Player Matchup

Da Ji
Da Ji
Djale
Da Ji
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,499 Elo+
Solo
Zeus
Zeus
DrFeelGood969
Zeus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 59L
1,503 Elo+
Solo
Chernobog
Chernobog
GreenShark1995
Chernobog
Level 137
God Stats
2W - 1L
1,370 SR
Queue Stats
124W - 120L
1,525 Elo+
Solo
Hou Yi
Hou Yi
Monk Drizl
Hou Yi
Level 125
God Stats
2W - 0L
1,764 SR
Queue Stats
95W - 84L
1,524 Elo+
Solo
Scylla
Scylla
ShillelaghKraut
Scylla
Level 138
God Stats
2W - 1L
1,609 SR
Queue Stats
161W - 179L
1,475 Elo+
Solo
Team Averages
Level 138
1,548 SR
1,505 Elo+

VS

Team Averages
Level 127
1,504 SR
1,455 Elo+
Ganesha
Ganesha
Etrnl Ai
Ganesha
Level 151
God Stats
2W - 1L
1,787 SR
Queue Stats
49W - 57L
1,488 Elo+
Party 1
Ullr
Ullr
TopDawgJames
Ullr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 311L
1,562 Elo+
Solo
Artemis
Artemis
YungMar
Artemis
Level 157
God Stats
1W - 3L
1,236 SR
Queue Stats
643W - 654L
1,514 Elo+
Solo
Tyr
Tyr
Zapsify
Tyr
Level 162
God Stats
5W - 6L
1,496 SR
Queue Stats
203W - 211L
1,513 Elo+
Party 1
Merlin
Merlin
clanpipe
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Djale
Da Ji
10
0 / 3 / 13
6,637
1,106
1,807
6,532
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
4 / 1 / 8
7,231
1,205
7,491
2,941
1,092
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
GreenShark1995
Chernobog
14
4 / 2 / 12
7,643
1,274
6,014
5,632
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Monk Drizl
Hou Yi
14
7 / 1 / 9
7,866
1,311
7,056
3,720
1,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 6
6,089
1,015
3,284
3,854
1,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Etrnl Ai
Ganesha
12
0 / 3 / 9
5,971
995
3,185
7,510
6,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 3
6,214
1,036
4,969
5,953
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
YungMar
Artemis
5
0 / 0 / 0
4,581
764
0
0
0
Tyr
12
7 / 3 / 0
6,758
1,126
4,282
6,385
6,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
clanpipe
Merlin
9
0 / 7 / 3
5,249
875
2,319
7,863
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
16
Kills
9
10
Deaths
16
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Djale
Da Ji
0
3
13
2.17
W
4
1
8
8
L
Ganesha
Etrnl Ai
Ganesha
0
3
9
1.5
W
Chernobog
GreenShark1995
Chernobog
4
2
12
5
W
Hou Yi
Monk Drizl
Hou Yi
7
1
9
11.5
W
1
3
6
1.33
L
2
3
3
1.17
L
Artemis
YungMar
Artemis
0
0
0
0
L
Tyr
7
3
0
2.33
L
Merlin
clanpipe
Merlin
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,652
Damage
14,755
22,679
Taken
27,711
12,216
Mitigated
19,053
5,979
Healing
3,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Djale
Da Ji
1,807
212
461
1,590
6,532
6,099
0
918
5,453
0
3,154
W
7,491
765
184
278
2,941
1,092
206
933
1,915
12,638
0
L
Ganesha
Etrnl Ai
Ganesha
3,185
45
0
1,339
7,510
6,521
0
3,384
4,126
5,590
0
W
Chernobog
GreenShark1995
Chernobog
6,014
4,355
583
1,409
5,632
2,189
2,486
1,265
4,282
0
16,683
W
Hou Yi
Monk Drizl
Hou Yi
7,056
3,333
0
959
3,720
1,595
958
1,415
2,264
0
15,896
W
3,284
557
298
217
3,854
1,241
0
973
2,834
5,904
0
L
4,969
1,011
0
379
5,953
2,811
0
2,755
3,198
0
13,259
L
Artemis
YungMar
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Tyr
4,282
156
12
1,640
6,385
6,483
0
3,069
3,316
0
5,925
L
Merlin
clanpipe
Merlin
2,319
256
47
296
7,863
3,238
0
1,567
6,296
5,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,466
Gold Earned
28,773
68
Minions Killed
35
0
Camps Cleared
0
553,202
Distance Traveled
413,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,637
1,106
1
0
0
109,366
0
W
Zeus
7,231
1,205
14
2
0
105,399
0
L
Ganesha
5,971
995
0
0
0
93,740
0
W
Chernobog
7,643
1,274
18
3
0
109,647
0
W
Hou Yi
7,866
1,311
27
5
0
119,098
0
W
Scylla
6,089
1,015
8
1
0
109,692
0
L
Ullr
6,214
1,036
23
4
0
103,239
0
L
Artemis
4,581
764
0
0
0
0
0
L
Tyr
6,758
1,126
5
1
0
114,487
0
L
Merlin
5,249
875
7
1
0
101,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role