Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Gandert
Merlin
Level 70
God Stats
1W - 1L
1,736 SR
Queue Stats
228W - 225L
1,507 Elo+
Solo
Tyr
Tyr
Kwanzaa
Tyr
Level 117
God Stats
1W - 3L
1,448 SR
Queue Stats
243W - 239L
1,508 Elo+
Party 2
Ao Kuang
Ao Kuang
Zedakin
Ao Kuang
Level 58
God Stats
1W - 1L
1,707 SR
Queue Stats
84W - 79L
1,492 Elo+
Solo
Hel
Hel
mfg1023
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,207 Elo+
Solo
Team Averages
Level 90
1,578 SR
1,443 Elo+

VS

Team Averages
Level 103
1,537 SR
1,426 Elo+
Morgan Le Fay
Morgan Le Fay
Geny_Titoz
Morgan Le Fay
Level 127
God Stats
12W - 6L
1,697 SR
Queue Stats
195W - 207L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
Proto_type3529
Ah Puch
Level 59
God Stats
3W - 3L
1,330 SR
Queue Stats
102W - 112L
1,418 Elo+
Party 1
Yemoja
Yemoja
ThatKenjiboi
Yemoja
Level 83
God Stats
1W - 0L
1,643 SR
Queue Stats
68W - 64L
1,391 Elo+
Solo
Charybdis
Charybdis
Yveriya
Charybdis
Level 122
God Stats
6W - 4L
1,515 SR
Queue Stats
186W - 212L
1,418 Elo+
Solo
Nox
Nox
pr0alsan
Nox
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
3 / 8 / 5
9,958
766
14,677
14,676
6,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Gandert
Merlin
17
0 / 5 / 7
8,973
690
10,332
9,967
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
14
1 / 9 / 4
8,098
623
10,841
19,730
15,996
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Zedakin
Ao Kuang
18
7 / 5 / 1
10,232
787
8,210
16,298
16,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hel
6
0 / 2 / 1
6,439
495
608
2,494
1,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Geny_Titoz
Morgan Le Fay
19
12 / 2 / 15
11,382
876
20,976
10,647
5,187
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 3 / 16
10,388
799
14,307
13,360
6,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
14
1 / 1 / 15
9,152
704
2,481
11,874
8,994
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Charybdis
Yveriya
Charybdis
14
2 / 3 / 16
9,095
700
10,538
13,759
7,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 3 / 17
11,032
849
12,113
12,154
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
108
11
Kills
29
29
Deaths
12
18
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
8
5
0.69
L
Merlin
Gandert
Merlin
0
5
7
0.7
W
Morgan Le Fay
Geny_Titoz
Morgan Le Fay
12
2
15
9.75
L
Tyr
1
9
4
0.33
W
7
3
16
5
W
Yemoja
1
1
15
8.5
W
Charybdis
Yveriya
Charybdis
2
3
16
3.33
L
Ao Kuang
Zedakin
Ao Kuang
7
5
1
1.5
L
Hel
0
2
1
0.25
W
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,668
Damage
60,415
63,165
Taken
61,794
44,964
Mitigated
33,905
13,256
Healing
32,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
14,677
799
535
1,443
14,676
6,716
0
12,860
1,751
34,024
0
L
Merlin
Gandert
Merlin
10,332
384
1,118
1,349
9,967
4,245
0
8,639
1,295
21,753
0
W
Morgan Le Fay
Geny_Titoz
Morgan Le Fay
20,976
1,441
932
3,574
10,647
5,187
1,572
5,095
5,092
35,915
0
L
Tyr
10,841
1,358
566
3,407
19,730
15,996
0
14,717
4,666
0
16,042
W
14,307
335
1,655
4,113
13,360
6,544
353
7,977
5,172
29,359
0
W
Yemoja
2,481
816
10,895
4,114
11,874
8,994
560
5,351
6,385
4,938
0
W
Charybdis
Yveriya
Charybdis
10,538
4,980
876
2,349
13,759
7,381
3,313
7,407
6,076
0
22,868
L
Ao Kuang
Zedakin
Ao Kuang
8,210
1,182
459
3,901
16,298
16,968
0
11,925
4,133
12,245
0
L
Hel
608
0
301
177
2,494
1,039
0
1,736
728
954
0
W
12,113
603
729
3,548
12,154
5,799
1,653
7,131
4,673
24,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,700
Gold Earned
51,049
125
Minions Killed
137
0
Camps Cleared
0
904,049
Distance Traveled
1,169,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,958
766
48
4
0
192,237
0
L
Merlin
8,973
690
36
3
0
200,523
0
W
Morgan Le Fay
11,382
876
26
2
0
229,202
0
L
Tyr
8,098
623
13
1
0
227,260
0
W
Ah Puch
10,388
799
31
2
0
253,221
0
W
Yemoja
9,152
704
9
1
0
214,269
0
W
Charybdis
9,095
700
32
2
0
219,290
0
L
Ao Kuang
10,232
787
26
2
0
240,030
0
L
Hel
6,439
495
2
0
0
43,999
0
W
Nox
11,032
849
39
3
0
253,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role