Player Matchup

Neith
Neith
BinkyBarnes111
Neith
Level 129
God Stats
16W - 24L
1,383 SR
Queue Stats
92W - 110L
1,444 Elo+
Solo
Merlin
Merlin
RagnarK_56
Merlin
Level 129
God Stats
14W - 20L
1,359 SR
Queue Stats
429W - 421L
1,457 Elo+
Solo
Nemesis
Nemesis
Zykunno
Nemesis
Level 66
God Stats
2W - 2L
1,495 SR
Queue Stats
14W - 19L
1,378 Elo+
Solo
Erlang Shen
Erlang Shen
hectorminator99
Erlang Shen
Level 145
God Stats
15W - 11L
1,559 SR
Queue Stats
353W - 344L
1,457 Elo+
Solo
Sylvanus
Sylvanus
kidklutch808
Sylvanus
Level 137
God Stats
74W - 86L
1,429 SR
Queue Stats
371W - 393L
1,430 Elo+
Solo
Team Averages
Level 121
1,445 SR
1,433 Elo+

VS

Team Averages
Level 96
1,498 SR
1,448 Elo+
Thoth
Thoth
DarkBrawler1990
Thoth
Level 141
God Stats
3W - 1L
1,558 SR
Queue Stats
240W - 259L
1,500 Elo+
Solo
Surtr
Surtr
General_Gurke44
Surtr
Level 127
God Stats
19W - 13L
1,528 SR
Queue Stats
388W - 370L
1,461 Elo+
Party 1
Nemesis
Nemesis
Tofftorri135
Nemesis
Level 61
God Stats
8W - 6L
1,542 SR
Queue Stats
54W - 44L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
raphael881992
Danzaburou
Level 109
God Stats
2W - 3L
1,428 SR
Queue Stats
218W - 218L
1,421 Elo+
Party 1
Ymir
Ymir
temp-470484
Ymir
Level 40
God Stats
18W - 20L
1,435 SR
Queue Stats
35W - 38L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
5,874
587
5,104
6,694
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
RagnarK_56
Merlin
10
1 / 0 / 1
6,004
600
5,002
3,290
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Zykunno
Nemesis
9
0 / 0 / 2
5,303
530
3,394
5,243
1,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Erlang Shen
hectorminator99
Erlang Shen
10
1 / 2 / 1
6,296
630
4,800
11,093
9,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
kidklutch808
Sylvanus
9
2 / 0 / 2
5,534
553
2,761
4,302
2,724
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,341
434
1,137
1,992
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 0
6,196
620
5,181
7,211
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nemesis
Tofftorri135
Nemesis
9
1 / 1 / 1
5,393
539
1,895
7,752
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
raphael881992
Danzaburou
9
1 / 2 / 0
5,234
523
3,967
7,162
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
5,193
519
1,192
8,435
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
3
3
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
0
0
0
0
L
1
1
0
1
W
Merlin
RagnarK_56
Merlin
1
0
1
1.5
L
Nemesis
Tofftorri135
Nemesis
1
1
1
1.5
W
Nemesis
Zykunno
Nemesis
0
0
2
1
W
Erlang Shen
hectorminator99
Erlang Shen
1
2
1
0.75
W
Sylvanus
kidklutch808
Sylvanus
2
0
2
3
L
Danzaburou
raphael881992
Danzaburou
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,061
Damage
13,372
30,622
Taken
32,552
17,090
Mitigated
14,734
10,140
Healing
7,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,104
1,964
0
1,143
6,694
2,410
565
503
6,191
0
32,168
L
1,137
42
0
845
1,992
519
0
693
1,299
15,215
0
L
5,181
2,700
0
2,014
7,211
3,784
0
463
6,748
1,272
39,943
W
Merlin
RagnarK_56
Merlin
5,002
151
0
1,481
3,290
993
507
503
2,787
43,891
0
L
Nemesis
Tofftorri135
Nemesis
1,895
556
50
1,486
7,752
2,563
0
2,632
5,120
0
21,737
W
Nemesis
Zykunno
Nemesis
3,394
821
0
734
5,243
1,717
524
951
4,292
0
27,570
W
Erlang Shen
hectorminator99
Erlang Shen
4,800
2,784
0
4,634
11,093
9,246
555
569
10,524
0
40,552
W
Sylvanus
kidklutch808
Sylvanus
2,761
1,476
792
1,356
4,302
2,724
384
178
4,124
20,063
5,177
L
Danzaburou
raphael881992
Danzaburou
3,967
511
150
1,891
7,162
2,382
0
1,301
5,861
0
32,884
L
1,192
257
96
1,223
8,435
5,486
0
2,379
6,056
20,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,011
Gold Earned
26,357
267
Minions Killed
231
0
Camps Cleared
0
983,462
Distance Traveled
896,270
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,874
587
50
5
0
178,123
0
L
Thoth
4,341
434
42
4
0
87,656
1
L
Surtr
6,196
620
68
7
0
205,019
1
W
Merlin
6,004
600
65
7
0
179,075
1
L
Nemesis
5,393
539
43
4
0
208,337
0
W
Nemesis
5,303
530
43
4
0
245,194
0
W
Erlang Shen
6,296
630
66
7
0
200,437
0
W
Sylvanus
5,534
553
43
4
0
180,633
1
L
Danzaburou
5,234
523
45
5
0
202,980
0
L
Ymir
5,193
519
33
3
0
192,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role