Player Matchup

Ne Zha
Ne Zha
H3r0ln_Bob90
Ne Zha
Level 131
God Stats
36W - 36L
1,438 SR
Queue Stats
316W - 344L
1,409 Elo+
Solo
Poseidon
Poseidon
Wolffy92
Poseidon
Level 80
God Stats
32W - 30L
1,492 SR
Queue Stats
195W - 190L
1,412 Elo+
Solo
Terra
Terra
hylyfe ps 393
Terra
Level 148
God Stats
2W - 4L
1,359 SR
Queue Stats
501W - 534L
1,414 Elo+
Solo
Team Averages
Level 120
1,430 SR
1,412 Elo+

VS

Team Averages
Level 96
1,605 SR
1,382 Elo+
Tyr
Tyr
ArchieDaniel12
Tyr
Level 103
God Stats
4W - 2L
1,798 SR
Queue Stats
54W - 63L
1,367 Elo+
Party 1
Ah Puch
Ah Puch
R4gn4r1179
Ah Puch
Level 69
God Stats
9W - 10L
1,466 SR
Queue Stats
112W - 130L
1,385 Elo+
Party 1
Ymir
Ymir
Senshi-iteza
Ymir
Level 117
God Stats
2W - 2L
1,551 SR
Queue Stats
48W - 64L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 3 / 0
7,741
774
5,591
8,281
4,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Wolffy92
Poseidon
9
0 / 4 / 3
7,192
719
6,501
7,292
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 0 / 2
6,926
693
6,234
8,591
5,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
7,786
779
4,765
10,141
7,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
R4gn4r1179
Ah Puch
11
2 / 0 / 3
8,029
803
10,364
6,645
2,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 5
7,549
755
4,658
9,885
8,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
2
Kills
7
7
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Ne Zha
2
3
0
0.67
W
Ah Puch
R4gn4r1179
Ah Puch
2
0
3
3.5
W
2
2
5
2.25
L
Poseidon
Wolffy92
Poseidon
0
4
3
0.38
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,326
Damage
19,787
24,164
Taken
26,671
12,227
Mitigated
18,865
8,771
Healing
3,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,765
366
0
900
10,141
7,949
0
3,416
5,814
0
14,416
L
Ne Zha
5,591
2,029
243
3,275
8,281
4,277
0
5,029
3,252
0
26,146
W
Ah Puch
R4gn4r1179
Ah Puch
10,364
295
0
2,684
6,645
2,318
0
3,740
2,263
46,231
0
W
4,658
1,788
0
345
9,885
8,598
0
4,645
4,536
8,881
865
L
Poseidon
Wolffy92
Poseidon
6,501
1,292
0
1,702
7,292
2,751
0
3,587
3,705
16,857
0
L
6,234
727
43
3,508
8,591
5,199
0
6,536
2,055
22,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,859
Gold Earned
23,364
107
Minions Killed
82
0
Camps Cleared
0
563,906
Distance Traveled
568,822
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,786
779
12
1
0
208,950
0
L
Ne Zha
7,741
774
44
4
0
192,448
2
W
Ah Puch
8,029
803
62
6
0
190,008
7
W
Ymir
7,549
755
8
1
0
169,864
2
L
Poseidon
7,192
719
26
3
0
176,732
0
L
Terra
6,926
693
37
4
0
194,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role