus11
Ymir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Hera
Hera
vedeneev
Hera
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FYRIYA0602
Baron Samedi
10
2 / 6 / 2
8,240
749
6,152
10,006
4,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 6 / 2
8,330
757
7,090
10,209
4,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 6 / 4
7,813
710
4,198
7,222
2,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 1 / 6
10,584
962
9,719
6,501
2,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
2 / 1 / 14
8,882
807
4,393
13,117
12,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
12
4 / 2 / 10
9,142
831
9,322
6,315
1,955
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
4
Kills
18
18
Deaths
4
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
1
6
15
L
Baron Samedi
FYRIYA0602
Baron Samedi
2
6
2
0.5
L
2
6
2
0.5
L
0
6
4
0.33
W
Ymir
2
1
14
9
W
Hera
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,440
Damage
23,434
27,437
Taken
25,933
10,462
Mitigated
16,962
3,263
Healing
1,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,719
3,614
0
1,716
6,501
2,450
1,062
4,961
1,540
0
37,018
L
Baron Samedi
FYRIYA0602
Baron Samedi
6,152
642
210
1,515
10,006
4,117
0
5,986
4,020
14,158
0
L
7,090
118
0
1,538
10,209
4,308
92
4,771
5,438
31,029
0
L
4,198
264
0
0
7,222
2,037
44
3,165
4,057
23,383
0
W
Ymir
4,393
345
0
250
13,117
12,557
105
6,988
6,129
16,482
0
W
Hera
9,322
909
0
0
6,315
1,955
558
5,516
799
28,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,383
Gold Earned
28,608
83
Minions Killed
106
0
Camps Cleared
0
478,557
Distance Traveled
547,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,584
962
48
4
0
187,729
0
L
Baron Samedi
8,240
749
15
1
0
151,689
0
L
Anubis
8,330
757
40
4
0
169,936
0
L
Janus
7,813
710
28
3
0
156,932
0
W
Ymir
8,882
807
17
2
0
189,617
0
W
Hera
9,142
831
41
4
0
169,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role