Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Bartek200-
Ah Puch
Level 98
God Stats
4W - 1L
1,921 SR
Queue Stats
127W - 136L
1,495 Elo+
Party 2
Mulan
Mulan
BuszeQ
Mulan
Level 141
God Stats
8W - 9L
1,590 SR
Queue Stats
185W - 186L
1,502 Elo+
Party 2
Medusa
Medusa
Capii99
Medusa
Level 85
God Stats
1W - 1L
1,752 SR
Queue Stats
60W - 45L
1,548 Elo+
Solo
He Bo
He Bo
jandriyo466
He Bo
Level 81
God Stats
0W - 2L
1,271 SR
Queue Stats
56W - 71L
1,462 Elo+
Solo
Team Averages
Level 111
1,607 SR
1,501 Elo+

VS

Team Averages
Level 114
1,686 SR
1,508 Elo+
Hera
Hera
AIT_Faker315
Hera
Level 109
God Stats
2W - 0L
1,706 SR
Queue Stats
32W - 42L
1,466 Elo+
Party 1
Freya
Freya
AstraLMiLe
Freya
Level 128
God Stats
3W - 1L
1,732 SR
Queue Stats
147W - 142L
1,520 Elo+
Solo
Bastet
Bastet
Ciela_Raven
Bastet
Level 157
God Stats
7W - 0L
1,968 SR
Queue Stats
149W - 154L
1,461 Elo+
Party 1
Cerberus
Cerberus
GORDODELBARRIO1
Cerberus
Level 88
God Stats
1W - 0L
1,356 SR
Queue Stats
36W - 26L
1,552 Elo+
Solo
Rama
Rama
LiquidSnake1983
Rama
Level 88
God Stats
5W - 2L
1,669 SR
Queue Stats
287W - 228L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 4 / 3
6,788
679
8,040
6,387
4,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Bartek200-
Ah Puch
14
0 / 3 / 1
7,187
719
6,838
6,221
2,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
BuszeQ
Mulan
12
2 / 5 / 2
7,471
747
7,091
8,764
4,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Capii99
Medusa
14
4 / 4 / 1
7,889
789
6,983
8,449
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
6,090
609
1,352
5,433
1,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
8,571
857
5,664
5,283
2,137
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Freya
14
4 / 3 / 8
8,317
832
6,002
8,866
3,759
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
15
5 / 3 / 9
8,759
876
10,941
9,156
3,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
15
5 / 2 / 11
9,607
961
5,430
10,902
10,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 0 / 12
8,839
884
5,455
5,369
2,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
7
Kills
19
19
Deaths
9
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
3
0.63
W
1
1
9
5.5
W
Freya
4
3
8
2.67
L
Ah Puch
Bartek200-
Ah Puch
0
3
1
0.17
L
Mulan
BuszeQ
Mulan
2
5
2
0.6
L
Medusa
Capii99
Medusa
4
4
1
1.13
W
Bastet
5
3
9
3.17
W
Cerberus
5
2
11
5.25
W
4
0
12
10
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,304
Damage
33,492
35,254
Taken
39,576
16,366
Mitigated
22,650
4,453
Healing
18,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,040
796
0
478
6,387
4,720
0
3,263
3,124
14,875
0
W
5,664
233
214
572
5,283
2,137
1,408
2,883
2,400
20,056
0
W
Freya
6,002
1,733
1,179
2,896
8,866
3,759
1,094
4,492
4,374
14,501
0
L
Ah Puch
Bartek200-
Ah Puch
6,838
0
43
560
6,221
2,506
0
4,003
2,218
18,724
0
L
Mulan
BuszeQ
Mulan
7,091
590
0
536
8,764
4,486
0
4,012
4,752
0
12,124
L
Medusa
Capii99
Medusa
6,983
2,716
626
667
8,449
3,046
0
3,866
4,583
0
18,667
W
Bastet
10,941
2,334
32
2,130
9,156
3,838
1,385
2,873
6,283
0
18,580
W
Cerberus
5,430
530
521
4,598
10,902
10,747
463
3,083
7,819
13,758
0
W
5,455
3,997
3,072
3,349
5,369
2,169
2,959
2,899
2,470
0
13,856
L
1,352
107
170
1,373
5,433
1,608
0
1,952
3,481
4,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,425
Gold Earned
44,093
99
Minions Killed
131
0
Camps Cleared
0
770,489
Distance Traveled
944,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,788
679
12
1
0
143,229
0
W
Hera
8,571
857
37
4
0
209,207
0
W
Freya
8,317
832
26
3
0
162,697
0
L
Ah Puch
7,187
719
28
3
0
192,100
0
L
Mulan
7,471
747
16
2
0
160,112
0
L
Medusa
7,889
789
40
4
0
162,413
0
W
Bastet
8,759
876
17
2
0
203,696
0
W
Cerberus
9,607
961
17
2
0
190,511
0
W
Rama
8,839
884
34
3
0
178,094
0
L
He Bo
6,090
609
3
0
0
112,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role