Player Matchup

Guan Yu
Guan Yu
ADornedd
Guan Yu
Level 68
God Stats
2W - 6L
1,348 SR
Queue Stats
37W - 54L
1,312 Elo+
Party 1
Hachiman
Hachiman
CremeBruleeJay
Hachiman
Level 21
God Stats
1W - 3L
1,366 SR
Queue Stats
16W - 46L
1,260 Elo+
Party 1
Kukulkan
Kukulkan
Five9ine_Slime
Kukulkan
Level 87
God Stats
9W - 11L
1,352 SR
Queue Stats
143W - 194L
1,369 Elo+
Party 1
Mercury
Mercury
bodyybaggs
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,439 Elo+
Party 1
Merlin
Merlin
chrysg07
Merlin
Level 156
God Stats
47W - 54L
1,490 SR
Queue Stats
316W - 350L
1,383 Elo+
Solo
Team Averages
Level 70
1,411 SR
1,352 Elo+

VS

Team Averages
Level 126
1,473 SR
1,424 Elo+
Yemoja
Yemoja
 
Yemoja
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DshMoke3
Anhur
Level 128
God Stats
2W - 6L
1,195 SR
Queue Stats
374W - 429L
1,375 Elo+
Solo
Bastet
Bastet
Malichi2
Bastet
Level 169
God Stats
3W - 1L
1,198 SR
Queue Stats
21W - 46L
1,287 Elo+
Solo
Mulan
Mulan
OneinchPinch
Mulan
Level 73
God Stats
2W - 2L
1,705 SR
Queue Stats
49W - 51L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
Scrappy Gore zG
Zhong Kui
Level 146
God Stats
5W - 0L
1,764 SR
Queue Stats
292W - 304L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ADornedd
Guan Yu
12
0 / 2 / 1
6,474
809
1,842
7,169
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
12
1 / 3 / 0
6,280
785
2,527
7,215
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
13
0 / 2 / 1
6,737
842
4,094
3,439
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
bodyybaggs
Mercury
11
0 / 2 / 1
5,887
736
1,755
3,740
1,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
chrysg07
Merlin
11
0 / 2 / 0
6,120
765
4,514
5,900
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 1 / 5
7,253
907
1,123
8,013
6,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anhur
DshMoke3
Anhur
14
5 / 0 / 6
7,510
939
3,112
2,921
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
Malichi2
Bastet
13
1 / 0 / 5
6,713
839
5,538
4,822
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 0 / 7
6,886
861
6,070
5,638
4,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Scrappy Gore zG
Zhong Kui
13
1 / 0 / 6
7,177
897
7,361
5,182
4,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
1
Kills
11
11
Deaths
1
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
5
3.5
L
Guan Yu
ADornedd
Guan Yu
0
2
1
0.25
L
Hachiman
1
3
0
0.33
W
Anhur
DshMoke3
Anhur
5
0
6
8
L
Kukulkan
0
2
1
0.25
W
Bastet
Malichi2
Bastet
1
0
5
3.5
W
3
0
7
6.5
W
Zhong Kui
Scrappy Gore zG
Zhong Kui
1
0
6
4
L
Mercury
bodyybaggs
Mercury
0
2
1
0.25
L
Merlin
chrysg07
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,732
Damage
23,204
27,463
Taken
26,576
13,912
Mitigated
18,676
2,663
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,123
343
4,605
1,985
8,013
6,640
404
2,603
5,410
6,399
0
L
Guan Yu
ADornedd
Guan Yu
1,842
186
0
2,198
7,169
6,282
0
2,796
4,158
0
13,462
L
Hachiman
2,527
2,117
0
424
7,215
2,817
0
2,591
4,502
0
9,583
W
Anhur
DshMoke3
Anhur
3,112
1,763
0
930
2,921
1,143
2,196
1,141
1,780
0
18,808
L
Kukulkan
4,094
412
0
13
3,439
1,453
114
1,435
1,956
24,320
0
W
Bastet
Malichi2
Bastet
5,538
1,239
0
2,090
4,822
2,026
54
1,304
3,518
0
19,480
W
6,070
1,283
0
756
5,638
4,726
314
2,041
3,597
0
13,055
W
Zhong Kui
Scrappy Gore zG
Zhong Kui
7,361
282
71
3,179
5,182
4,141
1,712
1,519
3,663
26,611
0
L
Mercury
bodyybaggs
Mercury
1,755
201
0
0
3,740
1,199
0
737
2,896
0
8,209
L
Merlin
chrysg07
Merlin
4,514
0
0
28
5,900
2,161
90
925
4,886
16,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,498
Gold Earned
35,539
158
Minions Killed
147
0
Camps Cleared
0
693,065
Distance Traveled
801,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,253
907
5
1
0
164,839
0
L
Guan Yu
6,474
809
30
4
0
152,094
0
L
Hachiman
6,280
785
24
3
0
122,214
0
W
Anhur
7,510
939
44
6
0
159,241
0
L
Kukulkan
6,737
842
61
8
0
161,847
0
W
Bastet
6,713
839
26
3
0
169,430
0
W
Mulan
6,886
861
18
2
0
156,622
0
W
Zhong Kui
7,177
897
54
7
0
151,725
0
L
Mercury
5,887
736
18
2
0
129,381
0
L
Merlin
6,120
765
25
3
0
127,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role