Player Matchup

Cernunnos
Cernunnos
EURUZ
Cernunnos
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,644 Elo+
Party 1
Cliodhna
Cliodhna
EvilClone
Cliodhna
Level 129
God Stats
2W - 5L
1,320 SR
Queue Stats
382W - 417L
1,522 Elo+
Party 1
Mulan
Mulan
Jnf96
Mulan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,802 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheXLayer
Cu Chulainn
Level 155
God Stats
1W - 2L
1,544 SR
Queue Stats
51W - 60L
1,491 Elo+
Party 2
The Morrigan
The Morrigan
octop
The Morrigan
Level 153
God Stats
3W - 11L
1,216 SR
Queue Stats
275W - 271L
1,493 Elo+
Party 1
Team Averages
Level 115
1,416 SR
1,590 Elo+

VS

Team Averages
Level 158
1,445 SR
1,491 Elo+
Geb
Geb
 
Geb
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
KINGVIMTO
Odin
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 66L
1,483 Elo+
Solo
Da Ji
Da Ji
Raldez
Da Ji
Level 159
God Stats
3W - 6L
1,200 SR
Queue Stats
406W - 437L
1,474 Elo+
Party 3
Khepri
Khepri
SashaAUT
Khepri
Level 166
God Stats
5W - 3L
1,526 SR
Queue Stats
181W - 189L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EURUZ
Cernunnos
12
0 / 4 / 4
6,668
667
5,267
7,914
3,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
EvilClone
Cliodhna
13
1 / 5 / 5
7,056
706
11,888
11,111
5,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Mulan
Jnf96
Mulan
12
1 / 5 / 4
6,813
681
7,320
13,592
13,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
TheXLayer
Cu Chulainn
13
1 / 3 / 3
7,019
702
9,207
10,367
9,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
octop
The Morrigan
14
2 / 4 / 4
7,885
789
9,013
6,591
4,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
8 / 1 / 13
9,178
918
13,565
12,157
10,374
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
 
Shiva
14
7 / 3 / 12
8,850
885
14,261
14,248
17,278
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
14
1 / 2 / 14
7,538
754
5,632
13,703
14,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Raldez
Da Ji
15
3 / 0 / 16
8,384
838
6,844
9,668
6,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Khepri
SashaAUT
Khepri
14
2 / 1 / 15
7,659
766
5,835
8,884
10,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
5
Kills
21
21
Deaths
7
20
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
8
1
13
14.5
W
Shiva
 
Shiva
7
3
12
4.33
L
Cernunnos
EURUZ
Cernunnos
0
4
4
0.5
L
Cliodhna
EvilClone
Cliodhna
1
5
5
0.7
L
Mulan
Jnf96
Mulan
1
5
4
0.6
W
Odin
1
2
14
4
W
Da Ji
Raldez
Da Ji
3
0
16
11
W
Khepri
SashaAUT
Khepri
2
1
15
9.5
L
Cu Chulainn
TheXLayer
Cu Chulainn
1
3
3
0.83
L
The Morrigan
octop
The Morrigan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,695
Damage
46,137
49,575
Taken
58,660
36,699
Mitigated
58,768
7,827
Healing
17,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
13,565
1,463
809
1,470
12,157
10,374
1,747
1,185
10,754
28,093
0
W
Shiva
 
Shiva
14,261
960
4,047
3,261
14,248
17,278
434
1,910
11,718
7,987
20,835
L
Cernunnos
EURUZ
Cernunnos
5,267
2,102
0
135
7,914
3,740
0
3,946
3,522
0
14,711
L
Cliodhna
EvilClone
Cliodhna
11,888
858
881
1,306
11,111
5,114
0
4,219
6,375
0
21,315
L
Mulan
Jnf96
Mulan
7,320
675
948
1,861
13,592
13,783
0
5,485
7,218
0
8,626
W
Odin
5,632
969
2,077
2,100
13,703
14,054
369
1,413
11,989
0
14,193
W
Da Ji
Raldez
Da Ji
6,844
609
879
1,202
9,668
6,416
649
2,029
7,639
0
13,329
W
Khepri
SashaAUT
Khepri
5,835
265
592
1,559
8,884
10,646
311
1,247
7,459
11,197
201
L
Cu Chulainn
TheXLayer
Cu Chulainn
9,207
695
956
1,740
10,367
9,743
0
4,773
4,820
0
16,104
L
The Morrigan
octop
The Morrigan
9,013
1,329
0
0
6,591
4,319
0
3,519
2,928
18,179
1,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,441
Gold Earned
41,609
90
Minions Killed
105
0
Camps Cleared
0
876,201
Distance Traveled
951,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,178
918
22
2
0
198,855
0
W
Shiva
8,850
885
36
4
0
168,285
0
L
Cernunnos
6,668
667
19
2
0
150,648
0
L
Cliodhna
7,056
706
11
1
0
188,810
0
L
Mulan
6,813
681
6
1
0
167,676
0
W
Odin
7,538
754
22
2
0
210,307
0
W
Da Ji
8,384
838
19
2
0
192,827
0
W
Khepri
7,659
766
6
1
0
180,833
0
L
Cu Chulainn
7,019
702
35
4
0
198,808
0
L
The Morrigan
7,885
789
19
2
0
170,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role