Player Matchup

Scylla
Scylla
Juc3iJ
Scylla
Level 196
God Stats
2W - 5L
1,411 SR
Queue Stats
198W - 211L
1,405 Elo+
Solo
Cerberus
Cerberus
Lil Happy8195
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,198 Elo+
Solo
Danzaburou
Danzaburou
Taku_Zumorito
Danzaburou
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,463 Elo+
Party 1
King Arthur
King Arthur
WoeItzHd
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,426 Elo+
Solo
Bakasura
Bakasura
shemie_shemie
Bakasura
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,411 Elo+
Party 1
Team Averages
Level 90
1,482 SR
1,381 Elo+

VS

Team Averages
Level 102
1,451 SR
1,357 Elo+
Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BRASI x 3RDi
Geb
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,190 Elo+
Solo
Anubis
Anubis
Camer0nW19
Anubis
Level 107
God Stats
12W - 8L
1,543 SR
Queue Stats
189W - 188L
1,414 Elo+
Solo
Izanami
Izanami
EntropiaAlfa
Izanami
Level 134
God Stats
2W - 2L
1,446 SR
Queue Stats
276W - 292L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
Zorozxc
Gilgamesh
Level 47
God Stats
2W - 4L
1,267 SR
Queue Stats
42W - 57L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Juc3iJ
Scylla
9
1 / 0 / 0
5,248
525
1,013
3,447
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Lil Happy8195
Cerberus
8
2 / 1 / 2
5,385
539
2,117
5,669
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Taku_Zumorito
Danzaburou
7
1 / 1 / 1
4,756
476
3,481
4,402
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
WoeItzHd
King Arthur
8
0 / 2 / 0
5,042
504
3,581
8,835
5,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
shemie_shemie
Bakasura
6
0 / 4 / 1
4,206
421
2,298
9,414
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 0 / 0
6,052
605
4,854
7,668
4,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 2
5,342
534
2,437
6,260
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Camer0nW19
Anubis
12
2 / 0 / 0
6,880
688
2,685
4,267
1,944
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
EntropiaAlfa
Izanami
8
0 / 1 / 3
5,195
520
4,825
4,830
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Zorozxc
Gilgamesh
9
3 / 2 / 2
5,717
572
3,371
8,817
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
8
8
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
0
2
W
1
2
2
1
W
Anubis
Camer0nW19
Anubis
2
0
0
2
W
Izanami
EntropiaAlfa
Izanami
0
1
3
1.5
L
Scylla
Juc3iJ
Scylla
1
0
0
1
L
Cerberus
Lil Happy8195
Cerberus
2
1
2
3
L
Danzaburou
Taku_Zumorito
Danzaburou
1
1
1
1.5
L
King Arthur
WoeItzHd
King Arthur
0
2
0
0
W
Gilgamesh
Zorozxc
Gilgamesh
3
2
2
2
L
Bakasura
shemie_shemie
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,490
Damage
18,172
31,767
Taken
31,842
15,200
Mitigated
14,855
4,370
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,854
1,288
0
4,189
7,668
4,405
0
0
7,658
0
34,371
W
2,437
99
0
950
6,260
4,063
0
1,352
4,868
10,636
0
W
Anubis
Camer0nW19
Anubis
2,685
156
0
3,643
4,267
1,944
246
234
3,987
64,810
0
W
Izanami
EntropiaAlfa
Izanami
4,825
2,989
91
1,288
4,830
1,362
14
768
3,988
0
39,554
L
Scylla
Juc3iJ
Scylla
1,013
134
0
111
3,447
904
0
886
2,561
29,518
0
L
Cerberus
Lil Happy8195
Cerberus
2,117
194
0
1,082
5,669
4,084
0
847
4,822
18,317
0
L
Danzaburou
Taku_Zumorito
Danzaburou
3,481
1,429
0
740
4,402
1,448
46
1,036
3,366
0
25,747
L
King Arthur
WoeItzHd
King Arthur
3,581
582
0
750
8,835
5,874
0
0
8,301
0
28,726
W
Gilgamesh
Zorozxc
Gilgamesh
3,371
1,259
0
871
8,817
3,081
0
660
7,961
0
29,659
L
Bakasura
shemie_shemie
Bakasura
2,298
1,795
0
1,687
9,414
2,890
0
2,353
7,026
0
12,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,637
Gold Earned
29,186
209
Minions Killed
307
0
Camps Cleared
0
968,288
Distance Traveled
941,943
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,052
605
60
6
0
167,637
0
W
Geb
5,342
534
15
2
0
192,802
0
W
Anubis
6,880
688
111
11
0
181,823
2
W
Izanami
5,195
520
75
8
0
171,249
1
L
Scylla
5,248
525
70
7
0
156,581
2
L
Cerberus
5,385
539
27
3
0
199,252
4
L
Danzaburou
4,756
476
46
5
0
182,039
1
L
King Arthur
5,042
504
44
4
0
208,279
1
W
Gilgamesh
5,717
572
46
5
0
228,432
0
L
Bakasura
4,206
421
22
2
0
222,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role