Player Matchup

Artemis
Artemis
 
Artemis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Haytr
King Arthur
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 44L
1,253 Elo+
Solo
Baron Samedi
Baron Samedi
ImagineJammie
Baron Samedi
Level 127
God Stats
3W - 3L
1,404 SR
Queue Stats
26W - 27L
1,468 Elo+
Solo
Awilix
Awilix
Securom
Awilix
Level 104
God Stats
37W - 33L
1,517 SR
Queue Stats
55W - 45L
1,520 Elo+
Solo
Olorun
Olorun
mpvh
Olorun
Level 37
God Stats
9W - 8L
1,205 SR
Queue Stats
15W - 19L
1,339 Elo+
Solo
Team Averages
Level 76
1,425 SR
1,416 Elo+

VS

Team Averages
Level 75
1,546 SR
1,452 Elo+
Zeus
Zeus
 
Zeus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Anthodso
Surtr
Level 42
God Stats
26W - 48L
1,395 SR
Queue Stats
50W - 78L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Cr0nex33
Cthulhu
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 98L
1,535 Elo+
Solo
Achilles
Achilles
Diamond_Kush_QC
Achilles
Level 58
God Stats
1W - 1L
1,837 SR
Queue Stats
40W - 70L
1,380 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Superjaimy101
Ah Muzen Cab
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 27L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 1 / 9
9,457
1,182
8,406
6,786
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Haytr
King Arthur
14
2 / 3 / 10
8,667
1,083
7,342
15,463
15,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ImagineJammie
Baron Samedi
14
4 / 0 / 4
9,043
1,130
7,163
4,342
2,872
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Securom
Awilix
14
4 / 0 / 9
9,324
1,166
10,492
8,526
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
mpvh
Olorun
14
2 / 2 / 9
8,402
1,050
5,280
6,628
3,048
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

319

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 5 / 4
8,410
1,051
13,294
7,649
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Anthodso
Surtr
13
1 / 1 / 5
8,094
1,012
5,786
8,500
9,126
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Cr0nex33
Cthulhu
14
2 / 6 / 4
8,679
1,085
9,854
14,480
15,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
13
0 / 4 / 1
7,199
900
2,788
7,622
3,555
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Superjaimy101
Ah Muzen Cab
14
1 / 0 / 3
8,318
1,040
6,220
3,332
1,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
16
Kills
6
6
Deaths
16
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
9
8.5
L
Zeus
 
Zeus
2
5
4
0.8
L
Surtr
Anthodso
Surtr
1
1
5
3.5
L
Cthulhu
Cr0nex33
Cthulhu
2
6
4
0.67
L
Achilles
0
4
1
0.13
W
King Arthur
Haytr
King Arthur
2
3
10
2.33
W
Baron Samedi
ImagineJammie
Baron Samedi
4
0
4
6
W
Awilix
Securom
Awilix
4
0
9
8.5
L
Ah Muzen Cab
Superjaimy101
Ah Muzen Cab
1
0
3
2.5
W
Olorun
mpvh
Olorun
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,683
Damage
37,942
41,745
Taken
41,583
28,073
Mitigated
31,955
7,559
Healing
2,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,406
4,138
0
1,561
6,786
3,110
0
4,082
2,488
0
25,789
L
Zeus
 
Zeus
13,294
929
0
0
7,649
2,390
0
26
7,623
20,869
0
L
Surtr
Anthodso
Surtr
5,786
1,155
0
764
8,500
9,126
0
2,569
5,931
459
10,942
L
Cthulhu
Cr0nex33
Cthulhu
9,854
586
376
1,370
14,480
15,516
0
5,331
9,149
21,300
173
L
Achilles
2,788
705
0
30
7,622
3,555
0
2,761
4,861
0
4,269
W
King Arthur
Haytr
King Arthur
7,342
1,222
0
250
15,463
15,176
0
6,860
8,046
0
18,623
W
Baron Samedi
ImagineJammie
Baron Samedi
7,163
840
1,649
888
4,342
2,872
0
1,556
2,750
22,547
0
W
Awilix
Securom
Awilix
10,492
3,700
0
1,083
8,526
3,867
0
4,957
3,446
0
20,445
L
Ah Muzen Cab
Superjaimy101
Ah Muzen Cab
6,220
1,912
0
192
3,332
1,368
0
1,756
1,576
0
31,156
W
Olorun
mpvh
Olorun
5,280
1,283
1,095
1,033
6,628
3,048
0
4,565
1,851
14,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,893
Gold Earned
40,700
162
Minions Killed
125
8
Camps Cleared
3
744,685
Distance Traveled
724,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,457
1,182
53
7
1
133,040
0
L
Zeus
8,410
1,051
21
3
2
145,337
0
L
Surtr
8,094
1,012
22
3
1
182,020
0
L
Cthulhu
8,679
1,085
33
4
0
160,543
0
L
Achilles
7,199
900
0
0
0
84,016
0
W
King Arthur
8,667
1,083
35
4
0
161,576
0
W
Baron Samedi
9,043
1,130
33
4
2
104,794
0
W
Awilix
9,324
1,166
16
2
5
180,204
0
L
Ah Muzen Cab
8,318
1,040
49
6
0
152,829
0
W
Olorun
8,402
1,050
25
3
0
165,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role