Player Matchup

Scylla
Scylla
Hodgison
Scylla
Level 157
God Stats
3W - 0L
1,805 SR
Queue Stats
22W - 23L
1,565 Elo+
Solo
Ares
Ares
JablAAr
Ares
Level 148
God Stats
11W - 8L
1,552 SR
Queue Stats
502W - 510L
1,548 Elo+
Solo
Xbalanque
Xbalanque
LEWDNEKOMAID
Xbalanque
Level 160
God Stats
5W - 2L
1,755 SR
Queue Stats
211W - 201L
1,612 Elo+
Solo
Chaac
Chaac
MikeHailstorm
Chaac
Level 132
God Stats
12W - 8L
1,584 SR
Queue Stats
438W - 420L
1,570 Elo+
Solo
Charybdis
Charybdis
dvectivus
Charybdis
Level 122
God Stats
6W - 6L
1,656 SR
Queue Stats
235W - 230L
1,547 Elo+
Solo
Team Averages
Level 144
1,670 SR
1,568 Elo+

VS

Team Averages
Level 123
1,397 SR
1,533 Elo+
Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Aa Nagato aA
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,500 Elo+
Solo
Thanatos
Thanatos
Aukschneh
Thanatos
Level 159
God Stats
4W - 11L
1,294 SR
Queue Stats
751W - 770L
1,505 Elo+
Solo
Achilles
Achilles
Rezzerekt
Achilles
Level 157
God Stats
0W - 2L
1,391 SR
Queue Stats
141W - 117L
1,596 Elo+
Solo
Vamana
Vamana
Sandvik5
Vamana
Level 145
God Stats
2W - 4L
1,302 SR
Queue Stats
64W - 57L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hodgison
Scylla
17
10 / 2 / 9
10,379
1,038
15,039
7,212
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
JablAAr
Ares
14
2 / 3 / 8
8,897
890
5,635
13,216
13,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
LEWDNEKOMAID
Xbalanque
16
4 / 1 / 13
9,232
923
14,291
8,127
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 14
8,987
899
7,109
11,690
14,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
dvectivus
Charybdis
14
2 / 3 / 12
8,331
833
5,301
8,867
4,381
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
5 / 3 / 3
9,579
958
11,825
8,187
3,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Aa Nagato aA
Danzaburou
13
1 / 4 / 7
7,601
760
4,979
8,048
3,921
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Aukschneh
Thanatos
15
3 / 4 / 4
8,263
826
6,335
10,361
5,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Rezzerekt
Achilles
13
3 / 5 / 3
7,584
758
5,918
12,923
15,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
Sandvik5
Vamana
12
0 / 6 / 6
7,272
727
9,144
12,766
11,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
22
Kills
12
12
Deaths
22
56
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
3
3
2.17
L
Danzaburou
Aa Nagato aA
Danzaburou
1
4
7
1.13
L
Thanatos
Aukschneh
Thanatos
3
4
4
1.25
W
Scylla
Hodgison
Scylla
10
2
9
7.25
W
Ares
JablAAr
Ares
2
3
8
2
W
Xbalanque
LEWDNEKOMAID
Xbalanque
4
1
13
10.5
W
4
3
14
3.67
L
Achilles
Rezzerekt
Achilles
3
5
3
0.9
L
Vamana
Sandvik5
Vamana
0
6
6
0.5
W
Charybdis
dvectivus
Charybdis
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,375
Damage
38,201
49,112
Taken
52,285
39,767
Mitigated
40,856
15,132
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,825
90
338
2,161
8,187
3,834
172
4,277
3,910
32,144
0
L
Danzaburou
Aa Nagato aA
Danzaburou
4,979
437
850
1,510
8,048
3,921
260
2,445
5,603
0
12,646
L
Thanatos
Aukschneh
Thanatos
6,335
273
191
4,084
10,361
5,306
0
3,259
7,102
0
10,912
W
Scylla
Hodgison
Scylla
15,039
1,249
176
1,296
7,212
3,613
796
1,826
5,304
26,821
0
W
Ares
JablAAr
Ares
5,635
320
718
3,070
13,216
13,832
0
3,655
9,335
6,718
0
W
Xbalanque
LEWDNEKOMAID
Xbalanque
14,291
4,285
516
2,100
8,127
3,766
2,615
1,551
6,420
0
27,376
W
7,109
681
869
3,756
11,690
14,175
0
2,136
9,275
0
19,584
L
Achilles
Rezzerekt
Achilles
5,918
282
911
2,681
12,923
15,846
0
4,874
8,049
0
6,928
L
Vamana
Sandvik5
Vamana
9,144
4,217
190
1,624
12,766
11,949
0
5,819
6,947
0
18,923
W
Charybdis
dvectivus
Charybdis
5,301
3,025
1,297
1,334
8,867
4,381
1,413
2,657
6,163
0
15,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,826
Gold Earned
40,299
130
Minions Killed
100
0
Camps Cleared
0
932,169
Distance Traveled
905,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,579
958
47
5
0
187,188
0
L
Danzaburou
7,601
760
14
1
0
175,067
0
L
Thanatos
8,263
826
22
2
0
199,961
0
W
Scylla
10,379
1,038
35
4
0
181,026
0
W
Ares
8,897
890
3
0
0
190,513
0
W
Xbalanque
9,232
923
39
4
0
189,007
0
W
Chaac
8,987
899
18
2
0
181,689
0
L
Achilles
7,584
758
2
0
0
179,121
0
L
Vamana
7,272
727
15
2
0
164,208
0
W
Charybdis
8,331
833
35
4
0
189,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role