Player Matchup

Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond V
LuckyBoon
Ymir
Diamond V
Level 45
God Stats
14W - 10L
1,614 SR
Queue Stats
42W - 31L
2,099 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
ParaX2940
Morgan Le Fay
Masters
Level 156
God Stats
3W - 4L
1,595 SR
Queue Stats
92W - 86L
2,609 MMR
Solo
Nemesis
Nemesis
Masters
forodaw
Nemesis
Masters
Level 85
God Stats
3W - 5L
1,690 SR
Queue Stats
148W - 155L
2,443 MMR
Solo
Xbalanque
Xbalanque
Diamond V
gexal
Xbalanque
Diamond V
Level 89
God Stats
24W - 15L
1,802 SR
Queue Stats
172W - 141L
2,207 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,640 SR
2,172 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,610 SR
2,259 MMR
Artemis
Artemis
Diamond V
AlejDav
Artemis
Diamond V
Level 154
God Stats
1W - 4L
1,362 SR
Queue Stats
316W - 313L
2,013 MMR
Solo
Serqet
Serqet
Masters
Compton
Serqet
Masters
Level 162
God Stats
3W - 1L
1,693 SR
Queue Stats
157W - 120L
2,416 MMR
Party 1
Janus
Janus
Masters
Itаchі
Janus
Masters
Level 197
God Stats
59W - 41L
1,638 SR
Queue Stats
194W - 158L
2,373 MMR
Party 1
Athena
Athena
Diamond II
TransOverDevos
Athena
Diamond II
Level 81
God Stats
2W - 0L
1,715 SR
Queue Stats
64W - 36L
2,368 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
k7rnage
Gilgamesh
Diamond IV
Level 146
God Stats
8W - 6L
1,641 SR
Queue Stats
960W - 961L
2,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 2 / 0
3,347
669
2,336
5,449
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
6
0 / 1 / 1
3,225
645
820
3,609
1,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
ParaX2940
Morgan Le Fay
7
0 / 1 / 0
3,782
756
1,171
2,124
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
forodaw
Nemesis
6
1 / 0 / 0
3,579
716
645
2,747
781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
gexal
Xbalanque
2
0 / 1 / 0
2,669
534
736
1,331
247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ThanatosCharonThothLoki

VS

Bans
SusanoKukulkanMaman BrigitteThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlejDav
Artemis
6
0 / 1 / 2
3,508
702
2,599
2,851
826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
Compton
Serqet
6
2 / 0 / 1
3,708
742
1,933
3,298
1,055
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Janus
Itаchі
Janus
8
1 / 0 / 0
4,126
825
746
1,885
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
1 / 0 / 2
4,008
802
907
2,651
1,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
k7rnage
Gilgamesh
7
1 / 0 / 1
3,799
760
2,963
4,773
2,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
5
5
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Artemis
AlejDav
Artemis
0
1
2
1
W
Serqet
Compton
Serqet
2
0
1
2.5
W
Janus
Itаchі
Janus
1
0
0
1
L
Ymir
0
1
1
0.5
L
Morgan Le Fay
ParaX2940
Morgan Le Fay
0
1
0
0
W
1
0
2
2
L
Nemesis
forodaw
Nemesis
1
0
0
1
L
Xbalanque
gexal
Xbalanque
0
1
0
0
W
Gilgamesh
k7rnage
Gilgamesh
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,708
Damage
9,148
15,260
Taken
15,458
6,479
Mitigated
6,661
3,712
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,336
341
0
1,130
5,449
2,908
0
386
4,642
12,510
0
W
Artemis
AlejDav
Artemis
2,599
1,321
0
1,406
2,851
826
31
601
2,250
0
17,558
W
Serqet
Compton
Serqet
1,933
669
0
1,656
3,298
1,055
0
140
3,152
0
14,466
W
Janus
Itаchі
Janus
746
0
0
370
1,885
593
0
925
860
27,775
0
L
Ymir
820
155
0
1,020
3,609
1,798
0
433
3,176
7,599
0
L
Morgan Le Fay
ParaX2940
Morgan Le Fay
1,171
90
0
495
2,124
745
0
531
1,579
22,989
0
W
907
371
0
1,267
2,651
1,413
0
250
2,401
8,682
0
L
Nemesis
forodaw
Nemesis
645
288
0
714
2,747
781
0
183
2,546
0
17,361
L
Xbalanque
gexal
Xbalanque
736
189
0
353
1,331
247
0
88
1,243
0
6,242
W
Gilgamesh
k7rnage
Gilgamesh
2,963
853
0
1,402
4,773
2,774
0
1,995
2,468
0
19,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,602
Gold Earned
19,149
140
Minions Killed
164
0
Camps Cleared
0
471,889
Distance Traveled
552,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,347
669
22
4
0
103,034
0
W
Artemis
3,508
702
36
7
0
82,699
0
W
Serqet
3,708
742
31
6
0
144,842
0
W
Janus
4,126
825
64
13
0
113,298
0
L
Ymir
3,225
645
11
2
0
97,485
0
L
Morgan Le Fay
3,782
756
54
11
0
100,794
0
W
Athena
4,008
802
9
2
0
108,965
0
L
Nemesis
3,579
716
42
8
0
116,298
0
L
Xbalanque
2,669
534
11
2
0
54,278
0
W
Gilgamesh
3,799
760
24
5
0
102,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role