Player Matchup

Fenrir
Fenrir
Dãkk
Fenrir
Level 128
God Stats
5W - 4L
1,678 SR
Queue Stats
125W - 107L
1,586 Elo+
Solo
Baba Yaga
Baba Yaga
JaimeHaynes667
Baba Yaga
Level 86
God Stats
1W - 4L
1,320 SR
Queue Stats
37W - 60L
1,387 Elo+
Party 1
Athena
Athena
PagelFamilyOf4
Athena
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,488 Elo+
Solo
Chaac
Chaac
RealSlimShed
Chaac
Level 69
God Stats
11W - 8L
1,493 SR
Queue Stats
64W - 71L
1,427 Elo+
Party 1
Ishtar
Ishtar
siickll
Ishtar
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,442 Elo+
Party 1
Team Averages
Level 97
1,498 SR
1,466 Elo+

VS

Team Averages
Level 124
1,501 SR
1,527 Elo+
Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Elshavoplots30
Hades
Level 85
God Stats
62W - 51L
1,620 SR
Queue Stats
262W - 245L
1,525 Elo+
Solo
Khepri
Khepri
Snowflurry12345
Khepri
Level 82
God Stats
2W - 2L
1,400 SR
Queue Stats
40W - 29L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
TAT3R19
Erlang Shen
Level 177
God Stats
4W - 4L
1,485 SR
Queue Stats
780W - 748L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dãkk
Fenrir
10
3 / 3 / 0
5,759
524
3,628
10,729
4,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
JaimeHaynes667
Baba Yaga
10
0 / 4 / 1
5,729
521
3,669
6,991
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
5,309
483
2,136
7,444
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 2
5,917
538
5,417
10,148
6,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
siickll
Ishtar
9
0 / 4 / 0
5,280
480
3,334
7,477
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
11 / 0 / 0
7,746
704
8,508
8,515
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
 
Anhur
10
1 / 0 / 4
6,098
554
2,660
3,870
1,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 0 / 5
6,306
573
5,651
7,249
3,465
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 5
6,309
574
2,303
6,330
4,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
TAT3R19
Erlang Shen
11
0 / 2 / 2
6,531
594
5,337
12,182
12,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
14
14
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
0
0
11
W
Anhur
 
Anhur
1
0
4
3
L
Fenrir
Dãkk
Fenrir
3
3
0
1
W
2
0
5
4.5
L
Baba Yaga
JaimeHaynes667
Baba Yaga
0
4
1
0.13
L
0
2
1
0.25
L
0
1
2
1
W
0
1
5
2.5
W
Erlang Shen
TAT3R19
Erlang Shen
0
2
2
0.5
L
Ishtar
siickll
Ishtar
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,184
Damage
24,459
42,789
Taken
38,146
21,439
Mitigated
25,052
10,100
Healing
18,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,508
6,858
0
5,382
8,515
3,544
325
941
7,574
0
54,856
W
Anhur
 
Anhur
2,660
1,432
0
1,659
3,870
1,302
0
849
3,021
0
28,555
L
Fenrir
Dãkk
Fenrir
3,628
1,384
0
938
10,729
4,547
0
1,883
8,846
0
41,870
W
5,651
542
429
4,678
7,249
3,465
443
2,558
4,691
44,360
0
L
Baba Yaga
JaimeHaynes667
Baba Yaga
3,669
779
0
1,035
6,991
2,785
341
3,477
3,514
42,637
0
L
2,136
723
0
1,860
7,444
5,042
48
1,814
5,630
20,594
0
L
5,417
1,600
0
4,230
10,148
6,960
0
208
9,940
0
34,041
W
2,303
126
0
1,710
6,330
4,617
40
1,457
4,873
17,989
0
W
Erlang Shen
TAT3R19
Erlang Shen
5,337
3,361
0
4,802
12,182
12,124
0
0
12,182
0
42,115
L
Ishtar
siickll
Ishtar
3,334
2,131
0
2,037
7,477
2,105
0
572
6,905
0
34,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,994
Gold Earned
32,990
295
Minions Killed
328
0
Camps Cleared
0
1,008,817
Distance Traveled
1,041,805
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,746
704
89
8
0
261,984
0
W
Anhur
6,098
554
56
5
0
182,329
0
L
Fenrir
5,759
524
62
6
0
228,900
0
W
Hades
6,306
573
78
7
0
187,937
0
L
Baba Yaga
5,729
521
90
8
0
182,621
0
L
Athena
5,309
483
26
2
0
207,257
1
L
Chaac
5,917
538
55
5
0
207,035
0
W
Khepri
6,309
574
29
3
0
215,598
0
W
Erlang Shen
6,531
594
76
7
0
193,957
0
L
Ishtar
5,280
480
62
6
0
183,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role